html画线

<html>
<head>
<meta   http-equiv= "Content-Type "   content= "text/html;   charset=gb2312 ">
<title> emu 's   paint   without   vlm </title>
</head>
<body>
<button   onclick= "testDrawCurve() "> 画曲线 </button>
<button   onclick= "testDrawArc() "> 画弧线 </button>
<button   onclick= "testDrawCircle() "> 画圆 </button>
<button   onclick= "testDrawLine() "> 画线 </button>
<button   onclick= "testDrawRectangle() "> 画矩形 </button>
<button   onclick= "testDrawPie() "> 画饼图 </button>
<div   id=div1> </div>
<SCRIPT   LANGUAGE= "JavaScript " type="text/javascript">
<!--
function   testDrawCurve()
{
div1.innerHTML   =   drawCurve();
}
function   testDrawArc()
{
div1.innerHTML   =drawArc(150,150,100,0,270, "viloet ")
}
function   testDrawCircle()
{
div1.innerHTML   =   drawCircle(200,200,150, "blue ");
}
function   drawCircle(x0,y0,radius,color)
{
return   drawArc(x0,y0,radius,0,360,color)
}
function   testDrawLine()
{
div1.innerHTML   =   drawLine(100,200,500,200, "yellow ")+drawLine(300,100,300,400, "black ")+drawLine(600,400,100,100, "violet ")
}
function   testDrawRectangle()
{
div1.innerHTML   =   drawRectangle(200,100,600,200, "blue ")+drawRectangle(100,200,400,500, "red ")
}
function   testDrawPie()
{
div1.innerHTML   =   drawPie(300,200,120,0,45, "red ");
}

function   drawLine(x0,y0,x1,y1,color)
{
var   rs   =   " ";
if   (y0   ==   y1)     //画横线
{
rs   =   " <table   style= 'top: "+y0+ ";left: "+x0+ ";position:absolute '> <td   bgcolor= "+color+ "   height=3   width= "+Math.abs(x1-x0)+ "> </td> </table> ";
}
else   if   (x0   ==   x1)     //画竖线
{
rs   =   " <table   style= 'top: "+y0+ ";left: "+x0+ ";position:absolute '> <td   bgcolor= "+color+ "   width=1   height= "+Math.abs(y1-y0)+ "> </td> </table> ";
}
else
{
var   lx   =   x1-x0
var   ly   =   y1-y0
var   l   =   Math.sqrt(lx*lx+ly*ly)
rs   =   new   Array();
for   (var   i=0;i <l;i+=1)
{
var   p   =   i/l;
var   px   =   x0   +   lx*p;
var   py   =   y0   +   ly*p;
rs[rs.length]   =   " <table   style= 'top: "+py+ ";left: "+px+ ";position:absolute '> <td   bgcolor= "+color+ "   height=3> </td> </table> ";
}
rs   =   rs.join( " ");
}
return   rs
}
function   drawRectangle(x0,y0,x1,y1,color)
{
if   (x0   ==   x1   ||   y0   ==   y1)   return;
if   (x0> x1)   {var   t=x0;x0=x1;x1=t}
if   (y0> y1)   {var   t=y0;y0=y1;y1=t}
return   " <table   style= 'top: "+y0+ ";left: "+x0+ ";position:absolute '> <td   bgcolor= "+color+ "   width= "+(x1-x0)+ "   height= "+(y1-y0)+ "> </td> </table> ";
}
function   drawPie(x0,y0,radius,startAngle,endAngle,color)
{
var   rs   =   drawArc(x0,y0,radius,startAngle,endAngle,color)
startAngle   =   startAngle/360*Math.PI*2;
endAngle   =   endAngle/360*Math.PI*2;
var   startx=Math.sin(startAngle)*radius+x0;
var   endx=Math.sin(endAngle)*radius+x0;
var   starty=Math.cos(startAngle)*radius+y0;
var   endy=Math.cos(endAngle)*radius+y0;
rs   +=   drawLine(x0,y0,startx,starty,color)
rs   +=   drawLine(x0,y0,endx,endy,color)
return   rs;
}
function   drawArc(x0,y0,radius,startAngle,endAngle,color)
{
rs   =   new   Array();
tmpar   =   new   Array();
startAngle   =   startAngle/360*Math.PI*2;
endAngle   =   endAngle/360*Math.PI*2;
for   (var   i=startAngle;i <endAngle;i+=(1/radius))
{
var   dx   =   Math.sin(i)*radius+x0;
var   dy   =   Math.cos(i)*radius+y0;
rs[rs.length]   =   " <table   style= 'top: "+dy+ ";left: "+dx+ ";position:absolute '> <td   bgcolor= "+color+ "   height=3> </td> </table> ";
}
return   (rs.join( " "));
}
function   drawCurve()
{
var   rs   =   new   Array();
for   (var   i=0;i <2*Math.PI;i+=.02)
{
var   x   =   300-Math.sin(i)*100
var   y   =   300-Math.cos(i)*100
rs[rs.length]   =   " <table   style= 'top: "+x+ ";left: "+(i*100+90)+ ";position:absolute '> <td   bgcolor=blue   height=3> </td> </table> ";
rs[rs.length]   =   " <table   style= 'top: "+y+ ";left: "+(i*100+90)+ ";position:absolute '> <td   bgcolor=violet   height=3> </td> </table> ";
}
return   rs.join( " ");
}
//-->
</SCRIPT>
</body>
</html>

原文地址:https://www.cnblogs.com/sportdog/p/2919991.html