raphael.js 流程图实例

<html>
<head>
    <title>raphael流程图-http://my.oschina.net/lichaoqiang/</title>
    <script src="js/jquery.min.js"></script>
    <script src="js/raphael.js"></script>
    <style type="text/css">
        html, fieldet, legend, div, span, a, form, body{ margin: 0;padding: 0;  }
        body{ font-size:12px;}
        #holder{top: 0px;left: 0px;right: 0px;bottom: 0px; position: absolute;z-index: 999;height: auto;}
        .item{position: absolute; top: 0px; z-index: 0; padding: 0px; height: 30px;  200px;}
    </style>
</head>
<body>
    <div id="holder"></div>
    <div id="item1" class="item" data-item='{"nodeId":"1","nextNode":"2"}' title="请假申请">请假申请</div>
    <div id="item2" class="item" data-item='{"nodeId":"2","nextNode":"3"}' title="开始审批">开始审批</div>
    <div id="item3" class="item" data-item='{"nodeId":"3","nextNode":"4"}' title="部门审批">部门审批</div>
    <div id="item4" class="item" data-item='{"nodeId":"4","nextNode":"5"}' title="单位审批">单位审批</div>
    <div id="item5" class="item" data-item='{"nodeId":"5","nextNode":""}' title="领导批示">领导批示</div>
    <script type="text/javascript">
        $(function () {
            //用来存储节点的顺序
            var connections = [];
            //拖动节点开始时的事件
            var dragger = function () {
                this.ox = this.attr("x");
                this.oy = this.attr("y");
                this.animate({ "fill-opacity": 0.2 }, 500);
            };
            //拖动事件
            var move = function (dx, dy) {
                var att = { x: this.ox + dx, y: this.oy + dy };
                this.attr(att);
                $("#item" + this.id).offset({ top: this.oy + dy + 10, left: this.ox + dx + 10 });
                for (var i = connections.length; i--;) { r.drawArr(connections[i]); }
            };
            //拖动结束后的事件
            var up = function () { this.animate({ "fill-opacity": 0 }, 500); };
            //创建绘图对象
            var r = Raphael("holder", $(window).width(), $(window).height());
            //定义元素坐标高宽
            var $nodeList = $(".item"); //节点集合jquery对象
            var _x, _y, _w, _h, shapeLen;
            shapeLen = $nodeList.length; //节点数量
            _x = 190; _y = 100; _h = 60; _w = 40;
            var shapes = new Object(); //节点集合
            $nodeList.each(function (index, item) {
                _w = $(item).width(); //元素的宽
                _h = $(item).height(); //元素的高
                var r_y = (_h + 100) * index + 20;
                //节点json数据
                var data_item = $.parseJSON($(item).attr("data-item"));
                shapes[data_item.nodeId] = r.rect(_x, r_y, _w, _h, 4);
                $(item).offset({ top: r_y + 6, left: _x + 10 });
                //为节点添加样式和事件,并且绘制节点之间的箭头
                var color = Raphael.getColor();
                shapes[data_item.nodeId].attr({ fill: color, stroke: color, "fill-opacity": 0, "stroke-width": 2, cursor: "move" });
                shapes[data_item.nodeId].id = index + 1;
                shapes[data_item.nodeId].drag(move, dragger, up); //拖动节点事件
                shapes[data_item.nodeId].dblclick(function () { alert(this.id) }); //绑定双击节点事件
                shapes[data_item.nodeId].attr("title", item.title);
                item.innerHTML = data_item.nodeId + item.innerHTML;
            });
            //存储节点间的顺序
            $nodeList.each(function (i, item) {
                //节点json数据
                var data_item = $.parseJSON($(item).attr("data-item"));
                if (data_item.nextNode) {
                    connections.push(r.drawArr({ obj1: shapes[data_item.nodeId], obj2: shapes[data_item.nextNode] }));
                }
            });
        });
        //随着节点位置的改变动态改变箭头
        Raphael.fn.drawArr = function (obj) {
            var point = getStartEnd(obj.obj1, obj.obj2);
            var path1 = getArr(point.start.x, point.start.y, point.end.x, point.end.y, 8);
            if (obj.arrPath) {
                obj.arrPath.attr({ path: path1 });
            } else {
                obj.arrPath = this.path(path1);
            }
            return obj;
        };

        function getStartEnd(obj1, obj2) {
            var bb1 = obj1.getBBox(),
                bb2 = obj2.getBBox();
            var p = [
                    { x: bb1.x + bb1.width / 2, y: bb1.y - 1 },
                    { x: bb1.x + bb1.width / 2, y: bb1.y + bb1.height + 1 },
                    { x: bb1.x - 1, y: bb1.y + bb1.height / 2 },
                    { x: bb1.x + bb1.width + 1, y: bb1.y + bb1.height / 2 },
                    { x: bb2.x + bb2.width / 2, y: bb2.y - 1 },
                    { x: bb2.x + bb2.width / 2, y: bb2.y + bb2.height + 1 },
                    { x: bb2.x - 1, y: bb2.y + bb2.height / 2 },
                    { x: bb2.x + bb2.width + 1, y: bb2.y + bb2.height / 2 }
            ];
            var d = {}, dis = [];
            for (var i = 0; i < 4; i++) {
                for (var j = 4; j < 8; j++) {
                    var dx = Math.abs(p[i].x - p[j].x),
                        dy = Math.abs(p[i].y - p[j].y);
                    if (
                         (i == j - 4) ||
                         (((i != 3 && j != 6) || p[i].x < p[j].x) &&
                         ((i != 2 && j != 7) || p[i].x > p[j].x) &&
                         ((i != 0 && j != 5) || p[i].y > p[j].y) &&
                         ((i != 1 && j != 4) || p[i].y < p[j].y))
                       ) {
                        dis.push(dx + dy);
                        d[dis[dis.length - 1]] = [i, j];
                    }
                }
            }
            if (dis.length == 0) {
                var res = [0, 4];
            } else {
                res = d[Math.min.apply(Math, dis)];
            }
            var result = {};
            result.start = {};
            result.end = {};
            result.start.x = p[res[0]].x;
            result.start.y = p[res[0]].y;
            result.end.x = p[res[1]].x;
            result.end.y = p[res[1]].y;
            return result;
        }


        //获取组成箭头的三条线段的路径
        function getArr(x1, y1, x2, y2, size) {
            var angle = Raphael.angle(x1, y1, x2, y2); //得到两点之间的角度
            var a45 = Raphael.rad(angle - 45); //角度转换成弧度
            var a45m = Raphael.rad(angle + 45);
            var x2a = x2 + Math.cos(a45) * size;
            var y2a = y2 + Math.sin(a45) * size;
            var x2b = x2 + Math.cos(a45m) * size;
            var y2b = y2 + Math.sin(a45m) * size;
            var result = ["M", x1, y1, "L", x2, y2, "L", x2a, y2a, "M", x2, y2, "L", x2b, y2b];
            return result;
        }
    </script>
</body>
</html>
原文地址:https://www.cnblogs.com/southhuachen/p/5626548.html