给选择模型的子模型添加COL

@MenuItem("MyPlugins/AddMeshCollider")
static function Apply ()
{
      var fu : Transform= Selection.activeTransform as Transform;
      for(var i=0;i<fu.childCount;i++)
     {

           fu.GetChild(i).gameObject.AddComponent("MeshCollider");

      }
}

原文地址:https://www.cnblogs.com/softimagewht/p/2136263.html