FPS游戏

引用:http://www.oschina.net/code/snippet_54100_6233

1 private boolean drawall=false;
02  private RefreshHandler mRedrawHandler = new RefreshHandler();
03     class RefreshHandler extends Handler {
04  
05         @Override
06         public void handleMessage(Message msg) {
07          KetrisCanvas.this.update();
08          KetrisCanvas.this.invalidate();
09         }
10  
11         public void sleep(long delayMillis) {
12          this.removeMessages(0);
13             sendMessageDelayed(obtainMessage(0), delayMillis);
14         }
15     };
16     long mLastMove=0;
17     long mMoveDelay=30;
18     public void update() {
19             long now = System.currentTimeMillis();
20  
21             if (now - mLastMove > mMoveDelay) {
22                 //gameLogic(); 这里是游戏逻辑
23               
24                 mLastMove = now;
25             }
26             mRedrawHandler.sleep(mMoveDelay);
27         
28     }
29 public void onDraw(Canvas canvas)
30 {super.onDraw(canvas);
31  this.paint(); //这里是绘制到缓冲屏幕
32  canvas.drawBitmap(g.offs, 00, g.p);
33 }

[代码] [Java]代码

01 public class KetrisCanvas extends SurfaceView implements SurfaceHolder.Callback
02  
03
04  
05 在构造方法完成   下面2
06      holder = this.getHolder();//获取holder
07      holder.addCallback(this);
08  
09  
10 @Override
11 public void surfaceChanged(SurfaceHolder holder, int format, int width,
12   int height) {
13  // TODO Auto-generated method stub
14   
15 }
16  
17 Thread t;
18 boolean isrun=true;
19 final SurfaceHolder holder;
20 @Override
21 public void surfaceCreated(SurfaceHolder holder) {
22  // TODO Auto-generated method stub
23   
24   t=new Thread(){
25   public void run()
26   while(isrun)
27   {
28    long start=System.currentTimeMillis();
29       Canvas canvas=KetrisCanvas.this.holder.lockCanvas(null);
30     //这里完成游戏逻辑 
31  
32     paint();//这里是屏幕绘制
33       canvas.drawBitmap(g.offs, 00,null );
34       
35       KetrisCanvas.this.holder.unlockCanvasAndPost(canvas);
36       long end=System.currentTimeMillis();
37       if(200>end-start)
38       {
39        try{Thread.sleep(200-(end-start));}catch(Exception e){}
40       }
41   }
42   }
43  };
44  t.start();
45 }
46 @Override
47 public void surfaceDestroyed(SurfaceHolder holder) {
48  // TODO Auto-generated method stub
49  if(t!=null)
50  { isrun=false;
51  }
52 }
原文地址:https://www.cnblogs.com/sode/p/2186434.html