as3 动态修改注册点

package {
import flash.display.DisplayObject;
import flash.geom.Point;
//动态设置注册点
public class DynamicRegistration {
//需更改的注册点位置
private var regpoint:Point;
//更改注册的显示对象
private var target:DisplayObject;
function DynamicRegistration(target:DisplayObject,regpoint:Point) {
this.target=target;
this.regpoint=regpoint;
}
//设置显示对象的属性
public function flush(prop:String,value:Number):void {
var mc=this.target;
//转换为全局坐标
var A:Point=mc.parent.globalToLocal(mc.localToGlobal(regpoint));
if (prop=="x"||prop=="y") {
mc[prop]=value-regpoint[prop] ;
} else {
mc[prop]=value;
//执行旋转等属性后,再重新计算全局坐标
var B:Point=mc.parent.globalToLocal(mc.localToGlobal(regpoint));
//把注册点从B点移到A点
mc.x+=A.x-B.x;
mc.y+=A.y-B.y;
}
}
}
}
//使用方法;
import DynamicRegistration;
var reg:DynamicRegistration=new DynamicRegistration(mc,new Point(100,50));
stage.addEventListener(MouseEvent.CLICK,setPoint);
p_mc.x=mc.x+100;
p_mc.y=mc.y+50;
var speed=1;
mc.rotation=5;
function setPoint(e:MouseEvent):void {
speed+=.1;
reg.flush("scaleX",speed);
}
原文地址:https://www.cnblogs.com/sinsoul/p/2160723.html