给大家分享一个简单使用的取色器(有源码)

import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.text.TextFormat;

var myBitmapData:BitmapData;
var myBitmap:Bitmap;
var color:uint;
var colorStr:String;


GetColor(mc);
//a.scaleX = a.scaleY = 2;
/*a.x = 39.4;
a.y = 148;*/
addEventListener(MouseEvent.MOUSE_DOWN,down_fc);
this.stage.addEventListener(MouseEvent.CLICK,onClickHandler);

function down_fc(e:MouseEvent)
{
	_txt.text = colorStr;
	var text_format:TextFormat = new TextFormat();
	text_format.color = colorStr;
	_txt.setTextFormat(text_format);
}

function GetColor(mm:MovieClip)
{
	myBitmapData = new BitmapData(mm.width,mm.height,false,0xFFFFFF);
	trace(mm.width+"    "+mm.height);
	myBitmapData.draw(mm);
	myBitmap = new Bitmap(myBitmapData);
	myBitmap.x=39.4;
	myBitmap.y=148;
	addEventListener(MouseEvent.MOUSE_DOWN,mouseD_fc);
	return myBitmap;
}
function mouseD_fc(e:MouseEvent)
{
	color = myBitmapData.getPixel(e.localX,e.localY);
	var temp_color:String = color.toString(16);
	var temp_length:int = temp_color.length;
	if (temp_length < 6)
	{
		switch (temp_length)
		{
			case 4 :
				colorStr = "0x00" + color.toString(16);
				break;
			case 5 :
				colorStr = "0x0" + color.toString(16);
				break;
			default :
				trace("no case tested true");
		}
	}
	else
	{
		colorStr=("0x"+color.toString(16)+"00000").slice(0,8);
		trace(colorStr+"222222222222222");
	}
}

function onClickHandler(e:MouseEvent):void
{
	trace(colorStr+"~~~~~~~~~~~~"+"44444444444444");
}
我是写在帧上的  大家用的时候 随便找一个图   一个画text  试试看就知道怎么用了~
原文地址:https://www.cnblogs.com/sinsoul/p/1981538.html