78.游戏项目-加载窗口-加载图片

 1 package test;
 2 import java.awt.Image;
 3 import java.awt.image.BufferedImage;
 4 import java.io.IOException;
 5 import java.net.URL;
 6 import javax.imageio.ImageIO;
 7 /**
 8  * 游戏开发中常用的工具类
 9  * @author Nicholas
10  */
11 public class GameUtil {
12     public static Image getImage(String path){
13         URL u=GameUtil.class.getClassLoader().getResource(path);
14         BufferedImage imag=null;
15         try {
16             imag=ImageIO.read(u);
17         } catch (IOException e) {
18             e.printStackTrace();
19         }
20         return imag;
21     }
22 }
 1 package test;
 2 import java.awt.Color;
 3 import java.awt.Font;
 4 import java.awt.Frame;
 5 import java.awt.Graphics;
 6 import java.awt.Image;
 7 import java.awt.event.WindowAdapter;
 8 import java.awt.event.WindowEvent;
 9 /**
10  * 游戏窗口类
11  * @author Nicholas
12  * 窗口以左上角为坐标
13  */
14 public class GamePicture extends Frame {//GUI编程AWT,SWING
15     Image img = GameUtil.getImage("picture/test.jpeg");//加载图片
16     //加载窗口
17     public void launchFrame(){
18         setSize(800,600);//设置大小
19         setLocation(100,100);//设置初始位置
20         setVisible(true);//设置图形可见
21         addWindowListener(new WindowAdapter(){//实现窗口关闭
22             public void windowClosing(WindowEvent e) {
23                 System.exit(0);
24             }
25         });
26     }
27     public void paint(Graphics g) {
28         g.drawImage(img, 50, 100, null);//设置显示图片
29     }
30     public static void main(String[] args) {
31         GamePicture gp=new GamePicture();
32         gp.launchFrame();
33     }
34     
35 }

原文地址:https://www.cnblogs.com/shixinzei/p/8006499.html