QT开发环境

代码实现界面和槽
代码实现界面和槽
在上述工程的dialog.h中添加如下加黑代码:
加入头文件:
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>

class Dialog : public QDialog
{
    Q_OBJECT
public:
    Dialog(QWidget *parent = 0); 
    ~Dialog();
private:
    QLabel *label1;
    QLineEdit *lineEdit1,*lineEdit2;
    QPushButton *button1;
}
代码实现界面和槽
在dialog.cpp 中添加如下代码:
#include <QGridLayout>
Dialog::Dialog(QWidget *parent)
    : QDialog(parent)
{
    label1=new QLabel(this);
    label1->setText(tr(""));
    lineEdit1=new QLineEdit(this);
    lineEdit2=new QLineEdit(this);
    button1=new QPushButton(this);
    button1->setText(tr("求和"));
    QGridLayout *mainLayout=new QGridLayout(this);
    mainLayout->addWidget(lineEdit1,0,0);
    mainLayout->addWidget(lineEdit2,0,1);
    mainLayout->addWidget(button1,1,0);
    mainLayout->addWidget(label1,1,1);
}
代码实现界面和槽
打开dialog.h文件,在类构造函数和控件成员声明后,添加如下代码:
class Dialog : public QDialog
{
    ... ...
    QPushButton *button;
private slots:
    void Add();  
};
代码实现界面和槽
打开dialog.cpp 文件,
在构造函数中添加如下代码:
Dialog::Dialog(QWidget *parent)
    : QDialog(parent)
{
    ... ...
connect(button1,SIGNAL(clicked()),this,SLOT(Add()));
}
代码实现界面和槽
在Add()中实现求和功能,代码如下:
void Dialog::Add()
{
    QString s1 = lineEdit1->text();
    QString s2 = lineEdit2->text();
    int i1 = s1.toInt();
    int i2 = s2.toInt();
    label1->setText(QString::number(i1 + i2));
}
原文地址:https://www.cnblogs.com/shichuan/p/4497870.html