dotnet 网络编程 tcp

这两天把dotnet的网络编程看了一下,写了一个基于tcp协议的聊天小程序,采用异步的方式,关键代码如下,具体例子见附件

=========================================================================

服务端:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;


namespace ServiceByAsynchronous {

    
delegate void SetContentCallback(string text);
    
delegate void AddListViewItemCallback(ListViewItem li);
    
/// <summary>
    
/// author linzhenchong
    
/// date 2009-3-8
    
/// </summary>
    public partial class FrmServiceAsyn : Form {
        
public FrmServiceAsyn() {
            InitializeComponent();
        }
        
//use this event to notify one or more waiting threads that an event has occurred 
        ManualResetEvent manualResetEvent = new ManualResetEvent(false);
        
byte[] buffer = new byte[1024 * 1024];//a buffer , used to store the data read from netWorkStream 
        /// <summary>
        
/// begin a new connection by asynchronous
        
/// </summary>
        
/// <param name="listener"></param>
        private void DoBeginAcceptTcpClient(TcpListener listener) {
            manualResetEvent.Reset();
//put the current thread in a non-signaled state
            listener.BeginAcceptTcpClient(new AsyncCallback(this.DoAcceptTcpClientCallback), listener);
            manualResetEvent.WaitOne();
//block the current thread,and awaiting the signal
        }
        
/// <summary>
        
/// when a new connection is connected
        
/// </summary>
        
/// <param name="ar">a asynchronous result which contains some information of the connection</param>
        private void DoAcceptTcpClientCallback(IAsyncResult ar) {
            TcpListener listener 
= ar.AsyncState as TcpListener;
            TcpClient tcpClient 
= listener.EndAcceptTcpClient(ar);            
            NetworkStream netStream 
= tcpClient.GetStream();
            
string remoteIp = tcpClient.Client.RemoteEndPoint.ToString();

            ListViewItem li 
= new ListViewItem(remoteIp);
            li.Tag 
= netStream;
            
this.AddListViewItem(li);

            
//add a new listener,so we can accept a new connection
            listener.BeginAcceptTcpClient(new AsyncCallback(this.DoAcceptTcpClientCallback), listener);

            
string receive = string.Empty;
            
//receive data 
            netStream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(DoReceiveCallback), netStream);
        }

        
private void DoReceiveCallback(IAsyncResult ar) {
            NetworkStream netStream 
= ar.AsyncState as NetworkStream;
            
if (netStream == null) {
                
return;
            }
            
int count=0;
            
try {
                count 
= netStream.EndRead(ar);
                netStream.BeginRead(buffer, 
0, buffer.Length, new AsyncCallback(DoReceiveCallback), netStream);
            }
            
catch { }

            
string msg = System.Text.Encoding.Default.GetString(buffer, 0, count);
            
this.SetContent(msg);
            
            manualResetEvent.Set();
//signal the current thread,so that the waiting threads can proceed 
        }

        
private void BeginListen() {
            IPAddress ip 
= IPAddress.Parse("127.0.0.1");
            TcpListener listener 
= new TcpListener(ip, int.Parse(this.txtPort.Text));
            listener.Start();
            DoBeginAcceptTcpClient(listener);
        }

        
private void SetContent(string text) {
            
//if current thread have accessed the  "txtContent" control more than one times,
            
//or the control is made by current thread, we can access it direct,
            
//else we must access it by delegate
            if (this.txtContent.InvokeRequired) {
                SetContentCallback setContentCallback 
= new SetContentCallback(this.SetContent);
                
this.Invoke(setContentCallback, new object[] { text });
            }
            
else {
                
this.txtContent.Text += text + "\r\n";
            }
        }

        
private void AddListViewItem(ListViewItem li) {
            
if (this.lvConnectedIp.InvokeRequired) {
                AddListViewItemCallback a 
= new AddListViewItemCallback(this.AddListViewItem);
                
this.Invoke(a, new object[] { li });
            }
            
else {
                
this.lvConnectedIp.Items.Add(li);
            }
        }

        
private void FrmServiceAsyn_Load(object sender, EventArgs e) {
            Thread t 
= new Thread(new ThreadStart(this.BeginListen));
            t.Start();
        }

        
private void btnSend_Click(object sender, EventArgs e) {
            
if (this.lvConnectedIp.SelectedItems.Count==0) {
                MessageBox.Show(
"请选择你要发送的IP");
                
return;
            }
            NetworkStream netStream 
= this.lvConnectedIp.SelectedItems[0].Tag as NetworkStream;
            
if (netStream==null) {
                MessageBox.Show(
"你要发送的链接不存在,可能连接已经关闭多连接出现异常,请重新选择新的连接");
                
return;
            }
            
byte[] msg =System.Text.Encoding.Default.GetBytes(this.txtMsg.Text);
            netStream.BeginWrite(msg,
0,msg.Length,new AsyncCallback(this.DoBeginWriteCallback),netStream);
        }

        
private void DoBeginWriteCallback(IAsyncResult ar) {
            NetworkStream netStream 
= ar.AsyncState as NetworkStream;
            netStream.EndWrite(ar);
        }
    }
}

===================================客户端===================================

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Net.NetworkInformation;
using System.Threading;
using System.IO;

namespace ClientByAsynchronous
{
    
delegate void SetContentCallback(string text);

    
/// <summary>
    
/// description:the tcp client 
    
/// author:linzhenchng
    
/// date:2009-3-8
    
/// </summary>
    public partial class FrmServiceAsyn : Form
    {
        
public FrmServiceAsyn()
        {
            InitializeComponent();
        }
        NetworkStream netStream 
= null;
        
byte[] buffer = new byte[1024*1024];
        
private void btnConnect_Click(object sender, EventArgs e)
        {
            
try
            {
                IPAddress ip 
= IPAddress.Parse(this.txtIP.Text);
                TcpClient tcpClient 
= new TcpClient();
                
//begin to connect to the server
                tcpClient.BeginConnect(ip, int.Parse(this.txtPort.Text), new AsyncCallback(this.DoBeginConnectCallback), tcpClient);

            }
            
catch (Exception ex)
            {
                
throw ex;
            }

        }

        
/// <summary>
        
/// a callback method,it would be called when the client has connected to the server
        
/// </summary>
        
/// <param name="ar"></param>
        private void DoBeginConnectCallback(IAsyncResult ar)
        {
            TcpClient client 
= ar.AsyncState as TcpClient;
            
if (client == null)
            {
                
return;
            }
            
//finish a connection
            client.EndConnect(ar);
            
//get a NetWorkStream of current connection
            netStream = client.GetStream();
            
//use the NetWorkStream to read data asynchronous
            netStream.BeginRead(this.buffer,0,this.buffer.Length,new AsyncCallback(this.DoBeginReadCallback),netStream);
        }

        
private void DoBeginReadCallback(IAsyncResult ar) {
            NetworkStream netStream 
= ar.AsyncState as NetworkStream;
            
int count=0;
            
try {
                
//finish once read.now the buffer has exists the data which has received just now
                count = netStream.EndRead(ar);
                
//begin a new read 
                netStream.BeginRead(this.buffer, 0this.buffer.Length, new AsyncCallback(this.DoBeginReadCallback), netStream);
            }
            
catch { }

            
string msg = System.Text.Encoding.Default.GetString(this.buffer,0,count);
            
this.SetContent(msg);
        }

        
private void btnSend_Click(object sender, EventArgs e)
        {
            
byte[] msg = System.Text.Encoding.Default.GetBytes(this.txtMsg.Text);
            netStream.Write(msg, 
0, msg.Length);
            netStream.Flush();
        }

        
private void SetContent(string text) {
            
if (this.txtContent.InvokeRequired) {
                SetContentCallback s 
= new SetContentCallback(this.SetContent);
                
this.Invoke(s,new object[]{text});
            }
            
else {
                
this.txtContent.Text += text+"\r\n";
            }
        }
    }

}

===================原程序代码===================

/Files/Allnen/TcpTest.rar

原文地址:https://www.cnblogs.com/seerlin/p/1406536.html