对象复制

浅度复制(MemberwiseClone)

演示代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


namespace EventDemo
{
    public class RefPoint
    {      // 定义一个引用类型
        public int x;
        public RefPoint(int x)
        {
            this.x = x;
        }
    }

    public struct ValPoint
    { // 定义一个值类型
        public int x;
        public ValPoint(int x)
        {
            this.x = x;
        }
    }

    // 将要进行 浅度复制 的对象,注意为 引用类型
    public class RefLine : ICloneable
    {
        public RefPoint rPoint;
        public ValPoint vPoint;
        public RefLine(RefPoint rPoint, ValPoint vPoint)
        {
            this.rPoint = rPoint;
            this.vPoint = vPoint;
        }

        public object Clone()
        {
            return MemberwiseClone();
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            RefPoint rPoint = new RefPoint(1);
            ValPoint vPoint = new ValPoint(1);
            RefLine line = new RefLine(rPoint, vPoint);

            RefLine newLine = (RefLine)line.Clone();
            Console.WriteLine("Original: line.rPoint.x = {0}, line.vPoint.x = {1}", line.rPoint.x, line.vPoint.x);
            Console.WriteLine("Cloned: newLine.rPoint.x = {0}, newLine.vPoint.x = {1}", newLine.rPoint.x, newLine.vPoint.x);

            line.rPoint.x = 10;      // 修改原先的line的 引用类型成员 rPoint
            line.vPoint.x = 10;      // 修改原先的line的 值类型  成员 vPoint
            Console.WriteLine("Original: line.rPoint.x = {0}, line.vPoint.x = {1}", line.rPoint.x, line.vPoint.x);
            Console.WriteLine("Cloned: newLine.rPoint.x = {0}, newLine.vPoint.x = {1}", newLine.rPoint.x, newLine.vPoint.x);

            Console.ReadLine();

        }
    }
}
View Code

深度复制

  演示代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


namespace EventDemo
{
    public class RefPoint
    {      // 定义一个引用类型
        public int x;
        public RefPoint(int x)
        {
            this.x = x;
        }
    }

    public struct ValPoint
    { // 定义一个值类型
        public int x;
        public ValPoint(int x)
        {
            this.x = x;
        }
    }

    // 将要进行 浅度复制 的对象,注意为 引用类型
    public class RefLine : ICloneable
    {
        public RefPoint rPoint;
        public ValPoint vPoint;
        public RefLine(RefPoint rPoint, ValPoint vPoint)
        {
            this.rPoint = rPoint;
            this.vPoint = vPoint;
        }

        public object Clone()
        {
            RefPoint rPoint = new RefPoint(this.rPoint.x);       // 对于引用类型,创建新对象
            ValPoint vPoint = this.vPoint;          // 值类型,直接赋值
            RefLine newLine = new RefLine(rPoint, vPoint);
            return newLine;
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            RefPoint rPoint = new RefPoint(1);
            ValPoint vPoint = new ValPoint(1);
            RefLine line = new RefLine(rPoint, vPoint);

            RefLine newLine = (RefLine)line.Clone();
            Console.WriteLine("Original: line.rPoint.x = {0}, line.vPoint.x = {1}", line.rPoint.x, line.vPoint.x);
            Console.WriteLine("Cloned: newLine.rPoint.x = {0}, newLine.vPoint.x = {1}", newLine.rPoint.x, newLine.vPoint.x);

            line.rPoint.x = 10;      // 修改原先的line的 引用类型成员 rPoint
            line.vPoint.x = 10;      // 修改原先的line的 值类型  成员 vPoint
            Console.WriteLine("Original: line.rPoint.x = {0}, line.vPoint.x = {1}", line.rPoint.x, line.vPoint.x);
            Console.WriteLine("Cloned: newLine.rPoint.x = {0}, newLine.vPoint.x = {1}", newLine.rPoint.x, newLine.vPoint.x);

            Console.ReadLine();
        }
    }
}
View Code

深度复制(序列化方式)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization.Formatters.Binary;
using System.IO;


namespace EventDemo
{
    [Serializable()]
    public class RefPoint
    {      // 定义一个引用类型
        public int x;
        public RefPoint(int x)
        {
            this.x = x;
        }
    }

    [Serializable()]
    public struct ValPoint
    { // 定义一个值类型
        public int x;
        public ValPoint(int x)
        {
            this.x = x;
        }
    }

    // 将要进行 浅度复制 的对象,注意为 引用类型
    [Serializable()]
    public class RefLine : ICloneable
    {
        public RefPoint rPoint;
        public ValPoint vPoint;
        public RefLine(RefPoint rPoint, ValPoint vPoint)
        {
            this.rPoint = rPoint;
            this.vPoint = vPoint;
        }

        public object Clone()
        {
            BinaryFormatter bf = new BinaryFormatter();
            MemoryStream ms = new MemoryStream();
            bf.Serialize(ms, this);
            ms.Position = 0;

            return (bf.Deserialize(ms)); ;
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            RefPoint rPoint = new RefPoint(1);
            ValPoint vPoint = new ValPoint(1);
            RefLine line = new RefLine(rPoint, vPoint);

            RefLine newLine = (RefLine)line.Clone();
            Console.WriteLine("Original: line.rPoint.x = {0}, line.vPoint.x = {1}", line.rPoint.x, line.vPoint.x);
            Console.WriteLine("Cloned: newLine.rPoint.x = {0}, newLine.vPoint.x = {1}", newLine.rPoint.x, newLine.vPoint.x);

            line.rPoint.x = 10;      // 修改原先的line的 引用类型成员 rPoint
            line.vPoint.x = 10;      // 修改原先的line的 值类型  成员 vPoint
            Console.WriteLine("Original: line.rPoint.x = {0}, line.vPoint.x = {1}", line.rPoint.x, line.vPoint.x);
            Console.WriteLine("Cloned: newLine.rPoint.x = {0}, newLine.vPoint.x = {1}", newLine.rPoint.x, newLine.vPoint.x);

            Console.ReadLine();
        }
    }
}
View Code
原文地址:https://www.cnblogs.com/scmail81/p/8678967.html