unity代码设置鼠标样式

public class Main : MonoBehaviour {

    public Texture2D cursorTexture;//图片
    public CursorMode cursorMode = CursorMode.Auto;
    public Vector2 hotSpot = Vector2.zero;//以左上角为目标的偏移量

    void Start()
    {
        //设置光标
        Cursor.SetCursor(cursorTexture, hotSpot, cursorMode);
    }
}
原文地址:https://www.cnblogs.com/sanyejun/p/8832346.html