Delphi线程定时器TThreadedTimer及用法--还有TThreadList用法可以locklist

Delphi线程定时器 - -人生如歌- - 博客园
http://www.cnblogs.com/zhengwei0113/p/4192010.html

(*


  自己编写的线程计时器,没有采用消息机制,很有效

  Cobbler续写

  不用 TTimer 的原因:

  要说TTimer类的使用问题,先要说一下它响应用户定义的回调函数(OnTimer)的方法。
  TTimer拥有一个HWnd类型的成员变量FWindowHandle,用于捕捉系统消息。
  TTimer在Enable的情况下,每隔Interval时间,就抛一个系统消息WM_TIMER,FWindowHandle捕捉到这个消息后,
  就会执行用户的回调函数,实现用户需要的功能。就是这个消息机制引发了下面两个问题:

  问题1: 还不算严重,TTimer与系统共用一个消息队列,也就是说,在用户回调函数处理完之前,
  所有的系统消息都处于阻塞状态,包括界面的更新的消息。
  如果你的回调函数瞬间执行完毕那就一切看着还正常,如果你要执行一个复杂耗时的操作,
  比如数据库查询什么的(万一遇到数据库联接不正常,等待20秒),
  那你的界面就必死无疑,直到回调函数执行完。如果是后台系统还好,
  要是给用户使用的就没法交待了。即使你在子线程里面使用也不会解决的。

  问题2: 一般系统定义消息的优先级比用户定义消息的优先级要低。
  在子线程中使用TTimer时,如果线程间通信也大量使用自定义消息,
  并且用户定义自己的消息处理函数,那WM_TIMER经常就会被丢弃了,
  计时器就彻底失效了。

  摘抄自网络

*)

unit UntThreadTimer;

interface

uses
  Windows, Classes, Winapi.Messages;

type
  TTimerStatus = (TS_ENABLE, TS_CHANGEINTERVAL, TS_DISABLE, TS_SETONTIMER);
  TThreadedTimer = class;
  TTimerThread = class;
  PTimerThread = ^TTimerThread;

  TTimerThread = class(TThread)
    OwnerTimer: TThreadedTimer;
    Interval: DWord;
    Enabled: Boolean;
    Status: TTimerStatus;
    constructor Create(CreateSuspended: Boolean);
    destructor Destroy; override;
    procedure Execute; override;
    procedure DoTimer;
  end;

  TThreadedTimer = class(TComponent)
  private
    FHandle: THandle;
    FEnabled: Boolean;
    FInterval: DWord;
    FOnTimer: TNotifyEvent;
    FTimerThread: TTimerThread;
    FThreadPriority: TThreadPriority;
  protected
    procedure UpdateTimer;
    procedure SetEnabled(Value: Boolean);
    procedure SetInterval(Value: DWord);
    procedure SetOnTimer(Value: TNotifyEvent);
    procedure Timer; dynamic;
  public
    constructor Create(AHandle: THandle; AOwner: TComponent);
    destructor Destroy; override;
  published
    property Enabled: Boolean read FEnabled write SetEnabled default True;
    property Interval: DWord read FInterval write SetInterval default 1000;
    property OnTimer: TNotifyEvent read FOnTimer write SetOnTimer;
  end;

implementation

procedure WakeupDownThrdproc(const evenFlag: Integer); stdcall;
begin

end;

{ TTimerThread }
constructor TTimerThread.Create(CreateSuspended: Boolean);
begin
  inherited Create(CreateSuspended);
  Interval := 1000;
  Enabled := False;
  Status := TS_DISABLE;
end;

destructor TTimerThread.Destroy;
begin
  inherited;
end;

procedure TTimerThread.Execute;
begin
  inherited;
  while not Terminated do
  begin
    // SleepEx(Interval, True);
    if (not Terminated) and (Status = TS_ENABLE) then
      Synchronize(DoTimer);
    if Status <> TS_ENABLE then
    begin
      case Status of
        TS_CHANGEINTERVAL:
          begin
            Status := TS_ENABLE;
            SleepEx(0, True);
          end;
        TS_DISABLE:
          begin
            Status := TS_ENABLE;
            SleepEx(0, True);
            if not Terminated then
              Suspend;
          end;
        TS_SETONTIMER:
          begin
            Status := TS_ENABLE;
          end
      else
        Status := TS_ENABLE;
      end;
    end;
    SleepEx(Interval, True);
  end;
end;

procedure TTimerThread.DoTimer;
begin
  OwnerTimer.Timer;
end;

{ TThreadedTimer }
constructor TThreadedTimer.Create(AHandle: THandle; AOwner: TComponent);
begin
  inherited Create(AOwner);
  FHandle := AHandle;
  FInterval := 1000;
  FThreadPriority := tpNormal;
  FTimerThread := TTimerThread.Create(True);
  FTimerThread.OwnerTimer := self;
end;

destructor TThreadedTimer.Destroy;
begin
  inherited Destroy;
  FTimerThread.Terminate;
  QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread));
  FTimerThread.Free;
end;

procedure TThreadedTimer.UpdateTimer;
begin
  if (FEnabled = False) then
  begin
    FTimerThread.OwnerTimer := self;
    FTimerThread.Interval := FInterval;
    FTimerThread.Priority := FThreadPriority;
    FTimerThread.Resume;
  end;
  if (FEnabled = True) then
  begin
    QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle, DWord(FTimerThread));
  end;
end;

procedure TThreadedTimer.SetEnabled(Value: Boolean);
begin
  if Value <> FEnabled then
  begin
    FEnabled := Value;
    if Value then
    begin
      FTimerThread.Status := TS_ENABLE;
      FTimerThread.Resume;
    end
    else
    begin
      FTimerThread.Status := TS_DISABLE;
      QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle,
        DWord(FTimerThread));
    end;
  end;
end;

procedure TThreadedTimer.SetInterval(Value: DWord);
begin
  if Value <> FInterval then
  begin
    if (not Enabled) then
    begin
      FInterval := Value;
      FTimerThread.Interval := FInterval;
    end
    else
    begin
      FInterval := Value;
      FTimerThread.Interval := FInterval;
      FTimerThread.Status := TS_CHANGEINTERVAL;
      QueueUserAPC(@WakeupDownThrdproc, FTimerThread.Handle,
        DWord(FTimerThread));
    end;
  end;
end;

procedure TThreadedTimer.SetOnTimer(Value: TNotifyEvent);
begin
  FOnTimer := Value;
end;

procedure TThreadedTimer.Timer;
var
  Msg: TMessage;
begin
  Msg.Msg := WM_USER + 100;
  // if Assigned(FOnTimer) then FOnTimer(Self);
  SendMessage(FHandle, Msg.Msg, 0, 0);
end;

end.

用法:

delphi新语法之泛型实现的对象池模板 - 咏南 delphi - 博客园--TThreadList;//对象池 中 对象 列表

http://www.cnblogs.com/hnxxcxg/archive/2013/07/15/3191622.html
数据模块池 - 咏南 delphi - 博客园
http://www.cnblogs.com/hnxxcxg/p/3619672.html

原文地址:https://www.cnblogs.com/rogge7/p/6894254.html