一个C#工具类的网址

http://www.yoda.arachsys.com/csharp/index.html

先记下来,有空仔细研究一下.里面的一些工具类很实用.如:属性Copy器,ThreadControllerCustomThreadPoolStringWriterWithEncoding

The library currently contains the following items:

  • MiscUtil.StaticRandom - random number generation made simple. (Static members wrapping System.Random.) See the usage page for details.
  • MiscUtil.IBufferManager (and implementations) - buffer management, for code which frequently needs to make temporary use of byte arrays. See the usage page for details.
  • MiscUtil.Checksum - namespace for checksum algorithms. (Currently only Adler32 supported.)
  • MiscUtil.Collections.ComparisonComparer<T> - conversions between Comparison<T> and Comparer<T>
  • MiscUtil.Collections.Range<T> - generic range support (work in progress)
  • MiscUtil.Collections.SmartEnumerable<T> - enumerates over a collection, retaining information about whether or not you're on the first/last entry. See the usage page for details.
  • MiscUtil.Compression.Vcdiff - support for decoding VCDIFF (RFC 3284) binary diff files. See the usage page for details.
  • MiscUtil.Text.Utf32String - contains much of System.String, but with a UTF-32 encoding (rather than UTF-16). This means surrogate pairs are counted as a single character.
  • MiscUtil.Conversion.DoubleConverter - code to show the full true value of a double.
  • MiscUtil.Conversion.EndianBitConverter - effectively BitConverter, but either LittleEndian or BigEndian, depending on which you pick.
  • MiscUtil.IO.EndianBinary{Writer/Reader} - like System.IO.Binary{Writer.Reader}, but with configurable endianness.
  • MiscUtil.IO.StreamUtil - utility methods to make it easier to work with streams. See the usage page for details.
  • MiscUtil.IO.StringWriterWithEncoding - like System.IO.StringWriter, but with configurable encoding. (This is useful for XML output.)
  • MiscUtil.Threading.CustomThreadPool - a simple configurable thread pool, allowing you to separate your own threads from the ones in the system thread pool.
  • MiscUtil.Threading.ThreadController - a simple control system for worker threads
  • MiscUtil.Threading.{SyncLock,OrderedLock,LockToken} - an alternative locking mechanism. See the usage page for details.

Downloads (old! see above!)

原文地址:https://www.cnblogs.com/rockniu/p/1568987.html