<Win32_12>程序员求爱的创意程序——升级版^_^

前段时间,我编写了一个创意程序,并用于向自己目前的女朋友表白,结果效果还不错,得到了她的芳心。

于是我将自己的创意程序共享到csdn资源上,大多数网友认为创意不错,就是简单了些——呵呵,其实我个人也这么觉得,只不过当时时间和能力的限制,也就那样将就了

……

点击下载第一次的程序

……

而今呢,我在七夕节时再次为我的女朋友写了一个程序,这次算是上次的升级版吧,功能多了一些、界面效果也好多了

下面,我们就来欣赏一下它的效果吧

(这次的目的和上次一样,只是做一个模本,所以我仅仅是使用了上次的诗歌和一首最近比较火的歌曲<<谁>>(吴佳唱的,电视剧<<生死相依>>的主题曲),留给大家创作的空间^_^)

*************************************************程序及源代码欣赏******************************************************

(1)开始弹出一个消息框,点击"是"继续,点击"否"直接退出

 

(2)选择"是"之后2秒钟,显示主窗口的界面

 

(3)这里在主窗口中建立了三个子窗口,这个一眼就能看见,就不言而喻了——我还是将三个子窗口的窗口回调函数代码贴出来,内涵注释

a)诗歌子窗口(左边长方形的那个)

//诗歌子窗口回调函数(动态显示诗歌、播放音乐(音乐可自行选择))
LRESULT CALLBACK PoemChild(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	static	HBITMAP	hBmp;
	static	HFONT	hFont;
	static	int		cxBitmap, cyBitmap;
	static	HWND	hwndMci;
	BITMAP			bmp;
	LOGFONT			lf;
	HDC				hdc, hdcMem;
	PAINTSTRUCT		ps;
	TEXTMETRIC		tm;

	switch(message)
	{
	case WM_CREATE:
		//开始加载并播放音乐(使用MCI控件)
		hwndMci = MCIWndCreate(hwnd, ((LPCREATESTRUCT)lParam)->hInstance,
							MCIWNDF_SHOWNAME,TEXT("谁.mp3"));
		
		ShowWindow(hwndMci, SW_HIDE);
		MCIWndPlay(hwndMci);

		//加载位图
		hBmp = LoadBitmap(((LPCREATESTRUCT)lParam)->hInstance, MAKEINTRESOURCE(IDB_BMPPOEM));
		GetObject(hBmp, sizeof(BITMAP), &bmp);

		cxBitmap = bmp.bmWidth;
		cyBitmap = bmp.bmHeight;

		/**********************获取系统文本参数*************************/
		hdc = GetDC(hwnd);

		GetTextMetrics(hdc, &tm);
		cxChar = tm.tmAveCharWidth;
		cyChar = tm.tmHeight;

		ReleaseDC(hwnd, hdc);

		//设定计时器
		SetTimer(hwnd, ID_TIMER_POEM, 400, NULL);

		//创建字体
		ZeroMemory(&lf, sizeof(LOGFONT));

		lf.lfHeight		= -15;
		lf.lfUnderline	= 1;

		hFont = CreateFontIndirect(&lf);

		//打开诗歌文件
		if((fp = fopen("res\Poem.txt", "r")) == NULL)
		{
			MessageBox(hwnd, TEXT("不好意思,我找不到优美的诗歌了o(╯□╰)o"), TEXT("提示"), MB_OK);
			exit(1);
		}
		row = col = 0;
		return 0 ;

	//绘制背景位图
	case WM_PAINT:
		hdc = BeginPaint(hwnd, &ps);

		hdcMem = CreateCompatibleDC(hdc);
		SelectObject(hdcMem, hBmp);

		BitBlt(hdc, 0, 0, cxBitmap, cyBitmap, hdcMem, 0, 0, SRCCOPY);

		DeleteDC(hdcMem);
		EndPaint(hwnd, &ps);
		return 0;

	//通过响应鼠标消息来控制MCI播放器的显示和隐藏
	case WM_LBUTTONDOWN:
		if(IsWindowVisible(hwndMci))
		{
			ShowWindow(hwndMci, SW_HIDE);
		}

		else
		{
			ShowWindow(hwndMci, SW_NORMAL);
		}
		return 0;

	//通过定时器来驱动诗歌的显示
	case WM_TIMER:
		hdc = GetDC(hwnd);

		//设定文本颜色
		SetTextColor(hdc, RGB(rand() % 255,
			rand() % 205, rand() % 255));
		SetBkMode(hdc,TRANSPARENT);//设定文本的背景透明

		SelectObject(hdc, hFont);

		//如果文件读取完了 , 计时器也应该关闭 , 免得浪费资源
		if(ShowWord(hdc) == EOF)
		{
			KillTimer(hwnd, ID_TIMER_POEM);
		}
		
		ReleaseDC(hwnd, hdc);
		return 0;

	case WM_DESTROY:
		MCIWndDestroy(hwndMci);//关闭MCI控件
		DeleteObject(hFont);
		DeleteObject(hBmp);
		PostQuitMessage(0);
		return 0;
	}

	return DefWindowProc(hwnd, message, wParam, lParam);
}


b)右上角子窗口

//动画位图子窗口回调函数
LRESULT CALLBACK LoveChild(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	static HBITMAP	hBmp[NUM];
	static POINT	bmpPos[NUM];
	static int		moveIndex[NUM] = {5, 5, 5};
	static WORD		bmpID[] = {IDB_BMPI, IDB_BMPLOVE, IDB_BMPYOU};
	static int		cxClient, cyClient, cxBitmap, cyBitmap;
	BITMAP			bmp;
	HDC				hdc, hdcMem;
	PAINTSTRUCT		ps;
	int				i;

	switch(message)
	{
	case WM_CREATE:
		//设置计时器
		SetTimer(hwnd, ID_TIMER_LOVE, 100, NULL);

		//加载位图
		for(i=0; i<NUM; i++)
		{
			hBmp[i] = LoadBitmap(((LPCREATESTRUCT)lParam)->hInstance, 
								MAKEINTRESOURCE(bmpID[i]));
			bmpPos[i].x = bmpPos[i].y = -10;
		}

		GetObject(hBmp[0], sizeof(BITMAP), &bmp);

		cxBitmap = bmp.bmWidth;
		cyBitmap = bmp.bmHeight;
		return 0;

	case WM_SIZE:
		cxClient = LOWORD(lParam);
		cyClient = HIWORD(lParam);

		//修改位图位置
		for(i=0; i<NUM; i++)
		{	
			bmpPos[i].x = cxClient * i / 3;
			if(bmpPos[i].x == -10)
			{
				bmpPos[i].y = rand() % (cyClient - cyBitmap);
			}
		}
		return 0;

	case WM_PAINT:
		hdc = BeginPaint(hwnd, &ps);

		hdcMem = CreateCompatibleDC(hdc);

		for(i=0; i<NUM; i++)
		{
			//判断位图的位置  并作相应的运动方向的改变
			if(bmpPos[i].y < 0)//上边界
			{
				moveIndex[i] = rand() % 10 + 5;
			}

			if(bmpPos[i].y >= (cyClient - cyBitmap))//下边界
			{
				moveIndex[i] = - (rand() % 10 + 5);
			}

			bmpPos[i].y += moveIndex[i];

			SelectObject(hdcMem, hBmp[i]);

			BitBlt(hdc, bmpPos[i].x, bmpPos[i].y, 
				cxBitmap, cyBitmap, hdcMem, 0, 0, SRCCOPY);
		}

		DeleteDC(hdcMem);
		EndPaint(hwnd, &ps);
		return 0;

	case WM_TIMER:
		InvalidateRect(hwnd, NULL, FALSE);//设置无效区域  但是不重绘背景(FALSE)
		return 0;

	case WM_DESTROY:
		KillTimer(hwnd, ID_TIMER_LOVE);
		
		for(i=0; i<NUM; i++)
		{
			DeleteObject(hBmp[i]);
		}
		
		PostQuitMessage(0);
		return 0;
	}
	return DefWindowProc(hwnd, message, wParam, lParam);
}


c)右下角子窗口

//动态变换位图子窗口回调函数
LRESULT CALLBACK BmpChild(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
	static HBITMAP	hBmp[10];
	static WORD		bmpID[] = {IDB_BITMAP4, IDB_BITMAP5, IDB_BITMAP6, IDB_BITMAP7,
							   IDB_BITMAP8, IDB_BITMAP9, IDB_BITMAP10, IDB_BITMAP11,
							   IDB_BITMAP12, IDB_BITMAP13};
	static int		cxBitmap, cyBitmap, curBmpIndex;
	BITMAP			bmp;
	HDC				hdc, hdcMem;
	PAINTSTRUCT		ps;
	int				i;

	switch(message)
	{
	case WM_CREATE:
		//设置计时器
		SetTimer(hwnd, ID_TIMER_BMP, 5000, NULL);

		//加载位图
		for(i=0; i<10; i++)
		{
			hBmp[i] = LoadBitmap(((LPCREATESTRUCT)lParam)->hInstance, 
								MAKEINTRESOURCE(bmpID[i]));
		}

		GetObject(hBmp[0], sizeof(BITMAP), &bmp);

		cxBitmap = bmp.bmWidth;
		cyBitmap = bmp.bmHeight;
		return 0;

	case WM_PAINT:
		hdc = BeginPaint(hwnd, &ps);

		hdcMem = CreateCompatibleDC(hdc);

		SelectObject(hdcMem, hBmp[curBmpIndex]);

		BitBlt(hdc, 3, 8, cxBitmap, cyBitmap, hdcMem, 0, 0, SRCCOPY);

		curBmpIndex = (curBmpIndex + 1) % 10;

		DeleteDC(hdcMem);
		EndPaint(hwnd, &ps);
		return 0;

	case WM_TIMER:
		InvalidateRect(hwnd, NULL, TRUE);
		return 0;

	case WM_DESTROY:
		KillTimer(hwnd, ID_TIMER_BMP);

		for(i=0; i<10; i++)
		{
			DeleteObject(hBmp[i]);
		}

		PostQuitMessage(0);
		return 0;
	}
	return DefWindowProc(hwnd, message, wParam, lParam);
}

 

(4)另外,本次使用了Win32的MCI控件,基本上可以播放任意格式的音频文件

(点击左边长方形子窗口,可以控制这个控件的显示和隐藏)

至于这个控件的使用方法,相信大家能很快了解到,不需要我赘述了

从这个方面来讲,本次的程序还是一个建议的背景音乐播放器

ok,因为大部分技术都是之前讲过的,例如:贴位图、计时器、子窗口==,因此就这样初略地讲一下吧……

希望我的程序能给程序员们带来灵感,愿天下有情人终成眷属^_^

点击下载程序和源代码

原文地址:https://www.cnblogs.com/riskyer/p/3268766.html