ReferenceFinder 学习

版本 2018.4.6f1

https://github.com/blueberryzzz/ReferenceFinder

https://blog.uwa4d.com/archives/UWALab_UnityTools.html

https://docs.unity.cn/cn/current/ScriptReference/AssetDatabase.GetAssetDependencyHash.html 

AssetDatabase.GetAllAssetPaths  几乎是新项目

    Assets

ProjectSettings/InputManager.asset
ProjectSettings/TagManager.asset
ProjectSettings/ProjectSettings.asset

    Library/BuildPlayer.prefs

ProjectSettings/AudioManager.asset
ProjectSettings/TimeManager.asset
ProjectSettings/DynamicsManager.asset
ProjectSettings/QualitySettings.asset
ProjectSettings/EditorBuildSettings.asset
ProjectSettings/EditorSettings.asset
ProjectSettings/NavMeshAreas.asset
ProjectSettings/Physics2DSettings.asset
ProjectSettings/GraphicsSettings.asset
ProjectSettings/ClusterInputManager.asset
ProjectSettings/UnityConnectSettings.asset
ProjectSettings/PresetManager.asset
ProjectSettings/VFXManager.asset

Packages/com.unity.modules.unityanalytics
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_GlyphPropertyDrawer.cs
Packages/com.unity.package-manager-ui/Editor/Resources
Packages/com.unity.textmeshpro/Editor Resources/Textures/SectionHeader_Light.psd
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageBaseTests.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/AssemblyInfo.cs.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageOrigin.cs
Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_Properties.cginc
Packages/com.unity.collab-proxy/README.md
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockAddOperation.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignCapLine_Light.psd
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Dark/error.png
Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/LoadingSpinner.cs
Packages/com.unity.modules.tilemap
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SelectionCaret.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_EditorResourceManager.cs
Packages/com.unity.purchasing/License.md
Packages/com.unity.collab-proxy/Editor/Collab/Presenters
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Dropdown.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Services
Packages/com.unity.analytics/DataPrivacy/AssemblyInfo.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignBottom.psd

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll

Packages/com.unity.modules.vehicles
Packages/com.unity.package-manager-ui/Editor/Sources/UI
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageInfo.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockOperation.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignCapLine.psd
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ScrollbarEventHandler.cs
Packages/com.unity.modules.animation
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageAddFromUrlField.cs
Packages/com.unity.modules.terrainphysics/package.json
Packages/com.unity.analytics/package.json
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SubMesh_Editor.cs
Packages/com.unity.collab-proxy/Editor/Collab/CollabToolbarButton.cs
Packages/com.unity.modules.particlesystem
Packages/com.unity.package-manager-ui/CHANGELOG.md
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignBaseLine_Light.psd

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll

Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IRemoveOperation.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SpriteAssetMenu.cs
Packages/com.unity.modules.video/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Text.cs
Packages/com.unity.modules.physics/package.json
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmSearchOperation.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Style.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/iOS/libaudiopluginresonanceaudio.a

Packages/com.unity.modules.unitywebrequesttexture/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime
Packages/com.unity.analytics/CHANGELOG.md
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageDetails.cs
Packages/com.unity.modules.unitywebrequest/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CoroutineTween.cs
Packages/com.unity.package-manager-ui/LICENSE.md
Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageManagerWindow.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/Alert.cs
Packages/com.unity.purchasing/Documentation/IAP.md
Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_MeshUtilities.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageManagerToolbar.uxml

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll

Packages/com.unity.package-manager-ui/Editor/AssemblyInfo.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Sprite.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/Android/gvr.aar
    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/android_arm/libaudiopluginresonanceaudio.so

Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageAssetPostprocessor.cs
Packages/com.unity.collab-proxy/Editor/Collab/Views/BuildStatusButton.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/UIElementsSchema
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputField.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/AchievementUnlockedTests.cs
Packages/com.unity.collab-proxy/Editor/Collab/Presenters/CollabHistoryPresenter.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeaturesCommon.cs

    Assets/ReferenceFinder-master/ReadmeDoc/Start.png

Packages/com.unity.textmeshpro/Scripts/Editor/GlyphMetricsPropertyDrawer.cs
Packages/com.unity.ads/UnityEngine.Advertisements.dll
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSMetaData.h
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces
Packages/com.unity.purchasing/Editor/UnityEditor.Purchasing.dll.mdb

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll

Packages/com.unity.textmeshpro
Packages/com.unity.package-manager-ui/Editor/Sources/Services/OperationFactory.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Services/MockOperationFactory.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Light
Packages/com.unity.collab-proxy/Editor/Collab/Views/ICollabHistoryItemFactory.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Common

    Assets/ResourceArt/Image.prefab

Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_ExtensionMethods.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IOperationFactory.cs
Packages/com.unity.package-manager-ui/Tests/Editor
Packages/com.unity.analytics/Tests/Runtime/DataPrivacy
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageStatusBar.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/ISearchOperation.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Styles/Main_Light.scss

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/Android/unitygvr.aar

Packages/com.unity.collab-proxy/Editor/Resources
Packages/com.unity.textmeshpro/Editor Resources/Textures/SectionHeader_Dark.psd
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/LevelFailTests.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SpriteAssetEditor.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_StyleAssetMenu.cs
Packages/com.unity.modules.jsonserialize
Packages/com.unity.purchasing/README.md
Packages/com.unity.modules.ui
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/CutsceneSkipTests.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/Unity.Analytics.StandardEvents.EditorTests.asmdef
Packages/com.unity.modules.xr/package.json
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/ScreenVisitTests.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll

Packages/com.unity.package-manager-ui/Editor/Resources/Templates
Packages/com.unity.textmeshpro/Editor Resources
Packages/com.unity.modules.physics2d/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeatureTable.cs

    Assets/ReferenceFinder-master/LICENSE
    
Packages/com.unity.textmeshpro/Scripts/Editor/GlyphRectPropertyDrawer.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_FontPlugin.cs
Packages/com.unity.textmeshpro/Tests/Runtime/TMP_RuntimeTests.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMeshUI.cs
Packages/com.unity.analytics/Tests
Packages/com.unity.collab-proxy/Editor/Collab/Views/HistoryProgressSpinner.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageGroup.cs
Packages/com.unity.modules.ui/package.json

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/Linux64/libaudiopluginresonanceaudio.so
    
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmOperationFactory.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll

Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignCenter_Light.psd
Packages/com.unity.package-manager-ui/Tests
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/PushNotificationClickTests.cs
Packages/com.unity.textmeshpro/Scripts
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/ItemSpentTests.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll

Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm

    Assets/ResourceArt

Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignMiddle.psd

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll

Packages/com.unity.modules.cloth
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageStatusBar.uxml
Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_EventManager.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/MaterialReferenceManager.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/IAPTransactionTests.cs
Packages/com.unity.modules.unitywebrequest
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_GlyphPairAdjustmentRecordPropertyDrawer.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/Alert.uxml

    Assets/ReferenceFinder-master/Editor

Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UnityAdsExtended.h
Packages/com.unity.purchasing/package.json
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/StoreItemClickTests.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageFilter.cs
Packages/com.unity.purchasing/Documentation
Packages/com.unity.purchasing/UnityEngine.Purchasing.dll.mdb

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll

Packages/com.unity.analytics/DataPrivacy/DataPrivacy.cs
Packages/com.unity.analytics/Unity.Analytics.Tracker.dll
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageItem.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/OSXIntel64/audiopluginresonanceaudio.bundle

Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateRegistery.cs
Packages/com.unity.collab-proxy/Editor/Collab/Views
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageCollection.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/SocialShareAcceptTests.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/PostAdActionTests.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignTop.psd
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Dark/loading.png
Packages/com.unity.textmeshpro/Editor Resources/Textures
Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal SSD.shader
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/LevelQuitTests.cs

    Assets/ReferenceFinder-master/Editor/ReferenceFinderWindow.cs

Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageGroup.uxml
Packages/com.unity.textmeshpro/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAsset.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/FirstInteractionTests.cs
Packages/com.unity.analytics/Tests/Runtime
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageSearchFilter.cs

    Assets/Scenes

Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MeshInfo.cs
Packages/com.unity.textmeshpro/Scripts/Editor/GlyphInfoDrawer.cs
Packages/com.unity.analytics/DataPrivacy/DataPrivacyButton.prefab
Packages/com.unity.textmeshpro/PackageConversionData_Assets.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CharacterInfo.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/Win/audiopluginresonanceaudio.dll

Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents
Packages/com.unity.analytics/Tests/Editor
Packages/com.unity.ads/Editor/Resources/Editor
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Light/loading.png
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_FontAsset_CreationMenu.cs

    Assets/ReferenceFinder-master/README.md

Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/LevelStartTests.cs
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Info.plist
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageAddFromUrlField.uxml
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Dark
Packages/com.unity.package-manager-ui/Editor
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignFlush.psd
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockListOperation.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Styles/Main_Dark.scss
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageList.cs

    Assets/ReferenceFinder-master

Packages/com.unity.textmeshpro/PackageConversionData.json
Packages/com.unity.modules.audio/package.json
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SpriteCharacterPropertyDrawer.cs
Packages/com.unity.collab-proxy/package.json
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IAddOperation.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/AdCompleteTests.cs
Packages/com.unity.modules.imageconversion/package.json
Packages/com.unity.ads/Editor/Resources/Editor/landscape.jpg
Packages/com.unity.analytics/Unity.Analytics.StandardEvents.dll
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageJsonHelper.cs
Packages/com.unity.modules.video
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Modules/module.modulemap
Packages/com.unity.collab-proxy/Editor/Resources/Styles/CollabHistoryLight.uss
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/StoreOpenedTests.cs
Packages/com.unity.textmeshpro/LICENSE.md
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_ContextMenus.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_BaseShaderGUI.cs
Packages/com.unity.textmeshpro/Package Resources/TMP Examples & Extras.unitypackage
Packages/com.unity.modules.vr
Packages/com.unity.modules.assetbundle/package.json
Packages/com.unity.modules.tilemap/package.json
Packages/com.unity.textmeshpro/Scripts/Editor/Unity.TextMeshPro.Editor.asmdef
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignCenter.psd
Packages/com.unity.collab-proxy/Editor
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Asset.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Styles/_common.scss
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/UserSignupTests.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Character.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/ItemAcquiredTests.cs
Packages/com.unity.collab-proxy/Editor/Collab/CollabHistoryWindow.cs
Packages/com.unity.ads/UnityEngine.Advertisements.dll.mdb
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SpriteGlyphPropertyDrawer.cs
Packages/com.unity.package-manager-ui/Tests/Editor/UI
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignFlush_Light.psd
Packages/com.unity.collab-proxy/DEPENDENCIES.md
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/AdSkipTests.cs
Packages/com.unity.collab-proxy/CHANGELOG.md
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ObjectPool.cs

    Assets/ReferenceFinder-master/ReadmeDoc/SingleSearch.png
    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll

Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ShaderUtilities.cs
Packages/com.unity.analytics/Tests/Runtime/DataPrivacy/JsonSerialization.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageManagerToolbar.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_InputFieldEditor.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageItem.uxml
Packages/com.unity.purchasing/UnityEngine.Purchasing.dll
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignCenterGeo_Light.psd
Packages/com.unity.modules.unitywebrequestaudio/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ListPool.cs
Packages/com.unity.modules.director
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_RichTextTagStack.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_EditorUtility.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteGlyph.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_ColorGradientAssetMenu.cs
Packages/com.unity.ads
Packages/com.unity.analytics
Packages/com.unity.analytics/Unity.Analytics.Editor.dll
Packages/com.unity.modules.screencapture/package.json
Packages/com.unity.collab-proxy/Editor/Collab/Views/CollabHistoryDropDownItem.cs
Packages/com.unity.package-manager-ui/Tests/Editor/UI/PackageManagerWindowTests.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Unity.PackageManagerUI.EditorTests.asmdef
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextUtilities.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_ProjectTextSettings.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/TutorialSkipTests.cs
Packages/com.unity.modules.unitywebrequestaudio
Packages/com.unity.modules.terrain
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAnimator.cs
Packages/com.unity.package-manager-ui/package.json
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Light/download.png
Packages/com.unity.textmeshpro/Editor Resources/Gizmos/TMP - Input Field Icon.psd
Packages/com.unity.textmeshpro/Tests/Runtime/Unity.TextMeshPro.Tests.asmdef
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_RichTextTagsCommon.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_TextAlignmentDrawer.cs
Packages/com.unity.package-manager-ui/Editor/Unity.PackageManagerUI.Editor.asmdef
Packages/com.unity.ads/Editor/Resources/iOS/builds
Packages/com.unity.collab-proxy/Editor/Resources/Styles
Packages/com.unity.textmeshpro/CHANGELOG.md
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageDetails.uxml
Packages/com.unity.modules.screencapture
Packages/com.unity.textmeshpro/Tests/Editor/Unity.TextMeshPro.Editor.Tests.asmdef
Packages/com.unity.ads/Editor/Resources/Android
Packages/com.unity.textmeshpro/Editor Resources/Gizmos/TMP - Font Asset Icon.psd
Packages/com.unity.collab-proxy/Editor/Collab
Packages/com.unity.package-manager-ui/Third Party Notices.md
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_DropdownEditor.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageError.cs
Packages/com.unity.package-manager-ui/Editor/Sources/External/SemVersionExtension.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignTop_Light.psd
Packages/com.unity.ads/Editor/Resources/iOS
Packages/com.unity.package-manager-ui/Editor/Sources/Services
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageSearchTests.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_BaseEditorPanel.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TextContainer.cs
Packages/com.unity.textmeshpro/Tests/Editor/TMP_EditorTests.cs
Packages/com.unity.ads/Editor
Packages/com.unity.package-manager-ui/Tests/Editor/Common/PackageSets.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignLeft_Light.psd
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignMidLine.psd

    Assets/ResourceArt/Activity_bg_mask.png

Packages/com.unity.modules.xr
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_TexturePostProcessor.cs
Packages/com.unity.collab-proxy/Editor/Resources/Styles/CollabHistoryCommon.uss
Packages/com.unity.collab-proxy/Editor/Unity.CollabProxy.Editor.asmdef
Packages/com.unity.modules.imgui/package.json
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/TutorialCompleteTests.cs
Packages/com.unity.modules.unitywebrequestassetbundle/package.json
Packages/com.unity.collab-proxy/Tests/Editor/HistoryTests.cs
Packages/com.unity.package-manager-ui/Editor/Sources/External
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetUtilities.cs
Packages/com.unity.purchasing/Editor/UnityEditor.Purchasing.dll
Packages/com.unity.analytics/License.md
Packages/com.unity.collab-proxy/Tests/Editor
Packages/com.unity.purchasing

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll

Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSJsonStorage.h
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_DefaultControls.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_MeshRendererEditor.cs
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Modules
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_BitmapShaderGUI.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IBaseOperation.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_StyleSheetEditor.cs
Packages/com.unity.analytics/Editor/AnalyticsEventTracker icon.png
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignMiddle_Light.psd
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/UnityAds
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignMidline_Light.psd
Packages/com.unity.modules.wind
Packages/com.unity.analytics/DataPrivacy/DataPrivacyIcon.png
Packages/com.unity.analytics/Tests/Runtime/DataPrivacy/Unity.Analytics.DataPrivacy.Tests.asmdef
Packages/com.unity.modules.unitywebrequestwww
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetCommon.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/UIUtils.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignJustified_Light.psd
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_PackageResourceImporter.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageManagerExtensions.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/LevelSkipTests.cs
Packages/com.unity.collab-proxy/LICENSE.md
Packages/com.unity.modules.ai/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAsset.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_UiEditorPanel.cs
Packages/com.unity.ads/License.md
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Settings.cs
Packages/com.unity.collab-proxy/Editor/Resources/Styles/CollabHistoryDark.uss
Packages/com.unity.package-manager-ui/Editor/Sources/External/SemVersion.cs
Packages/com.unity.modules.vehicles/package.json
Packages/com.unity.textmeshpro/Tests/Runtime
Packages/com.unity.purchasing/CHANGELOG.md
Packages/com.unity.package-manager-ui/README.md
Packages/com.unity.textmeshpro/Editor Resources/Gizmos/TMP - Dropdown Icon.psd
Packages/com.unity.collab-proxy/Editor/Collab/Views/CollabHistoryRevisionLine.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/TutorialStartTests.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_Private.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockRemoveOperation.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/AnalyticsEventTests.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignRight.psd
Packages/com.unity.package-manager-ui/Editor/Sources
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/PushNotificationEnableTests.cs
Packages/com.unity.collab-proxy/Editor/AssemblyInfo.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/UIElementsSchema/UnityEditor.PackageManager.UI.xsd

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll

Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageTests.cs
Packages/com.unity.analytics/Unity.Analytics.Editor.dll.mdb
Packages/com.unity.package-manager-ui/Tests/Editor/UI/PackageDetailsTests.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageState.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/GameOverTests.cs
Packages/com.unity.textmeshpro/Tests/Editor

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll

Packages/com.unity.package-manager-ui/Tests/Editor/Common/UITests.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignCenterGeo.psd
Packages/com.unity.modules.physics2d
Packages/com.unity.ads/Editor/UnityEditor.Advertisements.dll.mdb
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmAddOperation.cs
Packages/com.unity.modules.umbra/package.json
Packages/com.unity.modules.particlesystem/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_UGUI_Private.cs
Packages/com.unity.collab-proxy
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/TutorialStepTests.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageGroupOrigins.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll

Packages/com.unity.package-manager-ui/Editor/Resources/Templates/UIElementsSchema/UnityEditor.Experimental.UIElements.xsd
Packages/com.unity.package-manager-ui/Editor/Resources/Styles/Main_Light.uss
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignRight_Light.psd
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/UIElementsSchema/UIElements.xsd

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Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageListExtensions.cs
Packages/com.unity.collab-proxy/Editor/Collab/Views/StatusView.cs
Packages/com.unity.collab-proxy/Editor/Collab/Views/CollabHistoryDropDown.cs
Packages/com.unity.modules.imgui
Packages/com.unity.modules.uielements
Packages/com.unity.modules.animation/package.json
Packages/com.unity.modules.ai
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/LevelCompleteTests.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll

Packages/com.unity.collab-proxy/Editor/Collab/Views/PagedListView.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageInfoTests.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignBaseLine.psd

    Assets/ReferenceFinder-master/ReadmeDoc

Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignBottom_Light.psd
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextParsingUtilities.cs
Packages/com.unity.modules.audio
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateManager.cs
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockSearchOperation.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/Resources.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/UIElementsSchema/UnityEngine.Experimental.UIElements.xsd
Packages/com.unity.package-manager-ui/Editor/Resources/Styles/Main_Dark.uss
Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshProUGUI.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SettingsEditor.cs
Packages/com.unity.textmeshpro/Editor Resources/Gizmos
Packages/com.unity.textmeshpro/Scripts/Editor/DropdownOptionListDrawer.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement_Legacy.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IListOperation.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_TextContainerEditor.cs
Packages/com.unity.collab-proxy/Editor/Collab/CollabAnalytics.cs
Packages/com.unity.analytics/DataPrivacy/DataPrivacyButton.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/OperationSignal.cs

    Assets/Scenes/SampleScene.unity

Packages/com.unity.ads/Editor/Resources/Android/builds/unity-ads.aar

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/Win64/audiopluginresonanceaudio.dll

Packages/com.unity.ads/CHANGELOG.md
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_CharacterPropertyDrawer.cs
Packages/com.unity.collab-proxy/Tests/Editor/Unity.CollabProxy.EditorTests.asmdef
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageCollectionTests.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmListOperation.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll

Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignLeft.psd
Packages/com.unity.modules.assetbundle
Packages/com.unity.textmeshpro/Package Resources/TMP Essential Resources.unitypackage
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_SortingLayerHelper.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmRemoveOperation.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageTag.cs
Packages/com.unity.package-manager-ui/Tests/Editor/AssemblyInfo.cs
Packages/com.unity.modules.wind/package.json
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/CutsceneStartTests.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageSearchToolbar.uxml
Packages/com.unity.modules.cloth/package.json
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MaterialManager.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Light/error.png
Packages/com.unity.modules.unitywebrequesttexture
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UnityAdsUnityDelegate.h
Packages/com.unity.textmeshpro/Tests
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/ApplicationUtil.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_ResourcesLoader.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_UIStyleManager.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageSearchToolbar.cs
Packages/com.unity.modules.jsonserialize/package.json
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/LevelUpTests.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/ChatMessageSentTests.cs
Packages/com.unity.ads/Editor/UnityEditor.Advertisements.dll
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_ColorGradientEditor.cs
Packages/com.unity.collab-proxy/Tests
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputValidator.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll

Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSInAppPurchaseMetaData.h
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/ThreadedDelay.cs
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SpriteAssetImporter.cs
Packages/com.unity.textmeshpro/Package Resources
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_EditorCoroutine.cs
Packages/com.unity.textmeshpro/Editor Resources/Gizmos/TMP - Sprite Asset Icon.psd
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_EditorPanel.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Images/Dark/download.png
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages
Packages/com.unity.purchasing/Editor
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSMediationMetaData.h
Packages/com.unity.analytics/Unity.Analytics.Tracker.dll.mdb
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_FontAssetEditor.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteCharacter.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageList.uxml
Packages/com.unity.modules.unityanalytics/package.json
Packages/com.unity.modules.unitywebrequestassetbundle
Packages/com.unity.ads/README.md
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_StyleSheet.cs

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll

Packages/com.unity.package-manager-ui/Editor/Resources/Styles
Packages/com.unity.package-manager-ui/Editor/Sources/UI/Interfaces
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageInfoListExtensions.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/FastAction.cs
Packages/com.unity.ads/Editor/Resources/Android/builds
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UADSPlayerMetaData.h
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SDFShaderGUI.cs
Packages/com.unity.analytics/README.md
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SubMeshUI_Editor.cs
Packages/com.unity.collab-proxy/Editor/Collab/Bootstrap.cs
Packages/com.unity.collab-proxy/Editor/Collab/Views/CollabHistoryItemFactory.cs
Packages/com.unity.collab-proxy/Editor/Collab/CollabToolbarWindow.cs
Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/Package.cs
Packages/com.unity.modules.unitywebrequestwww/package.json
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/AdOfferTests.cs
Packages/com.unity.package-manager-ui/Editor/Resources/Templates/PackageManagerWindow.uxml
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_PackageUtilities.cs
Packages/com.unity.collab-proxy/Editor/Collab/Views/CollabHistoryItem.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshPro.cs
Packages/com.unity.ads/Editor/Resources
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ColorGradient.cs
Packages/com.unity.ads/package.json
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/AchievementStepTests.cs
Packages/com.unity.analytics/Editor
Packages/com.unity.textmeshpro/Scripts/Editor
Packages/com.unity.textmeshpro/Scripts/Runtime/Unity.TextMeshPro.asmdef

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll

Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageManagerPrefs.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/VersionItem.cs
Packages/com.unity.analytics/DataPrivacy/Unity.Analytics.DataPrivacy.asmdef
Packages/com.unity.package-manager-ui
Packages/com.unity.ads/Editor/Resources/Editor/portrait.jpg
Packages/com.unity.package-manager-ui/Editor/Resources/Images
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs
Packages/com.unity.modules.terrainphysics
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/AdStartTests.cs
Packages/com.unity.modules.imageconversion
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement.cs
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/GameStartTests.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMesh.cs
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SerializedPropertyHolder.cs

    Assets/ReferenceFinder-master/Editor/AssetTreeView.cs

Packages/com.unity.textmeshpro/Editor Resources/Gizmos/TMP - Text Component Icon.psd
Packages/com.unity.analytics/Tests/Editor/Unity.Analytics.StandardEvents/SocialShareTests.cs
Packages/com.unity.analytics/Unity.Analytics.StandardEvents.dll.mdb
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextInfo.cs
Packages/com.unity.modules.terrain/package.json
Packages/com.unity.ads/Editor/Resources/iOS/builds/UnityAds.framework/Headers/UnityAds.h
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_EditorShaderUtilities.cs
Packages/com.unity.textmeshpro/Editor Resources/Shaders
Packages/com.unity.modules.director/package.json
Packages/com.unity.analytics/DataPrivacy
Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_CreateObjectMenu.cs
Packages/com.unity.package-manager-ui/Editor/Sources/UI/Interfaces/IPackageManagerExtension.cs
Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_LineInfo.cs
Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignJustified.psd
Packages/com.unity.modules.umbra
Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock

    Assets/ReferenceFinder-master/Editor/ReferenceFinderData.cs

Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/PopupField.cs
Packages/com.unity.modules.uielements/package.json
Packages/com.unity.textmeshpro/Scripts/Editor/TMP_PostBuildProcessHandler.cs
Packages/com.unity.modules.physics

    D:/Unity/2018.4.6f1/Editor/Data/UnityExtensions/Unity/VR/Android/libprotobuf-java-nano.jar

Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageFiltering.cs
Packages/com.unity.modules.vr/package.json

    Assets/ReferenceFinder-master/ReadmeDoc/BatchSearch.png
AssetDatabase.GetAllAssetPaths
using UnityEngine;
using UnityEditor;
using UnityEditor.IMGUI.Controls;

//带数据的TreeViewItem
public class AssetViewItem : TreeViewItem
{
    public ReferenceFinderData.AssetDescription data;
}

//资源引用树
public class AssetTreeView : TreeView
{
    //图标宽度
    const float kIconWidth = 18f;
    //列表高度
    const float kRowHeights = 20f;
    public AssetViewItem assetRoot;

    private GUIStyle stateGUIStyle = new GUIStyle { richText = true, alignment = TextAnchor.MiddleCenter };

    //列信息
    enum MyColumns
    {
        Name,
        Path,
        State,
    }

    public AssetTreeView(TreeViewState state,MultiColumnHeader multicolumnHeader):base(state,multicolumnHeader)
    {
        rowHeight = kRowHeights;
        columnIndexForTreeFoldouts = 0;
        showAlternatingRowBackgrounds = true;
        showBorder = false;
        customFoldoutYOffset = (kRowHeights - EditorGUIUtility.singleLineHeight) * 0.5f; // center foldout in the row since we also center content. See RowGUI
        extraSpaceBeforeIconAndLabel = kIconWidth;
    }

    //响应右击事件
    protected override void ContextClickedItem(int id)
    {
        SetExpanded(id, !IsExpanded(id));
    }

    //响应双击事件
    protected override void DoubleClickedItem(int id)
    {
        var item = (AssetViewItem)FindItem(id, rootItem);
        //在ProjectWindow中高亮双击资源
        if (item != null)
        {
            var assetObject = AssetDatabase.LoadAssetAtPath(item.data.path, typeof(UnityEngine.Object));
            EditorUtility.FocusProjectWindow();
            Selection.activeObject = assetObject;
            EditorGUIUtility.PingObject(assetObject);
        }
    }
    
    //生成ColumnHeader
    public static MultiColumnHeaderState CreateDefaultMultiColumnHeaderState(float treeViewWidth)
    {
        var columns = new[]
        {
            //图标+名称
            new MultiColumnHeaderState.Column
            {
                headerContent = new GUIContent("Name"),
                headerTextAlignment = TextAlignment.Center,
                sortedAscending = false,
                width = 200,
                minWidth = 60,
                autoResize = false,
                allowToggleVisibility = false,
                canSort = false        
            },
            //路径
            new MultiColumnHeaderState.Column
            {
                headerContent = new GUIContent("Path"),
                headerTextAlignment = TextAlignment.Center,
                sortedAscending = false,
                width = 360,
                minWidth = 60,
                autoResize = false,
                allowToggleVisibility = false,
                canSort = false
    },
            //状态
            new MultiColumnHeaderState.Column
            {
                headerContent = new GUIContent("State"),
                headerTextAlignment = TextAlignment.Center,
                sortedAscending = false,
                width = 60,
                minWidth = 60,
                autoResize = false,
                allowToggleVisibility = true,
                canSort = false          
            },
        };
        var state = new MultiColumnHeaderState(columns);
        return state;
    }

    protected override TreeViewItem BuildRoot()
    {
        return assetRoot;
    }

    protected override void RowGUI(RowGUIArgs args)
    {
        var item = (AssetViewItem)args.item;
        for(int i = 0; i < args.GetNumVisibleColumns(); ++i)
        {
            CellGUI(args.GetCellRect(i), item, (MyColumns)args.GetColumn(i), ref args);
        }
    }

    //绘制列表中的每项内容
    void CellGUI(Rect cellRect,AssetViewItem item,MyColumns column, ref RowGUIArgs args)
    {
        CenterRectUsingSingleLineHeight(ref cellRect);
        switch (column)
        {
            case MyColumns.Name:
                {
                    var iconRect = cellRect;
                    iconRect.x += GetContentIndent(item);
                    iconRect.width = kIconWidth;
                    if (iconRect.x < cellRect.xMax)
                    {
                        var icon = GetIcon(item.data.path);
                        if(icon != null)
                            GUI.DrawTexture(iconRect, icon, ScaleMode.ScaleToFit);
                    }                        
                    args.rowRect = cellRect;
                    base.RowGUI(args);
                }
                break;
            case MyColumns.Path:
                {
                    GUI.Label(cellRect, item.data.path);
                }
                break;
            case MyColumns.State:
                {
                    GUI.Label(cellRect, ReferenceFinderData.GetInfoByState(item.data.state),stateGUIStyle);
                }
                break;
        }
    }

    //根据资源信息获取资源图标
    private Texture2D GetIcon(string path)
    {
        Object obj = AssetDatabase.LoadAssetAtPath(path, typeof(Object));
        if (obj != null)
        {
            Texture2D icon = AssetPreview.GetMiniThumbnail(obj);
            if (icon == null)
                icon = AssetPreview.GetMiniTypeThumbnail(obj.GetType());
            return icon;
        }
        return null;
    }    
}
AssetTreeView
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using UnityEditor;
using UnityEngine;

public class ReferenceFinderData
{
    //缓存路径
    private const string CACHE_PATH = "Library/ReferenceFinderCache";
    private const string CACHE_VERSION = "V1";
    // 资源引用信息字典
    public Dictionary<string, AssetDescription> assetDict = new Dictionary<string, AssetDescription>();    

    //收集资源引用信息并更新缓存
    public void CollectDependenciesInfo()
    {
        try
        {          
            ReadFromCache();
            var allAssets = AssetDatabase.GetAllAssetPaths();
            int totalCount = allAssets.Length;

            for (int i = 0; i < allAssets.Length; i++)
            {
                //每遍历100个Asset,更新一下进度条,同时对进度条的取消操作进行处理
                if ((i % 100 == 0) && EditorUtility.DisplayCancelableProgressBar("Refresh", string.Format("Collecting {0} assets", i), (float)i / totalCount))
                {
                    EditorUtility.ClearProgressBar();
                    return;
                }
                if (File.Exists(allAssets[i]))
                    ImportAsset(allAssets[i]);
                if (i % 2000 == 0)
                    GC.Collect();
            }

            //将信息写入缓存
            EditorUtility.DisplayCancelableProgressBar("Refresh", "Write to cache", 1f);
            WriteToChache();
            //生成引用数据
            EditorUtility.DisplayCancelableProgressBar("Refresh", "Generating asset reference info", 1f);
            UpdateReferenceInfo();
            EditorUtility.ClearProgressBar();
        }
        catch(Exception e)
        {
            Debug.LogError(e);
            EditorUtility.ClearProgressBar();
        }
    }

    //通过依赖信息更新引用信息
    private void UpdateReferenceInfo()
    {
        foreach(var asset in assetDict)
        {
            foreach(var assetGuid in asset.Value.dependencies)
            {
                assetDict[assetGuid].references.Add(asset.Key);
            }
        }
    }

    // 生成并加入引用信息
    // 只处理 Assets/ 文件夹中的文件
    private void ImportAsset(string path)
    {
        if (!path.StartsWith("Assets/"))
            return;

        // 通过path获取guid进行储存 
        // path e.g. Assets/ResourceArt/ImageParent.prefab
        // guid 和 meta 文件中的 guid 一样 e.g. 20802022c3c1dcb40a49a7c168dd5be9 
        string guid = AssetDatabase.AssetPathToGUID(path);
        // 获取该资源的最后修改时间,用于之后的修改判断
        Hash128 assetDependencyHash = AssetDatabase.GetAssetDependencyHash(path);

        // 如果assetDict没包含该guid或包含了修改时间不一样则需要更新
        if (!assetDict.ContainsKey(guid) || assetDict[guid].assetDependencyHash != assetDependencyHash.ToString())
        {
            //// 包含自身 e.g.
            //// Assets/ResourceArt/Image.prefab
            //// Assets/ResourceArt/Activity_bg_mask.png
            //// Assets/ResourceArt/ImageParent.prefab
            //var dependDefault = AssetDatabase.GetDependencies(path);
            //// 不包含自身 e.g.
            //// Assets/ResourceArt/Image.prefab
            //// Assets/ResourceArt/Activity_bg_mask.png
            //var dependNoRecur = AssetDatabase.GetDependencies(path, false);
            
            // 将每个资源的直接依赖资源转化为guid进行储存
            var guids = AssetDatabase.GetDependencies(path, false).
                Select(p => AssetDatabase.AssetPathToGUID(p)).
                ToList();

            // 生成asset依赖信息,被引用需要在所有的asset依赖信息生成完后才能生成
            AssetDescription ad = new AssetDescription();
            // e.g. ImageParent
            ad.name = Path.GetFileNameWithoutExtension(path);
            // e.g. Assets/ResourceArt/ImageParent.prefab
            ad.path = path;
            // e.g. 235a0c7ca1d4e6abb49b12b84c719cbd
            ad.assetDependencyHash = assetDependencyHash.ToString();
            // e.g.
            // Assets/ResourceArt/Image.prefab
            // Assets/ResourceArt/Activity_bg_mask.png
            ad.dependencies = guids;

            if (assetDict.ContainsKey(guid))
                assetDict[guid] = ad;
            else
                assetDict.Add(guid, ad);
        }
    }

    //读取缓存信息
    public bool ReadFromCache()
    {
        assetDict.Clear();
        if (!File.Exists(CACHE_PATH))
        {
            return false;
        }

        var serializedGuid = new List<string>();
        var serializedDependencyHash = new List<string>();
        var serializedDenpendencies = new List<int[]>();
        //反序列化数据
        FileStream fs = File.OpenRead(CACHE_PATH);
        try
        {
            BinaryFormatter bf = new BinaryFormatter();
            string cacheVersion = (string) bf.Deserialize(fs);
            if (cacheVersion != CACHE_VERSION)
            {
                return false;
            }

            EditorUtility.DisplayCancelableProgressBar("Import Cache", "Reading Cache", 0);
            serializedGuid = (List<string>) bf.Deserialize(fs);
            serializedDependencyHash = (List<string>) bf.Deserialize(fs);
            serializedDenpendencies = (List<int[]>) bf.Deserialize(fs);
            EditorUtility.ClearProgressBar();
        }
        catch
        {
            //兼容旧版本序列化格式
            return false;
        }
        finally
        {
            fs.Close();
        }

        for (int i = 0; i < serializedGuid.Count; ++i)
        {
            string path = AssetDatabase.GUIDToAssetPath(serializedGuid[i]);
            if (!string.IsNullOrEmpty(path))
            {
                var ad = new AssetDescription();
                ad.name = Path.GetFileNameWithoutExtension(path);
                ad.path = path;
                ad.assetDependencyHash = serializedDependencyHash[i];
                assetDict.Add(serializedGuid[i], ad);
            }
        }

        for(int i = 0; i < serializedGuid.Count; ++i)
        {
            string guid = serializedGuid[i];
            if (assetDict.ContainsKey(guid))
            {
                var guids = serializedDenpendencies[i].
                    Select(index => serializedGuid[index]).
                    Where(g => assetDict.ContainsKey(g)).
                    ToList();
                assetDict[guid].dependencies = guids;
            }
        }
        UpdateReferenceInfo();
        return true;
    }

    //写入缓存
    private void WriteToChache()
    {
        if (File.Exists(CACHE_PATH))
            File.Delete(CACHE_PATH);

        var serializedGuid = new List<string>();
        var serializedDependencyHash = new List<string>();
        var serializedDenpendencies = new List<int[]>();
        //辅助映射字典
        var guidIndex = new Dictionary<string, int>();
        //序列化
        using (FileStream fs = File.OpenWrite(CACHE_PATH))
        {
            foreach (var pair in assetDict)
            {
                guidIndex.Add(pair.Key, guidIndex.Count);
                serializedGuid.Add(pair.Key);
                serializedDependencyHash.Add(pair.Value.assetDependencyHash);
            }

            foreach(var guid in serializedGuid)
            {
                //使用 Where 子句过滤目录
                int[] indexes = assetDict[guid].dependencies.
                    Where(s => guidIndex.ContainsKey(s)).
                    Select(s => guidIndex[s]).ToArray();
                serializedDenpendencies.Add(indexes);
            }
            
            BinaryFormatter bf = new BinaryFormatter();
            bf.Serialize(fs, CACHE_VERSION);
            bf.Serialize(fs, serializedGuid);
            bf.Serialize(fs, serializedDependencyHash);
            bf.Serialize(fs, serializedDenpendencies);
        }
    }
    
    //更新引用信息状态
    public void UpdateAssetState(string guid)
    {
        AssetDescription ad;
        if (assetDict.TryGetValue(guid,out ad) && ad.state != AssetState.NODATA)
        {            
            if (File.Exists(ad.path))
            {
                //修改时间与记录的不同为修改过的资源
                if (ad.assetDependencyHash != AssetDatabase.GetAssetDependencyHash(ad.path).ToString())
                {
                    ad.state = AssetState.CHANGED;
                }
                else
                {
                    //默认为普通资源
                    ad.state = AssetState.NORMAL;
                }
            }
            //不存在为丢失
            else
            {
                ad.state = AssetState.MISSING;
            }
        }
        
        //字典中没有该数据
        else if(!assetDict.TryGetValue(guid, out ad))
        {
            string path = AssetDatabase.GUIDToAssetPath(guid);
            ad = new AssetDescription();
            ad.name = Path.GetFileNameWithoutExtension(path);
            ad.path = path;
            ad.state = AssetState.NODATA;
            assetDict.Add(guid, ad);
        }
    }

    //根据引用信息状态获取状态描述
    public static string GetInfoByState(AssetState state)
    {
        if(state == AssetState.CHANGED)
        {
            return "<color=#F0672AFF>Changed</color>";
        }
        else if (state == AssetState.MISSING)
        {
            return "<color=#FF0000FF>Missing</color>";
        }
        else if(state == AssetState.NODATA)
        {
            return "<color=#FFE300FF>No Data</color>";
        }
        return "Normal";
    }

    public class AssetDescription
    {
        public string name = "";
        public string path = "";
        public string assetDependencyHash;
        public List<string> dependencies = new List<string>();
        public List<string> references = new List<string>();
        public AssetState state = AssetState.NORMAL;
    }

    public enum AssetState
    {
        NORMAL,
        CHANGED,
        MISSING,
        NODATA,        
    }
}
ReferenceFinderData
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEditor.IMGUI.Controls;

public class ReferenceFinderWindow : EditorWindow
{
    //依赖模式的key
    const string isDependPrefKey = "ReferenceFinderData_IsDepend";
    //是否需要更新信息状态的key
    const string needUpdateStatePrefKey = "ReferenceFinderData_needUpdateState";

    private static ReferenceFinderData data = new ReferenceFinderData();
    private static bool initializedData = false;
    
    private bool isDepend = false;
    private bool needUpdateState = true;

    private bool needUpdateAssetTree = false;
    private bool initializedGUIStyle = false;
    //工具栏按钮样式
    private GUIStyle toolbarButtonGUIStyle;
    //工具栏样式
    private GUIStyle toolbarGUIStyle;
    //选中资源列表
    private List<string> selectedAssetGuid = new List<string>();    

    private AssetTreeView m_AssetTreeView;

    [SerializeField]
    private TreeViewState m_TreeViewState;
    
    //查找资源引用信息
    [MenuItem("Assets/Find References In Project %#&f", false, 25)]
    static void FindRef()
    {
        InitDataIfNeeded();
        OpenWindow();
        ReferenceFinderWindow window = GetWindow<ReferenceFinderWindow>();
        window.UpdateSelectedAssets();
    }
    
    //打开窗口
    [MenuItem("Window/Reference Finder", false, 1000)]
    static void OpenWindow()
    {
        ReferenceFinderWindow window = GetWindow<ReferenceFinderWindow>();
        window.wantsMouseMove = false;
        window.titleContent = new GUIContent("Ref Finder");
        window.Show();
        window.Focus();        
    }

    //初始化数据
    static void InitDataIfNeeded()
    {
        if (!initializedData)
        {
            //初始化数据
            if(!data.ReadFromCache())
            {
                data.CollectDependenciesInfo();
            }
            initializedData = true;
        }
    }

    //初始化GUIStyle
    void InitGUIStyleIfNeeded()
    {
        if (!initializedGUIStyle)
        {
            toolbarButtonGUIStyle = new GUIStyle("ToolbarButton");
            toolbarGUIStyle = new GUIStyle("Toolbar");
            initializedGUIStyle = true;
        }
    }
    
    //更新选中资源列表
    private void UpdateSelectedAssets()
    {
        selectedAssetGuid.Clear();
        foreach(var obj in Selection.objects)
        {
            string path = AssetDatabase.GetAssetPath(obj);
            //如果是文件夹
            if (Directory.Exists(path))
            {
                string[] folder = new string[] { path };
                //将文件夹下所有资源作为选择资源
                string[] guids = AssetDatabase.FindAssets(null, folder);
                foreach(var guid in guids)
                {
                    if (!selectedAssetGuid.Contains(guid) &&
                        !Directory.Exists(AssetDatabase.GUIDToAssetPath(guid)))
                    {
                        selectedAssetGuid.Add(guid);
                    }                        
                }
            }
            //如果是文件资源
            else
            {
                string guid = AssetDatabase.AssetPathToGUID(path);
                selectedAssetGuid.Add(guid);
            }
        }
        needUpdateAssetTree = true;
    }

    //通过选中资源列表更新TreeView
    private void UpdateAssetTree()
    {
        if (needUpdateAssetTree && selectedAssetGuid.Count != 0)
        {
            var root = SelectedAssetGuidToRootItem(selectedAssetGuid);
            if(m_AssetTreeView == null)
            {
                //初始化TreeView
                if (m_TreeViewState == null)
                    m_TreeViewState = new TreeViewState();
                var headerState = AssetTreeView.CreateDefaultMultiColumnHeaderState(position.width);
                var multiColumnHeader = new MultiColumnHeader(headerState);
                m_AssetTreeView = new AssetTreeView(m_TreeViewState, multiColumnHeader);
            }
            m_AssetTreeView.assetRoot = root;
            m_AssetTreeView.CollapseAll();
            m_AssetTreeView.Reload();
            needUpdateAssetTree = false;
        }
    }

    private void OnEnable()
    {
        isDepend = PlayerPrefs.GetInt(isDependPrefKey, 0) == 1;
        needUpdateState = PlayerPrefs.GetInt(needUpdateStatePrefKey, 1) == 1;
    }

    private void OnGUI()
    {
        InitGUIStyleIfNeeded();
        DrawOptionBar();
        UpdateAssetTree();
        if (m_AssetTreeView != null) {
            //绘制Treeview
            m_AssetTreeView.OnGUI(new Rect(0, toolbarGUIStyle.fixedHeight, position.width, position.height - toolbarGUIStyle.fixedHeight));
        }
    }
    
    //绘制上条
    public void DrawOptionBar()
    {
        EditorGUILayout.BeginHorizontal(toolbarGUIStyle);
        //刷新数据
        if (GUILayout.Button("Refresh Data", toolbarButtonGUIStyle))
        {
            data.CollectDependenciesInfo();
            needUpdateAssetTree = true;
            EditorGUIUtility.ExitGUI();
        }
        //修改模式
        bool PreIsDepend = isDepend;
        isDepend = GUILayout.Toggle(isDepend, isDepend ? "Model(Depend)" : "Model(Reference)", toolbarButtonGUIStyle,GUILayout.Width(100));
        if(PreIsDepend != isDepend){
            OnModelSelect();
        }
        //是否需要更新状态
        bool PreNeedUpdateState = needUpdateState;
        needUpdateState = GUILayout.Toggle(needUpdateState, "Need Update State", toolbarButtonGUIStyle);
        if (PreNeedUpdateState != needUpdateState)
        {
            PlayerPrefs.SetInt(needUpdateStatePrefKey, needUpdateState ? 1 : 0);
        }
        GUILayout.FlexibleSpace();

        //扩展
        if (GUILayout.Button("Expand", toolbarButtonGUIStyle))
        {
            if (m_AssetTreeView != null) m_AssetTreeView.ExpandAll();
        }
        //折叠
        if (GUILayout.Button("Collapse", toolbarButtonGUIStyle))
        {
            if (m_AssetTreeView != null) m_AssetTreeView.CollapseAll();
        }
        EditorGUILayout.EndHorizontal();
    }
    
    private void OnModelSelect()
    {
        needUpdateAssetTree = true;
        PlayerPrefs.SetInt(isDependPrefKey, isDepend ? 1 : 0);
    }


    //生成root相关
    private HashSet<string> updatedAssetSet = new HashSet<string>();
    //通过选择资源列表生成TreeView的根节点
    private  AssetViewItem SelectedAssetGuidToRootItem(List<string> selectedAssetGuid)
    {
        updatedAssetSet.Clear();
        int elementCount = 0;
        var root = new AssetViewItem { id = elementCount, depth = -1, displayName = "Root", data = null };
        int depth = 0;
        var stack = new Stack<string>();
        foreach (var childGuid in selectedAssetGuid)
        {
            var child = CreateTree(childGuid, ref elementCount, depth, stack);
            if (child != null)
                root.AddChild(child);
        }
        updatedAssetSet.Clear();
        return root;
    }
    //通过每个节点的数据生成子节点
    private  AssetViewItem CreateTree(string guid, ref int elementCount, int _depth, Stack<string> stack)
    {
        if (stack.Contains(guid))
            return null;

        stack.Push(guid);
        if (needUpdateState && !updatedAssetSet.Contains(guid))
        {
            data.UpdateAssetState(guid);
            updatedAssetSet.Add(guid);
        }        
        ++elementCount;
        var referenceData = data.assetDict[guid];
        var root = new AssetViewItem { id = elementCount, displayName = referenceData.name, data = referenceData, depth = _depth };
        var childGuids = isDepend ? referenceData.dependencies : referenceData.references;
        foreach (var childGuid in childGuids)
        {
            var child = CreateTree(childGuid, ref elementCount, _depth + 1, stack);
            if (child != null)
                root.AddChild(child);
        }

        stack.Pop();
        return root;
    }
}
ReferenceFinderWindow
原文地址:https://www.cnblogs.com/revoid/p/14416269.html