Java制作桌面弹球下载版 使用如鹏游戏引擎制作 包含2个精灵球同时弹动

package com.swift;

import com.rupeng.game.GameCore;

public class DesktopBouncingBall implements Runnable {

    public static void main(String[] args) {
        GameCore.start(new DesktopBouncingBall());
    }

    @Override
    public void run() {
        GameCore.setGameSize(800, 450);
        GameCore.setGameTitle("桌面弹球");
        GameCore.loadBgView("little.jpg");
        GameCore.createSprite(0, "ball1");
        GameCore.createSprite(1, "ball2");
        GameCore.playSpriteAnimate(0, "rotate", true);
        GameCore.playSpriteAnimate(1, "rotate", true);
        int vx=2;
        int vy=5;
        int x=0;
        int y=200;
        int vx2=2;
        int vy2=1;
        int x2=300;
        int y2=0;
        for (;;) {
            x=x+vx;
            y=y+vy;
            x2=x2+vx2;
            y2=y2+vy2;
            GameCore.setSpritePosition(0, x, y);
            GameCore.setSpritePosition(1, x2, y2);
            GameCore.pause(10);
            if(x<=0||x>=780) {
                vx=-vx;
            }
            if(x2<=0||x2>=780) {
                vx2=-vx2;
            }
            if(y<=0||y>=400) {
                vy=-vy;
            }
            if(y2<=0||y2>=400) {
                vy2=-vy2;
            }
            System.out.println(vx+" "+vy+" "+x+" "+y);
        }
    }

}

上边是源码,下边是打包好的程序,下载解压后双击start文件可以运行(不需安装jre)

链接: https://pan.baidu.com/s/1eSyArOe 密码: nb28

效果如下图:

原文地址:https://www.cnblogs.com/qingyundian/p/7692013.html