繁體簡體相互轉化

ublic partial class Common     {         /// <summary>         /// 繁簡轉換         /// </summary>         /// <param name="locale"></param>         /// <param name="dwMapFlags"></param>         /// <param name="lpSrcStr"></param>         /// <param name="cchSrc"></param>         /// <param name="lpDestStr"></param>         /// <param name="cchDest"></param>         /// <returns></returns>         [DllImport("kernel32", CharSet = CharSet.Auto, SetLastError = true)]         private static extern int LCMapString(int locale, int dwMapFlags, string lpSrcStr, int cchSrc, [Out] string lpDestStr, int cchDest);         private const int _LOCALESYSTEMDEFAULT = 0x0800;         private const int _LCMAPSIMPLIFIEDCHINESE = 0x02000000;         private const int _LCMAPTRADITIONALCHINESE = 0x04000000;

        /// <summary>         /// 繁轉簡         /// </summary>         /// <param name="argSource"></param>         /// <returns></returns>         public static string TranslateSimplified(string argSource)         {             var t = new String(' ', argSource.Length);             LCMapString(_LOCALESYSTEMDEFAULT, _LCMAPSIMPLIFIEDCHINESE, argSource, argSource.Length, t, argSource.Length);             return t;         }

        /// <summary>         /// 簡轉繁         /// </summary>         /// <param name="argSource"></param>         /// <returns></returns>         public static string TranslateTraditional(string argSource)         {             var t = new String(' ', argSource.Length);             LCMapString(_LOCALESYSTEMDEFAULT, _LCMAPTRADITIONALCHINESE, argSource, argSource.Length, t, argSource.Length);             return t;         }     }

原文地址:https://www.cnblogs.com/qhy1277/p/4686302.html