QThread用法

    采用Qt的QThread类编写多线程程序已经很长一段时间了,但是直到今天才发现一直都在错误的使用QThread,关于QThread的使用,有一句话总结得很好:

QThread 应该被看做是操作系统线程的接口或控制点,而不应该包含需要在新线程中运行的代码。需要运行的代码应该放到一个QObject的子类中,然后将该子类的对象moveToThread到新线程中。

参考来源:http://hi.baidu.com/dbzhang800/item/c14c97dd15318d17e1f46f41

    一段参考代码如下:

#include <QtCore/QCoreApplication> 
#include <QtCore/QObject> 
#include <QtCore/QThread> 
#include <QtCore/QDebug> 

class Dummy:public QObject 
{ 
Q_OBJECT 
public: 
Dummy(QObject* parent=0):QObject(parent) {} 
public slots: 
void emitsig() 
{ 
emit sig(); 
} 
signals: 
void sig(); 
}; 

class Object:public QObject 
{ 
Q_OBJECT 
public: 
Object(){} 
public slots: 
void slot() 
{ 
qDebug()<<"from thread slot:" <<QThread::currentThreadId(); 
} 
}; 

#include "main.moc" 

int main(int argc, char *argv[]) 
{ 
QCoreApplication a(argc, argv); 
qDebug()<<"main thread:"<<QThread::currentThreadId(); 
QThread thread; 
Object obj; 
Dummy dummy; 
obj.moveToThread(&thread); 
QObject::connect(&dummy, SIGNAL(sig()), &obj, SLOT(slot())); 
thread.start(); 
dummy.emitsig(); 
return a.exec(); 
}

代码来源:http://hi.baidu.com/dbzhang800/item/1e931317d37d71dcbe904247

原文地址:https://www.cnblogs.com/ppffs/p/3181379.html