如何写一个Python Interpreter

最近一直在捣鼓Python,老想学别人在自己的SolidMCP之类搞一个Python Interpreter。

起初觉得很高深,就直接把将某开源软件基于Qt的Python Console实现剥离开来,成功移植到SolidMCP内。

在这个过程中发现,其实写一个蹩脚的Python Interpreter并不是太难,Piaoger决定沉下心来,研究一把,并把研究成果记录下来如下:

>> 如何写一个Python Interpreter

可以先用Python来写一个Prototype,再用C++翻译过来就是啦。

import sys
import os
import code

redirectedOutput = r'C:\RedirectedPythonConsole.txt'

# Redirected Channel
class MyConsole:
    def write(self, input):        
        myFile = file(redirectedOutput, 'a')
        output = '\nPython>' + input
        myFile.write(output)
        myFile.close()

# Redirect stdout to MyConsole
defaultStdOut = sys.stdout
myConsole = MyConsole()
sys.stdout = myConsole
if os.path.exists(redirectedOutput):
    os.remove(redirectedOutput)        

# Compile input code to code object
# Run Code Object
inputCode = '2+3'
interpreter = code.InteractiveInterpreter()
codeObject = interpreter.compile(inputCode)
interpreter.runcode(codeObject)

sys.stdout = myConsole

>>C++版本原型

    // Demonstrates how to use Interactive Interpreter and Interactive Console
    void testInterpreter()
    {
        Py_Initialize();

        // #load code module to use InteractiveInterpreter and InteractiveConsole
        // # Utilities used to emulate Python's interactive interpreter
        // # InteractiveConsole closely emulates the behavior of the interactive Python interpreter
        // # InteractiveConsole builds on InteractiveInterpreter

        // import code module
        PyObject* module = PyImport_ImportModule("code");

        // Construct InteractiveInterpreter from code module
        PyObject* func = PyObject_GetAttrString(module, "InteractiveInterpreter");
        PyObject* args = Py_BuildValue("()");
        PyObject* interpreter = PyEval_CallObject(func,args);

        // Provide input as code
        const char* source = "2+3";
        PyObject* sourceArgs = Py_BuildValue("(s)", source);
        PyObject* compilefunc = PyObject_GetAttrString(interpreter, "compile");
        PyObject* codeObject = PyEval_CallObject(compilefunc, sourceArgs);

        // run compiled bytecode
        PyObject* mainModule = PyImport_AddModule("__main__");
        PyObject* dict = PyModule_GetDict(mainModule);
        PyObject* presult = PyEval_EvalCode((PyCodeObject*)codeObject, dict, dict);

        // Finally, release everything by decrementing their reference counts.
        //
        Py_DECREF(mainModule);
        Py_DECREF(presult);
        Py_DECREF(dict);

        Py_DECREF(codeObject);
        Py_DECREF(compilefunc);
        Py_DECREF(sourceArgs);

        Py_DECREF(interpreter);
        Py_DECREF(args);
        Py_DECREF(func);

        Py_Finalize();
    }

基本上原理就是这样的,其余的事情不外乎也搞一个sys.stdout的重定向,然后就是处理TextEdit控件的事件啦。

>> 利用InteractiveConsole直接用Python写

Python提供了一个InteractiveConsole帮我们来干这个事情,这玩意其实也是继承自InteractiveInterpreter.

那些基于PyQt的Python Console大抵就是这样干的。

# -----------------------------------------------------------------------------------------------
# Copy from ActiveState Code Recipes
# http://code.activestate.com/recipes/355319-using-codeinteractiveconsole-to-embed-a-python-she/
# -----------------------------------------------------------------------------------------------
import
sys import code from code import InteractiveConsole class FileCacher: "Cache the stdout text so we can analyze it before returning it" def __init__(self): self.reset() def reset(self): self.out = [] def write(self,line): self.out.append(line) def flush(self): output = '\n'.join(self.out) self.reset() return output class Shell(InteractiveConsole): "Wrapper around Python that can filter input/output to the shell" def __init__(self): self.stdout = sys.stdout self.cache = FileCacher() InteractiveConsole.__init__(self) return def get_output(self):
sys.stdout = self.cache
def return_output(self):
sys.stdout = self.stdout def push(self,line): self.get_output() # you can filter input here by doing something like # line = filter(line) InteractiveConsole.push(self,line) self.return_output() output = self.cache.flush() # you can filter the output here by doing something like # output = filter(output) print output # or do something else with it return if __name__ == '__main__': sh = Shell() sh.interact()
原文地址:https://www.cnblogs.com/piaoger/p/2513576.html