VTK初学一,vtkDelaunay2D创建球冠曲面

#ifndef INITIAL_OPENGL
#define INITIAL_OPENGL
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL)
VTK_MODULE_INIT(vtkInteractionStyle)
#endif
#include <iostream>
using namespace std;
#include "vtkPolyDataMapper.h"
#include "vtkWin32OpenGLRenderWindow.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkPoints.h"
#include "vtkWin32RenderWindowInteractor.h"
#include "vtkProperty.h"
#include "vtkFloatArray.h"
#include "vtkPolyData.h"
#include "vtkDataSetMapper.h"
#include "vtkActor2D.h"
#include "vtkContourFilter.h"
#include "vtkContourValues.h"
#include "vtkUnstructuredGrid.h"
#include "vtkPointData.h"
#include "vtkPolyVertex.h"
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkCellArray.h>
#include "vtkDelaunay2D.h"
#include "vtkMath.h"
void myShow(vtkDelaunay2D* anInput)
{
    vtkSmartPointer<vtkPolyDataMapper> aMapper=vtkSmartPointer<vtkPolyDataMapper>::New();
    aMapper->SetInputConnection(anInput->GetOutputPort());
    aMapper->ScalarVisibilityOn();

    vtkSmartPointer<vtkActor> anActor=vtkSmartPointer<vtkActor>::New();
    anActor->SetMapper(aMapper);
//    anActor->GetProperty()->SetInterpolationToFlat();
//    anActor->GetProperty()->EdgeVisibilityOn();
    anActor->GetProperty()->SetPointSize(1);
    anActor->GetProperty()->SetColor(1,0,1);

    vtkSmartPointer<vtkRenderer> ren1=vtkSmartPointer<vtkRenderer>::New();
    vtkSmartPointer<vtkRenderWindow> renWin=vtkSmartPointer<vtkRenderWindow>::New();
    ren1->AddActor(anActor);
    ren1->ResetCamera();
    ren1->SetBackground(1,1,1);
    renWin->AddRenderer(ren1);
    renWin->SetSize(512,512);

    vtkSmartPointer<vtkRenderWindowInteractor> iren=vtkSmartPointer<vtkRenderWindowInteractor>::New();
    vtkSmartPointer<vtkInteractorStyleTrackballCamera> style=vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
    iren->SetRenderWindow(renWin);
    iren->SetInteractorStyle(style);
    iren->Start();
}
int main()
{
    vtkSmartPointer<vtkPoints> points=vtkSmartPointer<vtkPoints>::New();
    double R=80;//球面曲率半径
    double r=0;//任意x、y面上坐标点,到(0,0)点的距离
    double r2=r*r;
//球冠切割面距圆心的距离(Z方向,所以名为zh)
    float zh=R*0.5;
    unsigned int gridXSize=2*R,gridYSize=gridXSize;
    double rCrown=sqrt(R*R-zh*zh);
    for(double i=0;i<gridXSize;i++)
    {
        for(double j=0;j<gridYSize;j++)
        {
            double x=(i-gridXSize/2),y=(j-gridYSize/2);
            r2=x*x+y*y;//r2表示r的平方
            r=sqrt(r2);
            double z=0;
            if(r<rCrown)
            {
                z=sqrt(R*R-r2);
            }
            else
                z=zh;
                points->InsertNextPoint(i,j,z);
        }
    }
    vtkSmartPointer<vtkPolyData> polydata=vtkSmartPointer<vtkPolyData>::New();
    polydata->SetPoints(points);

    vtkSmartPointer<vtkDelaunay2D> delaunay=vtkSmartPointer<vtkDelaunay2D>::New();
    delaunay->SetInputData(polydata);
    delaunay->Update();
    //在窗口中显示
    myShow(delaunay);
    return 0;
}



原文地址:https://www.cnblogs.com/phoenixdsg/p/6127934.html