TreeMap源码分析

简介

基于红黑树的实现,根据key的自然顺序排序,或者根据构造方法传入的排序方式。

类继承关系

在这里插入图片描述

属性

	//构造方法传入的比较器 借此维护键的顺序
    private final Comparator<? super K> comparator;
    private transient Entry<K,V> root;//根节点
    private transient int size = 0;//长度
    private transient int modCount = 0;//修改次数

构造方法

//构造一个空的map,使用键的自然排序
public TreeMap() {
    comparator = null;
}
public TreeMap(Comparator<? super K> comparator) {
    this.comparator = comparator;
}
public TreeMap(Map<? extends K, ? extends V> m) {
    comparator = null;
    putAll(m);
}
public TreeMap(SortedMap<K, ? extends V> m) {
    comparator = m.comparator();
    try {
        buildFromSorted(m.size(), m.entrySet().iterator(), null, null);
    } catch (java.io.IOException cannotHappen) {
    } catch (ClassNotFoundException cannotHappen) {
    }
}

内部类

//红黑树
static final class Entry<K,V> implements Map.Entry<K,V> {
    K key;
    V value;
    Entry<K,V> left;
    Entry<K,V> right;
    Entry<K,V> parent;
    boolean color = BLACK;

    Entry(K key, V value, Entry<K,V> parent) {
        this.key = key;
        this.value = value;
        this.parent = parent;
    }
}

添加put

public V put(K key, V value) {
    Entry<K,V>t = root;
    if (t == null) {//如果根节点为null 将当前节点设置根
        root = new Entry<>(key, value, null);
        size = 1;
        modCount++;
        return null;
    }
    int cmp;
    Entry<K,V> parent;
    // 根据比较器获得父节点和比较路径
    Comparator<? super K> cpr = comparator;
    //如果为空 使用key自然排序
    if (cpr != null) {
        do {
            parent = t;
            cmp = cpr.compare(key, t.key);
            if (cmp < 0)
                t = t.left;
            else if (cmp > 0)
                t = t.right;
            else
                return t.setValue(value);
        } while (t != null);
    }
    //使用比较器 找到父节点
    else {
        if (key == null)
            throw new NullPointerException();
        @SuppressWarnings("unchecked")
            Comparable<? super K> k = (Comparable<? super K>) key;
        do {
            parent = t;
            cmp = k.compareTo(t.key);
            if (cmp < 0)
                t = t.left;
            else if (cmp > 0)
                t = t.right;
            else
                return t.setValue(value);
        } while (t != null);
    }
    //构造新节点 根据比较器结果判断 左右节点
    Entry<K,V> e = new Entry<>(key, value, parent);
    if (cmp < 0)
        parent.left = e;
    else
        parent.right = e;
    fixAfterInsertion(e);//插入后修正红黑树
    size++;
    modCount++;
    return null;
}

获取get

public V get(Object key) {
    Entry<K,V> p = getEntry(key);
    return (p==null ? null : p.value);
}
//使用比较器找到可以所在节点
final Entry<K,V> getEntry(Object key) {
    if (comparator != null)
        return getEntryUsingComparator(key);
    if (key == null)
        throw new NullPointerException();
    Comparable<? super K> k = (Comparable<? super K>) key;
    Entry<K,V> p = root;
    while (p != null) {
        int cmp = k.compareTo(p.key);
        if (cmp < 0)
            p = p.left;
        else if (cmp > 0)
            p = p.right;
        else
            return p;
    }
    return null;
}

final Entry<K,V> getEntryUsingComparator(Object key) {
    K k = (K) key;
    Comparator<? super K> cpr = comparator;
    if (cpr != null) {
        Entry<K,V> p = root;
        while (p != null) {
            int cmp = cpr.compare(k, p.key);
            if (cmp < 0)
                p = p.left;
            else if (cmp > 0)
                p = p.right;
            else
                return p;
        }
    }
    return null;
}

删除remove

public V remove(Object key) {
    Entry<K,V> p = getEntry(key);//先查出数据
    if (p == null)
        return null;

    V oldValue = p.value;
    deleteEntry(p);
    return oldValue;
}

private void deleteEntry(Entry<K,V> p) {
    modCount++;
    size--;

    // 将下一个节点放到p位置
    if (p.left != null && p.right != null) {
        Entry<K,V> s = successor(p);
        p.key = s.key;
        p.value = s.value;
        p = s;
    } // p has 2 children

    // 修复节点
    Entry<K,V> replacement = (p.left != null ? p.left : p.right);

    if (replacement != null) {
        // 链接替换到父级
        replacement.parent = p.parent;
        if (p.parent == null)
            root = replacement;
        else if (p == p.parent.left)
            p.parent.left  = replacement;
        else
            p.parent.right = replacement;

        p.left = p.right = p.parent = null;

        // Fix replacement
        if (p.color == BLACK)
            fixAfterDeletion(replacement);
    } else if (p.parent == null) { // 如果只有一个节点,则返回
        root = null;
    } else { // 没有子节点。使用self作为幻像替换并取消链接。
        if (p.color == BLACK)
            fixAfterDeletion(p);

        if (p.parent != null) {
            if (p == p.parent.left)
                p.parent.left = null;
            else if (p == p.parent.right)
                p.parent.right = null;
            p.parent = null;
        }
    }
}

总结

TreeMap内部是红黑树
如果不自定义排序,那么就使用key的自然排序
可以存储null键和值

原文地址:https://www.cnblogs.com/paper-man/p/13284621.html