动态加载音乐资源并动态播放

AudioSource.PlayClipAtPoint(clip,transform.position);//发出一段声音并跟随物体

//动态加载代码

string ResourceDir="Audioes";

public void PlayAudio(string name){

     string path = ResourceDir + "/" + name;

     AudioClip ac=Resources.Load (path);

    AudioSource.PlayClipAtPoint (ac,transform.position);

}

原文地址:https://www.cnblogs.com/panyuyi/p/7121659.html