CALayer的m34

 1     CATransform3D transform = CATransform3DIdentity;
 2     
 3     // 修改transform的m34达到透视效果
 4     // - 1.0 / (500 ~ 1000 效果最好!)
 5     // 注意:一定要放在3D前面,顺序不能换,分母越小效果越明显
 6     transform.m34 = -1.0 / 1000;
 7     
 8     transform = CATransform3DRotate(transform, M_PI_4, 0, 1, 0);
 9     
10     _redLayer.transform = transform;
原文地址:https://www.cnblogs.com/panda1024/p/6256721.html