NX二次开发-UFUN获取对象的显示属性(图层,颜色,空白状态,线宽,字体,高亮状态)UF_OBJ_ask_display_properties

 1     NX9+VS2012
 2     
 3     #include <uf.h>
 4     #include <uf_modl.h>
 5     #include <uf_obj.h>
 6 
 7     UF_initialize();
 8 
 9     UF_FEATURE_SIGN Sign = UF_NULLSIGN;//设置布尔
10     double Corner_pt[3] = {0.0, 0.0, 0.0};//设置原点
11     char *Edge_Len[3] = {"100", "100", "100"};//设置长宽高
12     tag_t BlkTag = NULL_TAG;
13     UF_MODL_create_block1(Sign, Corner_pt, Edge_Len, &BlkTag);
14 
15     //特征找体
16     tag_t BodyTag = NULL_TAG;
17     UF_MODL_ask_feat_body (BlkTag,&BodyTag);
18 
19     //获取对象的显示属性(图层,颜色,空白状态,线宽,字体,高亮状态)
20     UF_OBJ_disp_props_t DispProps;
21     UF_OBJ_ask_display_properties(BodyTag, &DispProps);
22 
23     UF_terminate();

原文地址:https://www.cnblogs.com/nxopen2018/p/10957334.html