NX二次开发-UFUN获取显示在NX交互界面的对象UF_OBJ_is_displayable

 1     NX9+VS2012
 2     
 3     #include <uf.h>
 4     #include <uf_disp.h>
 5     #include <uf_obj.h>
 6     #include <uf_part.h>
 7 
 8     UF_initialize();
 9 
10     //遍历当前显示部件
11     tag_t NextTag = NULL_TAG;
12     int Type1, SubType1;
13     do 
14     {
15         NextTag = UF_OBJ_cycle_all(UF_PART_ask_display_part(), NextTag);
16 
17         logical IsDisplayable;
18         UF_OBJ_is_displayable(NextTag, &IsDisplayable);//获取显示在NX交互界面的对象
19 
20         if (IsDisplayable == true)
21         {
22             UF_OBJ_ask_type_and_subtype(NextTag, &Type1, &SubType1);//查询存在的所有类型
23 
24             if (Type1 == UF_drafting_entity_type && UF_draft_note_subtype)//判断找到所有注释
25             {
26                 UF_DISP_set_highlight(NextTag, 1);//设置高亮
27             }
28         }
29 
30     } while (NextTag != NULL_TAG);
31 
32 
33     UF_terminate();

原文地址:https://www.cnblogs.com/nxopen2018/p/10957330.html