pixijs 画扇形
var circle = new PIXI.Graphics(); var banjing=700; circle.beginFill(0xC30D23); var startangle=(360-90-(45/2))* Math.PI / 180; var endangle=(360-90+45/2)* Math.PI / 180; const x1 = Math.cos(startangle) * banjing; const y1 = Math.sin(startangle) * banjing; circle.moveTo(0,0).lineTo(y1); circle.arc(0,0,banjing,startangle,endangle); circle.x=537/2; circle.y=700; circle.endFill(); app.stage.addChild(circle);