指针&虚函数多态性

class  Class1
{
public:
    virtual void f()
    {
        cout << "Function f() in Class1 
";
    }
    void g()
    {
        cout << "Function g() in Class1 
";
    }
};

class Class2
{
public:
    virtual void f()
    {
        cout << "Function f() in Class2
";
    }
    void g()
    {
        cout << "Function g() in Class2 
";
    }
};
class Class3
{
    virtual void h()
    {
        cout << "Function h() in Class3
";
    }
};

int main()
{
    Class1 object1, * p;
    Class2 object2;
    Class3 object3;

    p = &object1;
    p->f();
    p->g();

    p = (Class1*)& object2;
    p->f();
    p->g();

    p = (Class1*)& object3;

    //p->f();
    p->g();

}

输出:

Function f() in Class1
Function g() in Class1
Function f() in Class2
Function g() in Class1
Function g() in Class1

类型指针是通过地址访问的:数据成员分静态绑定和动态绑定,比如g函数始终是类型Class1的成员,但f()函数因为是虚函数绑定会延迟到运行时,因此当指针P指向Class2时候调用f()会动态分配执行内存Class2 的f()函数,有点类似于接口、抽象类继承后实现的多态性 原理一致。

原文地址:https://www.cnblogs.com/ms_senda/p/11300397.html