cocos2d-x 3.0 安装及创建项目

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好久没实用过cocos2d-x,今天下载了最新版的3.0 rc2,可是怎么没找到安装模版的脚本。后来查了readme文件才发现,已经改用python脚本生产各个平台的项目,免去了开发人员创建多平台项目的麻烦,详细安装步骤參考官网文档,详细例如以下:

(mac下已经尝试成功)


Create A New Project

$ cd cocos2d-x
$ ./setup.py
$ source ~/.bash_profile # may be ~/.bash_login or ~/.profile, depends on your environemnt
$ cocos new MyGame -p com.MyCompany.MyGame -l cpp -d ~/MyCompany
  • MyGame: name of your project
  • -p com.MyCompany.MyGame: package name for android
  • -l cpp: programming language used for the project, valid value is cppand lua
  • -d ~/MyCompany: directory to hold your project

new game

Folder structure of the generated project is as following:

folder structure

(Note: The directory may be different when the project type is lua.)


原文地址:https://www.cnblogs.com/mqxnongmin/p/10494225.html