Game shader or System shader is busy ::VS CSG

this error means The GPU is freezen

Phyre::PSemaphoreOrbis::wait()//callstack 

something illegal in command buffer submitted 

the system is waiting the render thread to complete

so you need to check out the render command

including the textures and targets

comment out some of these rendering commands until freeze stops

我这次遇到的似乎是 targets不对导致的 因为我重置了 yebis的effect source depth source && destination source

seems about msaa type

原文地址:https://www.cnblogs.com/minggoddess/p/4818967.html