Scheduling Policies --- (Note)

Scheduling policy is a balancing act between competing goals. Modern scheduling policies

make tradeoffs between three primary goals: fairness, low latency and progress. Other goals

exist, but these three are often the most important. Fairness concerns how CPU cycles are

divided over some time scale (e.g. one second, one minute, one hour). A task's portion of 

cycles over a given time period is called its CPU allocation. There is no quantitative definition

of fairness. A policy's fairness can be measured in how closely and at what time scale it matches

a desired allocation; the smaller the time scale the greater the perceived fairness. Scheduling

latency is how long a taks must wait before it is given control of the CPU. Latency is most

important for interactive tasks because high latencies result in frustrated users. Progess measures

the work a task can accomplish in a given time period. In the extreme case, called starvation,

a task may take no progress at all. A scheduling policy must make tradeoffs between these goals.

For example, a scheduling policy that prioritizes interactive tasks to reduce latency may provide

unfair allocations that also lead to starvation. As another example, a scheduler that provides

fair allocation over a small time scale may hurt progress by increasing the number of context

switches. CPU schedulers fall into two broad categories: real-time and best-effort.

Schedulers in the real-time category provide guarantees about how long it will take to respond to

an event; these schedulers ensure the application-defined deadlines are always met. Real-Time

schedulers are typically found in environment requiring latency guarantees, like robotics and

embeded systems. To provide these guatantees, real-time schedulers need to know the CPU

allocation and latency requirements of an application requires, the application is not run. This

admission control policy limits the concurrency of real-time systems.

Best-Effort schedulers, in contrast, provide no guarantees; their primary goal is ease-of-use.

Because they provide only best-effort service, they require no a priori knowledge of application

latency or allocation requirements. Best-effort schedulers also do not have adimission control

mechanisms to prevent CPU contention. These schedulers are found in all commodity operating

systems and used by both desktop and server class machines. Best-effort schedulers are commonly

divided into three groups: time-sharing, proportional-share, and both.

原文地址:https://www.cnblogs.com/miaoyong/p/4884980.html