高德地图api调用说明

高德地图api调用说明

githab地址:https://github.com/miaDemos/gd_map_api.git

参考文档:https://lbs.amap.com/api/javascript-api/reference/core

示例中心:https://lbs.amap.com/demo/jsapi-v2/example/map-lifecycle/map-show

地图初始化

//body全局引入
<script type="text/javascript" src="https://webapi.amap.com/maps?v=1.4.15&key=你的key填下哈&plugin=Map3D,AMap.ControlBar,AMap.MouseTool"></script>
//页面初始化容器
initMap(){
    var map = new AMap.Map("myMap", {
        resizeEnable: true,
        zoom: this.mapZoom,
        zoomEnable: true,
        center: this.mapCenter
    });
}

清除画布

  1. 全部清除(海量点、线清不掉)

    handleClear(){
        this.map.clearMap();
    }
    
  2. 部分清除(海量点、线清不掉)

    • 部分清除

      可用this.map.remove清除,当多个可采用如下方式(调用this.remove_fun[...,...,...]):

      remove_fun(params=[]){
          params.forEach(v=>{
              if(v){
                  this.map.remove(v);
                  v=null;
              }
          })
      },
      
    • 海量点、线清除

点标

封装自定义图标

drawIcon(image){
    return new AMap.Icon({
        // 图标尺寸
        imageSize: new AMap.Size(40, 62),
        size: new AMap.Size(40, 62),
        // 图标的取图地址
        image,
        // 图标取图偏移量
        imageOffset: new AMap.Pixel(0, 0),
    });
}
  1. 法一

    • 添加

      drawMakers1(arr){
          if(this.markers1) this.remove_fun([this.markers1])
          let markers=[];
          arr.forEach(v=>{
              var iconMarker = new AMap.Marker({
                  icon: this.drawIcon(require("./img/icon1.png")),
                  position: v.coor,
                  offset: new AMap.Pixel(-20, -31),
              });
              //可对该图标增加点击事件
              AMap.event.addListener(iconMarker, "click", async () => {
                  console.log('哎呀,我被点了',v)
              })
              markers.push(iconMarker);
          })
          this.map.add(markers)
          this.markers1=markers;
      },
      
    • 清除

      this.remove_fun([this.markers1])
      
  2. 法二(点击清除指定点)

    • 添加

      drawMakers2(arr){
          let markers2=[];
          arr.forEach((v,i)=>{
              let marker = new AMap.Marker({
                  map: this.map,
                  icon: this.drawIcon(require("./img/icon2.png")),
                  position: v.coor,
              });
              AMap.event.addListener(marker, "click", async () => {
                  this.markers2[i].setMap(null)
              })
              markers2.push(marker)
          })
          this.markers2=markers2;
      },
      

线

  1. 法一(常规线)

    • 新增

      drawLine1(arr){
          this.map.clearMap();
          let lines=[];
          arr.forEach(v=>{
              var polyline = new AMap.Polyline({
                  path:v.path,
                  strokeColor: "#2489e9",
                  strokeWeight: 6,
                  strokeOpacity: 0.9,
                  zIndex: 50,
                  bubble: true,
              })
              //为线增加点击事件
              AMap.event.addListener(polyline, "click", async () => {
                  console.log('我是线点击',v.name);
              })
              lines.push(polyline);
          })
          this.lines1=lines;
          this.map.add(lines);
      },
      
    • 清除

      this.remove_fun([this.lines1])
      
  2. 法二(轨迹)

    • 新增

      drawLine2(obj){
          let map=this.map;
          map.clearMap();
          let  car = new AMap.Marker({
              map,
              position: obj.path[0],
              icon: "https://webapi.amap.com/images/car.png",
              offset: new AMap.Pixel(-26, -13),
              autoRotation: true,
              angle:-90,
          });
          // 绘制轨迹
          var lines1 = new AMap.Polyline({
              map,
              path: obj.path,
              showDir:true,
              strokeColor: "blue",  //线颜色
              // strokeOpacity: 1,     //线透明度
              strokeWeight: 6,      //线宽
              // strokeStyle: "solid"  //线样式
          });
          var lines2 = new AMap.Polyline({
              map,
              strokeColor: "red",  //线颜色
              // strokeOpacity: 1,     //线透明度
              strokeWeight: 6,      //线宽
              // strokeStyle: "solid"  //线样式
          }); 
          this.path=obj.path
          this.car=car;
          this.lines1=lines1
          this.lines2=lines2
          car.on('moving', function (e) {
              lines2.setPath(e.passedPath);
          });
      }
      
    • 操作(开始、暂停、继续、停止动画)

      handleLine(type){
          switch(type){
              case 1:
                  this.car.moveAlong(this.path, 500);
                  break;
              case 2:
                  this.car.pauseMove();
                  break;
              case 3:
                  this.car.resumeMove();
                  break;
              case 4:
                  this.car.stopMove();
                  break;
          }
      }
      
    • 清除

      <a-button
                type="primary"
                @click="remove_fun([lines1,lines2,car])"
                >
          删除轨迹
      </a-button>
      

多边形

  • 新增多边形

    drawPolygons(arr){
        if(this.polygons) this.remove_fun([this.polygons])
        let map=this.map
        map.clearMap();
        let polygons=[];
        arr.forEach(v=>{
            var polygon = new AMap.Polygon({
                path: v.path,//设置多边形边界路径
                strokeColor: v.color, //线颜色
                strokeOpacity: 1, //线透明度
                strokeWeight: 2,    //线宽
                fillColor: v.color, //填充色
                fillOpacity: 0.1//填充透明度
            });
            polygons.push(polygon);
        })
        map.add(polygons)
        this.polygons=polygons;
    }
    
  • 新增文字

    drawTexts(arr){
        if(this.texts) this.remove_fun([this.texts])
        let texts=[]
        arr.forEach(v=>{
            let text = new AMap.Text({
                text:v.name,
                anchor:'center', // 设置文本标记锚点
                cursor:'pointer',
                angle:10,
                style:{
                    'text-align': 'center',
                    'background-color': 'transparent',
                    'border':'none',
                    'font-size': '12px',
                    'color': v.color,
                    'transform':'rotate(-10deg)'
                },
                position: v.center
            })
            texts.push(text);
        })
        this.map.add(texts)
        this.texts=texts;
    }
    
  • 清除

    @click="remove_fun([polygons,texts])"
    

弹框

  • 弹框新建(在多边形上加弹框为例,其他的同理)

    • 封装弹框子组件

      <!--
       * @Description: 
       * @Version: 2.0
       * @Autor: 王敏
       * @Date: 2021-06-29 16:50:40
       * @LastEditors: 王敏
       * @LastEditTime: 2021-06-29 19:21:19
      -->
      <template>
        <div class="bg">
          {{ text }}
          <a-button
            type="primary"
            @click="close(true)"
          >
            关闭
          </a-button>
        </div>
      </template>
      
      <script>
      export default {
        props:{
          text:{
            type:String,
            default(){return ''}
          },
          close:{
            type:Function
          }
        },
        data (){
          return {
          };
        },
        mounted(){},
        methods:{},
      }
      
      </script>
      <style lang='less' scoped>
        .bg{
           200px;
          background: rgba(0,0,0,.5);
          padding:20px;
        }
      </style>
      
    • 父组件调用子组件,并通过marker挂到map上

      //先引入
      import pop_demo1 from '@/components/pop/pop_demo1'
      
      //封装方法调用(eg:点击多边形调用弹框)
      drawPolygons(arr){
          if(this.polygons) this.remove_fun([this.polygons])
          let map=this.map
          map.clearMap();
          let polygons=[];
          arr.forEach(v=>{
              var polygon = new AMap.Polygon({
                  path: v.path,//设置多边形边界路径
                  strokeColor: v.color, //线颜色
                  strokeOpacity: 1, //线透明度
                  strokeWeight: 2,    //线宽
                  fillColor: v.color, //填充色
                  fillOpacity: 0.1//填充透明度
              });
              polygons.push(polygon);
              //点击多边形调用弹框===》代码在这哈
              AMap.event.addListener(polygon, 'click', ()=>{
                  let  myWinInfo=this.openInfoWin(v);
                  if(this.winInfo)  map.remove(this.winInfo);
                  map.add(myWinInfo);
                  this.winInfo=myWinInfo;
              });
          })
          map.add(polygons)
          this.polygons=polygons;
      }
      
      //弹框调用封装(propsData可以传参,接收回执可以写回调的方式实现)
      openInfoWin(val){
          let that=this;
          var MyComponent = Vue.extend(pop_demo1)
          var component = new MyComponent({
              propsData: {
                  text: val.name,
                  close(msg){
                      console.log('lllll',msg);
                      that.remove_fun([that.winInfo]);
                  },
              },
          }).$mount();
          var markerInfoWindow = new AMap.Marker({
              position: val.center,
              anchor: "bottom-center",
              content: component.$el,
          });
          return markerInfoWindow;
      }
      
  • 弹框清除

    this.remove_fun([this.winInfo]);
    

海量点

  • 法一:new AMap.MassMarks

    当需要在地图展示数量为十万以内的点并且需要较好的性能表现时,可以使用 AMap.MassMarks 类。

    示例:https://lbs.amap.com/demo/javascript-api/example/marker/massmarks

    • 新增
    //传参格式
    let data=[
      {
        id:1,
        name:'印象城',
        lnglat:[120.049675,30.247286],//经纬度要用这个字段,别个要求的哈
        detail:'海底捞入驻啦,吼吼~',
        style: 0 ,//样式 0 1 2后面配置相应的格式(图标)
      },
      ... 
    ]    
    //调用
    drawMassMarks(arr){
        if(this.massMarks) this.remove_fun([this.massMarks])
        let map=this.map;
        // if(this.massMarks)
        let style = [
            {
                url: require("./img/icon1.png"),
                anchor: new AMap.Pixel(20, 31),
                size: new AMap.Size(40, 62),
            }, 
            {
                url: require("./img/icon2.png"),
                anchor: new AMap.Pixel(20, 31),
                size: new AMap.Size(40, 62),
            }, 
            {
                url: require("./img/icon3.png"),
                anchor: new AMap.Pixel(20, 31),
                size: new AMap.Size(40, 62),
            }
        ];
        let massMarks = new AMap.MassMarks(arr, {
            zIndex: 555,  // 海量点图层叠加的顺序
            zooms: [3, 19],  // 在指定地图缩放级别范围内展示海量点图层
            style
        });
        massMarks.on('click',e=>{
            let {name}=e.data;
            console.log('海量点被点击了',name);
        })
        massMarks.setMap(map);
        this.massMarks=massMarks;
    }
    
    • 删除
    <a-button
    type="primary"
    @click="remove_fun([massMarks])"
    >
        删除海量点
    </a-button>
    
  • 法二:PointSimplifier(模块名:ui/misc/PointSimplifier

    注:ui/misc/PointSimplifier展示的时候,地图容器viewMode不能使用'3D',因为3D会有偏转,经纬度不准确,如果用3D视图就会报错;

    100万规模海量点,PointSimplifier目前依赖Canvas进行绘制,因此不支持IE9及以下浏览器。

    示例:https://lbs.amap.com/api/amap-ui/reference-amap-ui/mass-data/pointsimplifier

    扒文档:https://lbs.amap.com/api/amap-ui/reference-amap-ui/mass-data/pointsimplifier

    • 新增

      • 引入样式

          <!-- UI组件库 1.0 -->
            <script src="//webapi.amap.com/ui/1.1/main.js?v=1.1.1"></script>
        
      • 上代码

        drawMassMarks2(data=[]){
            let map=this.map;
            if(this.massMarks2) return this.massMarks2.setData(data)
            AMapUI.loadUI(['misc/PointSimplifier'], PointSimplifier=> {
                if (!PointSimplifier.supportCanvas) {
                    alert('当前环境不支持 Canvas!');
                    return;
                }
                //创建组件实例
                var pointSimplifierIns = new PointSimplifier({
                    map, //关联的map
                    compareDataItem: function(a, b, aIndex, bIndex) {
                        //数据源中靠后的元素优先,index大的排到前面去
                        return aIndex > bIndex ? -1 : 1;
                    },
                    getPosition: function(dataItem) {
                        //返回数据项的经纬度,AMap.LngLat实例或者经纬度数组
                        return dataItem.position;
                    },
                    getHoverTitle: function(dataItem, idx) {
                        //返回数据项的Title信息,鼠标hover时显示
                        return '序号: ' + idx;
                    },
                    renderOptions: {
                        //点的样式
                        pointStyle: {
                            fillStyle: 'blue' //蓝色填充
                        }
                    }
                });
        
                //随机创建一批点,仅作示意
                var data = this.createPoints(map.getCenter(), 100000);
        
                //设置数据源,data需要是一个数组
                pointSimplifierIns.setData(data);
        
                //监听事件
                // pointSimplifierIns.on('pointClick pointMouseover pointMouseout', function(e, record) {
                pointSimplifierIns.on('pointClick', function(e, record) {
                    console.log(e.type, record);
                });
                this.massMarks2=pointSimplifierIns;
            });
        },
            //随机制造海量点
            createPoints(center, num) {
                var data = [];
                for (var i = 0, len = num; i < len; i++) {
                    data.push({
                        id:i+2,
                        name:'我可以写名字哈'+i,
                        position: [
                            center.getLng() + (Math.random() > 0.5 ? 1 : -1) * Math.random(),
                            center.getLat() + (Math.random() > 0.5 ? 1 : -1) * Math.random()
                        ]
                    });
                }
                return data;
            },
        
    • 删除

      if(this.massMarks2) this.massMarks2.setData([])
      

海量线(轨迹)

PathSimplifier目前依赖Canvas进行绘制,因此不支持IE9及以下浏览器

示例:https://lbs.amap.com/demo/amap-ui/demos/amap-ui-pathsimplifier/index

扒文档:https://lbs.amap.com/api/amap-ui/reference-amap-ui/mass-data/pathsimplifier

  • 新增

    • 引入样式

       <!-- UI组件库 1.0 -->
          <script src="//webapi.amap.com/ui/1.1/main.js?v=1.1.1">
      
    • 上代码

      handleMassLines(){
          this.drawMassLines(d_line1);
      },
          drawMassLines(data){
              let map=this.map;
              if(this.massLines) return this.massLines.setData(data)
              AMapUI.load(['ui/misc/PathSimplifier'], PathSimplifier=> {
                  if (!PathSimplifier.supportCanvas) {
                      alert('当前环境不支持 Canvas!');
                      return;
                  }
                  //创建组件实例
                  var pathSimplifierIns = new PathSimplifier({
                      zIndex: 100,
                      map: map, //所属的地图实例
                      getPath: function(pathData, pathIndex) {
                          //返回轨迹数据中的节点坐标信息,[AMap.LngLat, AMap.LngLat...] 或者 [[lng|number,lat|number],...]
                          return pathData.path;
                      },
                      getHoverTitle: function(pathData, pathIndex, pointIndex) {
                          //返回鼠标悬停时显示的信息
                          if (pointIndex >= 0) {
                              //鼠标悬停在某个轨迹节点上
                              return pathData.name + ',点:' + pointIndex + '/' + pathData.path.length;
                          }
                          //鼠标悬停在节点之间的连线上
                          return pathData.name + ',点数量' + pathData.path.length;
                      },
                      renderOptions: {
                          //轨迹线的样式
                          pathLineStyle: {
                              strokeStyle: 'red',
                              lineWidth: 6,
                              dirArrowStyle: true
                          }
                      }
                  });
      
                  //这里构建两条简单的轨迹,仅作示例
                  pathSimplifierIns.setData(data);
                  //创建一个巡航器
                  var navg0 = pathSimplifierIns.createPathNavigator(0, //关联第1条轨迹
                                                                    {
                      loop: true, //循环播放
                      speed: 1000
                  });
      
                  navg0.start();
                  this.massLines=pathSimplifierIns
              });
          },
      
  • 删除

if(this.massLines) this.massLines.setData([])
原文地址:https://www.cnblogs.com/miaSlady/p/14959147.html