cocos2dx的CCSequence与CCRepeatForever的混用

想写个简单的动画,让一个按钮,缩大、还原,不停的在那闪烁

   1:  
   2: CCActionInterval* scaleAction1 = CCScaleTo::create(0.3f, 1.1f, 1.1f);
   3: CCActionInterval* scaleAction2 = CCScaleTo::create(0.3f, 1.0f, 1.0f);
   4:  

先放大再还原,然后不停的repeat…

   1:  
   2: CCActionInterval* seq = (CCActionInterval*)(CCSequence::create(scaleAction1, scaleAction2, NULL));
   3: CCActionInterval* rep = CCRepeatForever::actionWithAction(seq);
   4:  

ccsprite->runAction(req);

附一张CCAction类及其子类的结构图:

本文参考:cocos2d-x学习笔记 – CCAction(动作)

原文地址:https://www.cnblogs.com/meteoric_cry/p/3096741.html