Java选择排序,冒泡排序,等等的作业。

 1 package com.bacasj;
 2 
 3 public class Selectsort {
 4 
 5     public static void main(String[] args) {
 6         int[] arr = {99,2,3,5,1,56,6};
 7         for(int i = 0;i<arr.length;i++){
 8               for(int j= 1 ; j<arr.length;j++){
 9                   if(arr[j-1]>arr[j]){
10                       int temp = arr[j];
11                       arr[j] = arr[j-1];
12                       arr[j-1] = temp;
13                   }
14               }
15         }
16             System.out.println("升序: ");
17             for (int i = 0; i < arr.length; i++) {
18                 System.out.print(arr[i]+" ");
19         }
20     }
21 }




 1 package com.bacasj;
 2 
 3 public class Blooensort {
 4 
 5     public static void main(String[] args) {
 6         int[] arr = {99,2,3,5,1,56,6};
 7         for(int i = 0;i<arr.length;i++){
 8               for(int j= 0 ; j<arr.length-1-i;j++){
 9                   if(arr[j+1]>arr[j]){
10                       int temp = arr[j];
11                       arr[j] = arr[j+1];
12                       arr[j+1] = temp;
13                   }
14               }
15         }
16             System.out.println("降序: ");
17             for (int i = 0; i < arr.length; i++) {
18                 System.out.print(arr[i]+" ");
19         }
20     }
21 }
 1 package com.bacasj;
 2 
 3 public class Blooensort {
 4 
 5     public static void main(String[] args) {
 6         int[] arr = {99,2,3,5,1,56,6};
 7         for(int i = 0;i<arr.length;i++){
 8               for(int j= 0 ; j<arr.length-1-i;j++){
 9                   if(arr[j+1]>arr[j]){
10                       int temp = arr[j];
11                       arr[j] = arr[j+1];
12                       arr[j+1] = temp;
13                   }
14               }
15         }
16             System.out.println("降序: ");
17             for (int i = 0; i < arr.length; i++) {
18                 System.out.print(arr[i]+" ");
19         }
20     }
21 }



 1 package com.bacasj;
 2 
 3 public class PersonArry {
 4 
 5     public static void main(String[] args) {
 6         person per[]=new person[3];
 7         per[0]=new person("AngleBabay",20,"女");
 8         per[1]=new person("Younggirlstage",22,"女");
 9         per[2]=new person("Pula",23,"女");
10         for (int x=0;x<per.length;x++)
11         {
12             per[x].speak();//调用该方法获得具体信息
13         }
14     }
15 }
16 class person{
17     private String name;
18     private int age;
19     String sex;
20     public person(String name,int age, String sex){
21         this.name=name;
22         this.age=age;
23         this.sex=sex;
24     }
25     public void speak()
26     {
27         System.out.println("姓名: "+this.name+" 年龄: "+this.age + "性别:" + this.sex);
28     }
29 }


 1 package com.ceo;
 2 
 3 public class Fbonic {
 4     public static void main(String[] args) {
 5         
 6         int [] arr = new int[30];
 7         arr[0]=arr[1]=1;
 8         for (int i = 2; i < arr.length; i++) {
 9             arr[i] = arr[i-1] + arr[i-2];}
10             System.out.println("斐波那契数列的前30项如下所示:");
11             for (int i = 0; i < arr.length; i++) {
12                 if (i%6==0) 
13                 System.out.println("");
14                 System.out.print(arr[i]+"	 ");            
15         }        
16     }
17 }


 1 package com.baidu;
 2 
 3 import java.awt.Color;
 4 import java.awt.Point;
 5 import java.awt.event.KeyEvent;
 6 
 7 import com.rupeng.game.GameCore;
 8 
 9 /*
10   @author mawenqi
11   @version 2.0
12   @category 新增炸弹功能,精灵如果吃到炸弹立即死亡,游戏结束;
13   @category 新增游戏倒计时功能,倒计时60秒
14   @category 新增游戏胜利失败功能,吃完金币则胜利,吃到炸弹失败
15  */
16 public class Coin2 implements Runnable {
17     public static void main(String[] args) {
18         GameCore.start(new Coin2());
19     }
20 
21     /* (non-Javadoc)
22      * @see java.lang.Runnable#run()
23      */
24     @Override
25     public void run() {
26         // 设置窗体大小、标题、背景
27         GameCore.setGameSize(800, 340);
28         GameCore.setGameTitle("设计用键盘操作精灵玩的小游戏");
29         GameCore.loadBgView("bg.jpg");
30         GameCore.playSound("fir.mp3", true);
31 
32         // 设置女精灵出现及出场位置
33         int spriteGirl = 0;
34         GameCore.createSprite(spriteGirl, "guizi");
35         GameCore.playSpriteAnimate(spriteGirl, "run", true);
36         for (int i = 0; i < 700; i++) {
37             GameCore.setSpriteFlipX(spriteGirl, false);
38             GameCore.setSpritePosition(spriteGirl, 30 + i, 190);
39             GameCore.pause(10);
40         }
41         Point position = GameCore.getSpritePosition(spriteGirl);
42         int girlX = position.x;
43         int girlY = position.y;
44         for (int i = girlX; i > 30; i--) {
45             GameCore.setSpriteFlipX(spriteGirl, true);
46             GameCore.setSpritePosition(spriteGirl, i, girlY);
47             GameCore.pause(10);
48             
49             // 使用数组放置8个金币的数量、横坐标、纵坐标
50             /*@SuppressWarnings("unused")
51             int[] coinNum = { 1,2,3,4,5,6,7,8};
52             @SuppressWarnings("unused")
53             int[] coinXDate = {100,200,300,400,500,600,700,730};
54             @SuppressWarnings("unused")
55             int[] coinYDate = {140,180,150,190,140,170,160,140};*/
56         }
57         GameCore.pause(29000);
58     }
59 
60 }

 

This moment will nap, you will have a dream; but this moment study, you will interpret a dream.
原文地址:https://www.cnblogs.com/mawenqi-barry/p/7871995.html