电梯调度

题目:电梯调度

成员:李小超,马国彬

需求分析:

1,电梯一共有4部电梯(分为1234),电梯共有21层,包含地下车库(012。。。20),

2,乘客体重最轻为45公斤,最重为120公斤,平均为70公斤,

3,电梯12的承载能力为:10人,800kg;电梯3的承载能力为:20人,1600kg;电梯4的承载能力为:20人,2000kg

4,乘客大多数都会在一楼和地下车库,所以电梯空闲状态时应该停留在第0层,

5,上下班高峰期,注意电梯调度。

6,电梯的开门时间均衡,电梯具有开门关门的按钮

7,电梯应该具有应急处理的措施

8,我们调研春晖楼电梯,从1楼到10,大概23秒。

9,画面良好具有与用户良好的沟通能力。

方案设计:

1,我们选择的语言为:c#,编译环境为:Visual Studio 2010  

2,我们form窗体设计,建立一个大的form里面在嵌入一些控件

3,在form分层为电梯的内部和外部两层(groupbox),电梯内部建立23个按钮,其中2个开关电梯的按钮,21个楼层的按钮,电梯外部建立上下两个按钮,其中外部层用tab页分层21

4,设立电梯的时间,方便乘客观看,

5,我们模拟电梯的运行,当电梯在一层的时候我们可以通过改变按钮的颜色,移动按钮的颜色,从而达到电梯的模拟运行,

6,我们可以显示电梯的状态,电梯在那一层数,方便乘客的乘坐,

7,我们在模拟电梯的时候先预先知道乘客的数量,体重,如果超载我们会显示超载的提示!

8,我们模拟电梯时候还要想着乘客到哪一层下去,或者上来的人数,体重等都要记录和输入。

9,我们采用队列的形式,乘客都去上的话,我们按照楼层低的下电梯;乘客都去下的话我们按照路过那个楼层下去电梯,

10,我们设计一个帮助的选项方便用户的操作,

项目进度:

时间 进度 领航者
3月7日晚上8点到8点半 对题目进行探讨,分析每一点要求 共同
3月8日晚上7点到8点 进行了详细的需求分析 共同
3月10日中午12点半 去春晖楼进行实地调研 共同
3月12日晚上7点到9点 开始初步代码的编写 马国彬
3月13日晚上7点到9点 完成界面的初步设置以及一些基本代码个功能的实现 李小超
3月14日晚上8点到10点 开始对电梯的控制代码进行编写 马国彬
3月15日晚上7点到10点 基本完成电梯的控制 李小超
3月16日晚上7点到8点 完善界面,以及调度功能 李小超
3娿17日晚上7点到9点 对程序进行检验,以及查漏 马国彬

 项目分工:

                  

需求分析 李小超,马国彬
思路设计 李小超,马国彬
实地调研 李小超
界面编写 李小超
审查界面 马国彬
编写控制代码 马国彬
审查控制代码 李小超
完善整体代码 马国彬
整体代码以及布局的审查 李小超

 

整体规划:

         首先,我们要设置一个可视化的电梯,即能够实现人机交互,比如,电梯现在在2楼,2楼的标志就是亮的,按一下7楼,7楼就亮了,然后从2楼道7楼依次变量,然后变暗。就像真实的电梯一样。

        然后就是要实现电梯的控制,我们通过加入button按钮,通过它的click事件,来响应鼠标的点击。当同时有向上和向下的按钮同时按下,则应该保持原来的方向继续行进,直到最高的被按下的按钮处再往相反方向行进。当电梯所在楼层的上下层都有按钮被按下,也是继续执行当前的方向。

        设置电梯的承重量,设置每个人的体重为45kg,每上一个人,就加45kg,当超过总重量超过称重量时,电梯应发出警报,提示超重。

        为了实现电梯的模拟,应加入timer控件,来实现对时间的控制。

        设置电梯外和电梯内两个界面,都能够实现对电梯的控制,电梯外只有上下按钮以及所在楼层的选择,电梯内是所有楼层的按钮,如果在电梯内,想去哪层楼,就按那层,而如果在电梯外,需要先选择当前所在楼层数,然后再选择上下。

        当电梯闲置时,赢让电梯置于一楼,因为大多数人都出入一层和负一层。这样能够更快的让人们坐上电梯,避免高峰时段效率低下。

        显示楼层的标志用button来显示。

  

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Threading;

namespace 电梯调度
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            timerjinru.Start();
            timer1.Start();
            timer1lou.Start();
            timer2lou.Start();
            timershuxing.Start();
            timerdongtaishuchu.Start();//dongtai huan yin 
            timerkongxian.Start();
            timerzidong1.Start();
            timerzidong2.Start();
            timerhelp.Start();
        }
       
        //开门
        private void timer1kaimen_Tick(object sender, EventArgs e)
        {
            timer1guanmen.Stop();
            if (labelzuo1.Size.Width >= 5)
            {
                labelzuo1.Size = new Size(shuju.zuowith, 84);
                shuju.zuowith--;
            }
            if (labelyou1.Size.Width >= 5)
            {
                labelyou1.Size = new Size(shuju.youwith, 84);
                shuju.youwith--;
            }
            if (shuju.youweizhi <= 96)
                labelyou1.Location = new Point(shuju.youweizhi++, 8);

            if (labelzuo1.Size.Width == 5)
            {

                //显示隐藏按钮
                if (shuju.louceng1 == 20)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = true;
                    button1lou14.Enabled = true;
                    button1lou15.Enabled = true;
                    button1lou16.Enabled = true;
                    button1lou17.Enabled = true;
                    button1lou18.Enabled = true;
                    button1lou19.Enabled = true;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 1)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = false;
                    button1lou2.Enabled = false;
                    button1lou3.Enabled = false;
                    button1lou4.Enabled = false;
                    button1lou5.Enabled = false;
                    button1lou6.Enabled = false;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 19)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = true;
                    button1lou14.Enabled = true;
                    button1lou15.Enabled = true;
                    button1lou16.Enabled = true;
                    button1lou17.Enabled = true;
                    button1lou18.Enabled = true;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 18)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = true;
                    button1lou14.Enabled = true;
                    button1lou15.Enabled = true;
                    button1lou16.Enabled = true;
                    button1lou17.Enabled = true;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 17)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = true;
                    button1lou14.Enabled = true;
                    button1lou15.Enabled = true;
                    button1lou16.Enabled = true;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 16)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = true;
                    button1lou14.Enabled = true;
                    button1lou15.Enabled = true;
                    button1lou16.Enabled =false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 15)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = true;
                    button1lou14.Enabled = true;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1== 14)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = true;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1== 13)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = true;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 ==12)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = true;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 11)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = true;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 10)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = true;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 9)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = true;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 8)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = true;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 7)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = true;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 6)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = true;
                    button1lou6.Enabled = false;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 5)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = true;
                    button1lou5.Enabled = false;
                    button1lou6.Enabled = false;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                } if (shuju.louceng1 == 4)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = true;
                    button1lou4.Enabled = false;
                    button1lou5.Enabled = false;
                    button1lou6.Enabled = false;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 3)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = true;
                    button1lou3.Enabled = false;
                    button1lou4.Enabled = false;
                    button1lou5.Enabled = false;
                    button1lou6.Enabled = false;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 2)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = true;
                    button1lou2.Enabled = false;
                    button1lou3.Enabled = false;
                    button1lou4.Enabled = false;
                    button1lou5.Enabled = false;
                    button1lou6.Enabled = false;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 1)
                {
                    button1lou0.Enabled = true;
                    button1lou1.Enabled = false;
                    button1lou2.Enabled = false;
                    button1lou3.Enabled = false;
                    button1lou4.Enabled = false;
                    button1lou5.Enabled = false;
                    button1lou6.Enabled = false;
                    button1lou7.Enabled = false;
                    button1lou8.Enabled = false;
                    button1lou9.Enabled = false;
                    button1lou10.Enabled = false;
                    button1lou11.Enabled = false;
                    button1lou12.Enabled = false;
                    button1lou13.Enabled = false;
                    button1lou14.Enabled = false;
                    button1lou15.Enabled = false;
                    button1lou16.Enabled = false;
                    button1lou17.Enabled = false;
                    button1lou18.Enabled = false;
                    button1lou19.Enabled = false;
                    button1lou20.Enabled = false;
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                if (shuju.louceng1 == 0)
                {
                    button1loukai.Enabled = true;
                    button1louguan.Enabled = true;// B de 
                }
                timer1kaimen.Stop();
                //自动关门,紧急时打开门 不会关闭
               /* if (buttonjinji1.Enabled == true)
                    timerzidong1.Start();*/
            }
        }
        private void timer1guanmen_Tick(object sender, EventArgs e)
        {
            timer1kaimen.Stop();
            if (labelzuo1.Size.Width <= 48)
            {
                labelzuo1.Size = new Size(shuju.zuowith, 99);
                shuju.zuowith++;
            }
            if (labelyou1.Size.Width <= 48)
            {
                labelyou1.Size = new Size(shuju.youwith, 99);
                shuju.youwith++;
            }
            if (shuju.youweizhi >= 48)
                labelyou1.Location = new Point(shuju.youweizhi--, -6);
            if (shuju.youweizhi <= 48)
                timer1guanmen.Stop();
            if (labelzuo1.Size.Width == 48)
            {
                timer1guanmen.Stop();
                button1lou0.Enabled = false;
                button1lou1.Enabled = false;
                button1lou2.Enabled = false;
                button1lou4.Enabled = false;
                button1lou5.Enabled = false;
                button1lou6.Enabled = false;
                button1lou7.Enabled = false;
                button1lou8.Enabled = false;
                button1lou9.Enabled = false;
                button1lou10.Enabled = false;
                button1lou11.Enabled = false;
                button1lou12.Enabled = false;
                button1lou13.Enabled = false;
                button1lou14.Enabled = false;
                button1lou15.Enabled = false;
                button1lou16.Enabled = false;
                button1lou17.Enabled = false;
                button1lou18.Enabled = false;
                button1lou19.Enabled = false;
                button1lou20.Enabled = false;
                button1loukai.Enabled = false;
                button1louguan.Enabled = false;
                timer1lou.Start();
            }


        }

       

        private void timer1_Tick(object sender, EventArgs e)
        {
            toolStripStatusLabel1.Text = "当前时间:" + DateTime.Now.ToString();
        }

        private void button1lou0_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[0] = 2;
        }

        private void button1lou1_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[1] = 2;
        }

        private void button1lou3_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[3] = 2;
        }

        private void button1lou2_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[2] = 2;
        }

        private void button1lou4_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[4] = 2;
        }
        private void button1lou5_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[5] = 2;
        }
        private void button1lou6_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[6] = 2;
        }
        private void button1lou7_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[7] = 2;
        }
        private void button1lou8_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[8] = 2;
        }
        private void button1lou9_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[9] = 2;
        }
        private void button1lou10_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[10] = 2;
        }
        private void button1lou11_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[11] = 2;
        }
        private void button1lou12_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[12] = 2;
        }
        private void button1lou13_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[13] = 2;
        }
        private void button1lou14_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[14] = 2;
        }
        private void button1lou15_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[15] = 2;
        }
        private void button1lou16_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[16] = 2;
        }
        private void button1lou17_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[17] = 2;
        }
        private void button1lou18_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[18] = 2;
        }
        private void button1lou19_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[19] = 2;
        }
        private void button1lou20_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[20] = 2;
        }

        //1楼颜色变化
        private void timer1lou_Tick(object sender, EventArgs e)
        {

            if (shuju.louceng1 == 0 && shuju.xuqiuxia == 1)
                shuju.shangxia1 = 1;
            if (shuju.louceng1 == 19)
                shuju.shangxia1 = 0;

            if (shuju.shangxia1 == 1)
                shuju.louceng1++;
            if (shuju.shangxia1 == 0)
                shuju.louceng1--;
            //弥补越界
            //  if (shuju.zhuantai[0] == 1)
            //   shuju.louceng1--;
            if (shuju.louceng1 == -1)
                shuju.louceng1 = 0;
            if (shuju.louceng1 == 20)
                shuju.louceng1 = 19;


            button1lou00.BackColor = Color.Cyan;
            button1lou01.BackColor = Color.Cyan;
            button1lou02.BackColor = Color.Cyan;
            button1lou03.BackColor = Color.Cyan;
            button1lou04.BackColor = Color.Cyan;
            button1lou05.BackColor = Color.Cyan;
            button1lou06.BackColor = Color.Cyan;
            button1lou06.BackColor = Color.Cyan;
            button1lou07.BackColor = Color.Cyan;
            button1lou08.BackColor = Color.Cyan;
            button1lou09.BackColor = Color.Cyan;
            button1lou010.BackColor = Color.Cyan;
            button1lou011.BackColor = Color.Cyan;
            button1lou012.BackColor = Color.Cyan;
            button1lou013.BackColor = Color.Cyan;
            button1lou014.BackColor = Color.Cyan;
            button1lou015.BackColor = Color.Cyan;
            button1lou016.BackColor = Color.Cyan;
            button1lou017.BackColor = Color.Cyan;
            button1lou018.BackColor = Color.Cyan;
            button1lou019.BackColor = Color.Cyan;
            button1lou020.BackColor = Color.Cyan;
            if (shuju.louceng1 == 0)
            {
                button1lou00.BackColor = Color.Red;
                //  if(shuju.zhuantaixia[0]==1)  timer1kaimen.Start();
                if (shuju.zhuantaixia[0] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 1)
            {
                button1lou01.BackColor = Color.Red;
                // if (shuju.zhuantaixia[1] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[1] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 2)
            {
                button1lou02.BackColor = Color.Red;
                // if (shuju.zhuantaixia[2] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[2] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 3)
            {
                button1lou03.BackColor = Color.Red;
                // if (shuju.zhuantaixia[3] == 1)timer1kaimen.Start();
                if (shuju.zhuantaixia[3] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 4)
            {
                button1lou04.BackColor = Color.Red;
                //if (shuju.zhuantaixia[4] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[4] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 5)
            {
                button1lou05.BackColor = Color.Red;
                //if (shuju.zhuantaixia[5] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[5] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 6)
            {
                button1lou06.BackColor = Color.Red;
                //if (shuju.zhuantaixia[6] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[6] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 7)
            {
                button1lou07.BackColor = Color.Red;
                //  if (shuju.zhuantaixia[7] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[7] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 8)
            {
                button1lou08.BackColor = Color.Red;
                //if (shuju.zhuantaixia[8] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[8] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 9)
            {
                button1lou09.BackColor = Color.Red;
                // if (shuju.zhuantaixia[9] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[9] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 10)
            {
                button1lou010.BackColor = Color.Red;
                // if (shuju.zhuantaixia[10] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[10] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 11)
            {
                button1lou011.BackColor = Color.Red;
                // if (shuju.zhuantaixia[11] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[11] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 12)
            {
                button1lou012.BackColor = Color.Red;
                // if (shuju.zhuantaixia[12] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[12] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 13)
            {
                button1lou013.BackColor = Color.Red;
                // if (shuju.zhuantaixia[13] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[13] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 14)
            {
                button1lou014.BackColor = Color.Red;
                // if (shuju.zhuantaixia[14] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[14] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 15)
            {
                button1lou015.BackColor = Color.Red;
                // if (shuju.zhuantaixia[15] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[15] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 16)
            {
                button1lou016.BackColor = Color.Red;
                // if (shuju.zhuantaixia[16] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[16] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 17)
            {
                button1lou017.BackColor = Color.Red;
                // if (shuju.zhuantaixia[17] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[17] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 18)
            {
                button1lou018.BackColor = Color.Red;
                // if (shuju.zhuantaixia[18] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[18] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 19)
            {
                button1lou9.BackColor = Color.Red;
                // if (shuju.zhuantaixia[19] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[19] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.louceng1 == 20)
            {
                button1lou020.BackColor = Color.Red;
                // if (shuju.zhuantaixia[20] == 1) timer1kaimen.Start();
                if (shuju.zhuantaixia[20] == 2)
                {
                    timer1kaimen.Start();
                    shuju.shangxia1 = 0;
                }
            }
            if (shuju.Axiakongxian == 0)
                shuju.shangxia1 = 1;
            //暂停电梯
            if (shuju.zhuantaixia[shuju.louceng1] == 2)
            {
                shuju.zhuantaixia[shuju.louceng1] = 0;
                timer1lou.Stop();
            }
            //    if (shuju.zhuantai[shuju.louceng1] == 1)
            //   {
            //       shuju.zhuantai[shuju.louceng1] = 0;
            //       timer1lou.Stop();
            //   }

        }
   
       
        //2楼层颜色变化
        private void timer2lou_Tick(object sender, EventArgs e)
        {
            ///////////
            if (shuju.louceng2 == 0 && shuju.xuqiu == 1)
                shuju.shangxia2 = 1;
            if (shuju.louceng2 == 20)
                shuju.shangxia2 = 0;

            if (shuju.shangxia2 == 1)
                shuju.louceng2++;
            if (shuju.shangxia2 == 0)
                shuju.louceng2--;
            //    if(shuju.zhuantai[0]==1&&shuju.shangxiaB==1&&shuju.loucengB==0)
            //      shuju.loucengB--;

            //弥补越界
            if (shuju.zhuantai[0] == 1)
                shuju.louceng2--;
            if (shuju.louceng2 == -1)
                shuju.louceng2 = 0;
            if (shuju.louceng2 == 20)
                shuju.louceng2 = 19;
            //停到一层
            //     if (shuju.kongxian == 0 && shuju.loucengB == 1 && shuju.shangxiaB == 1)
            //         shuju.loucengB = 0;

            button2lou01.BackColor = Color.Cyan;
            button2lou02.BackColor = Color.Cyan;
            button2lou03.BackColor = Color.Cyan;
            button2lou04.BackColor = Color.Cyan;
            button2lou05.BackColor = Color.Cyan;
            button2lou06.BackColor = Color.Cyan;
            button2lou07.BackColor = Color.Cyan;
            button2lou08.BackColor = Color.Cyan;
            button2lou09.BackColor = Color.Cyan;
            button2lou010.BackColor = Color.Cyan;
            button2lou011.BackColor = Color.Cyan;
            button2lou012.BackColor = Color.Cyan;
            button2lou013.BackColor = Color.Cyan;
            button2lou014.BackColor = Color.Cyan;
            button2lou015.BackColor = Color.Cyan;
            button2lou016.BackColor = Color.Cyan;
            button2lou017.BackColor = Color.Cyan;
            button2lou018.BackColor = Color.Cyan;
            button2lou019.BackColor = Color.Cyan;
            button2lou020.BackColor = Color.Cyan;


            if (shuju.louceng2 == 0)
            {
                button2lou01.BackColor = Color.Red;
                if (shuju.zhuantai[0] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 1)
            {
                button2lou01.BackColor = Color.Red;
                if (shuju.zhuantai[1] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 2)
            {
                button2lou03.BackColor = Color.Red;
                if (shuju.zhuantai[2] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 3)
            {
                button2lou03.BackColor = Color.Red;
                if (shuju.zhuantai[3] == 1)
                    timer2kaimen.Start();
            }
            if (shuju.louceng2 == 4)
            {
                button2lou05.BackColor = Color.Red;
                if (shuju.zhuantai[4] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 5)
            {
                button2lou05.BackColor = Color.Red;
                if (shuju.zhuantai[5] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 6)
            {
                button2lou06.BackColor = Color.Red;
                if (shuju.zhuantai[6] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 7)
            {
                button2lou07.BackColor = Color.Red;
                if (shuju.zhuantai[7] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 8)
            {
                button2lou09.BackColor = Color.Red;
                if (shuju.zhuantai[8] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 9)
            {
                button2lou09.BackColor = Color.Red;
                if (shuju.zhuantai[9] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 10)
            {
                button2lou010.BackColor = Color.Red;
                if (shuju.zhuantai[10] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 11)
            {
                button2lou011.BackColor = Color.Red;
                if (shuju.zhuantai[11] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 12)
            {
                button2lou012.BackColor = Color.Red;
                if (shuju.zhuantai[12] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 13)
            {
                button2lou013.BackColor = Color.Red;
                if (shuju.zhuantai[13] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 14)
            {
                button2lou014.BackColor = Color.Red;
                if (shuju.zhuantai[14] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 15)
            {
                button2lou015.BackColor = Color.Red;
                if (shuju.zhuantai[15] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 16)
            {
                button2lou016.BackColor = Color.Red;
                if (shuju.zhuantai[16] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 17)
            {
                button2lou017.BackColor = Color.Red;
                if (shuju.zhuantai[17] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 18)
            {
                button2lou018.BackColor = Color.Red;
                if (shuju.zhuantai[18] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 19)
            {
                button2lou019.BackColor = Color.Red;
                if (shuju.zhuantai[19] == 1) timer2kaimen.Start();
            }
            if (shuju.louceng2 == 20)
            {
                button2lou020.BackColor = Color.Red;
                if (shuju.zhuantai[20] == 1) timer2kaimen.Start();
            }
           
            //暂停电梯
            if (shuju.zhuantai[shuju.louceng2] == 1)
            {
                shuju.zhuantai[shuju.louceng2] = 0;
                timer2lou.Stop();
            }
            // timerqidong.Start();

        }


        private void timerkongxian_Tick(object sender, EventArgs e)
        {
            //判断上边是否有需求,没需求电梯回初始位
            shuju.xuqiu = 0;
            for (int i = shuju.louceng2; i < 20; i++)
            {
                if (shuju.zhuantai[i] == 1)
                    shuju.xuqiu = 1;
            }
            shuju.xuqiuxia = 0;
            for (int i = 0; i < 20; i++)
            {
                if (shuju.zhuantaixia[i] == 2)
                    shuju.xuqiuxia = 1;
            }
            shuju.Axiakongxian = 0;
            for (int i = 0; i < shuju.louceng1; i++)
            {
                if (shuju.zhuantaixia[i] == 2)
                    shuju.Axiakongxian = 1;
            }
            shuju.kongxian = 0;
            for (int i = 0; i < 20; i++)
            {
                if (shuju.zhuantai[i] == 1)
                    shuju.kongxian = 1;

            }

            if (shuju.xuqiu == 0)
            {
                shuju.shangxia2 = 0;//没需求向下走
            }
            else
            {
                shuju.shangxia2 = 1;//需求向shang走
            }

            if (shuju.xuqiuxia == 0)
            {
                shuju.shangxia1 = 0;//没需求向下走
            }
        }
        //自动关门A
        private void timerzidong1_Tick(object sender, EventArgs e)
        {
            timer1guanmen.Start();
            timerzidong1.Stop();
        }
        //自动关门B
        private void timerzidong2_Tick(object sender, EventArgs e)
        {
            timer2guanmen.Start();
            timerzidong2.Stop();
        }

        private void timershuxing_Tick(object sender, EventArgs e)
        {
            //维护 若出现电梯门的异常修复

            if (groupBoxxianshi.Enabled == false)
            {

                label1louzhuangtai.Text = "停止运行";
                label2louzhuangtai.Text = "停止运行";
            }
            else
            {
                label1louzhuangtai.Text = "正在运行";
                label2louzhuangtai.Text = "正在运行";
            }
            if (shuju.shangxia1 == 1 && shuju.xuqiuxia == 1)
                label1loushangxia.Text = "使用中 上";
            if (shuju.shangxia1 == 0 && shuju.xuqiuxia == 1)
                label1loushangxia.Text = "使用中 下";
            if (shuju.shangxia1 == 1 && shuju.xuqiuxia == 0 && shuju.louceng1 != 0)
                label1loushangxia.Text = "空闲中 下";
            if (shuju.shangxia1 == 0 && shuju.xuqiuxia == 0 && shuju.louceng1 != 0)
                label1loushangxia.Text = "空闲中 下";
            if (shuju.xuqiuxia == 0 && shuju.louceng1 == 0)
            {
                label1loushangxia.Text = "暂停在一楼 ";
            }

            if (shuju.shangxia2 == 1 && shuju.xuqiu == 1)
                label2loushangxia.Text = "使用中 上";
            if (shuju.shangxia2 == 0 && shuju.xuqiu == 1)
                label2loushangxia.Text = "使用中 下";
            if (shuju.shangxia2 == 1 && shuju.xuqiu == 0 && shuju.louceng2 != 0)
                label2loushangxia.Text = "空闲中 下";
            if (shuju.shangxia2 == 0 && shuju.xuqiu == 0 && shuju.louceng2 != 0)
                label2loushangxia.Text = "空闲中 下";
            if (shuju.xuqiu == 0 && shuju.louceng2 == 0)
            {
                label2loushangxia.Text = "暂停在一楼 ";
            }
            label1loulouceng.Text = (shuju.louceng1 + 1).ToString();
            label2loulouceng.Text = (shuju.louceng2 + 1).ToString();

        }
        private void timerhelp_Tick(object sender, EventArgs e)
        {
            timerhelp.Interval = 100;
            //labelhelp.Location = new Point(564, shuju.helplocal);
            if (shuju.helplocalif == 0) shuju.helplocal += 9;
            if (shuju.helplocalif == 1) shuju.helplocal -= 9;
            if (shuju.helplocal > 501)
            {
                shuju.helplocalif = 1;
                timerhelp.Interval = 3000;

            }
            if (shuju.helplocal < 470)
            {
                shuju.helplocalif = 0;
                timerhelp.Interval = 1000;

            }
        }

        private void button1loukai_Click(object sender, EventArgs e)
        {
            timer1guanmen.Stop();
            timer1kaimen.Start();
        }

        private void button1louguan_Click(object sender, EventArgs e)
        {
            timer1kaimen.Stop();
            timer1guanmen.Start();
        }

        private void button1louxia020_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[20] = 2;
        }
        private void button1louxia019_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[19] = 2;
        }
        private void button1louxia018_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[18] = 2;
        }
        private void button1louxia0170_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[17] = 2;
        }
        private void button1louxia016_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[16] = 2;
        }
        private void button1louxia015_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[15] = 2;
        }
        private void button1louxia014_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[14] = 2;
        }
        private void button1louxia013_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[13] = 2;
        }
        private void button1louxia012_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[12] = 2;
        }
        private void button1louxia011_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[11] = 2;
        }
        private void button1louxia010_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[10] = 2;
        }
        private void button1louxia09_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[9] = 2;
        }
        private void button1louxia08_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[8] = 2;
        }
        private void button1louxia07_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[7] = 2;
        }
        private void button1louxia06_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[6] = 2;
        }
        private void button1louxia05_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[5] = 2;
        }
        private void button1louxia04_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[4] = 2;
        }
        private void button1louxia03_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[3] = 2;
        }
        private void button1louxia02_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[2] = 2;
        }
        private void button1louxia01_Click(object sender, EventArgs e)
        {
            shuju.zhuantaixia[1] = 2;
        }

        private void button1loushang019_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[19] = 1;
        }
        private void button1loushang017_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[17] = 1;
        }
        private void button1loushang016_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[16] = 1;
        }
        private void button1loushang015_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[15] = 1;
        }
        private void button1loushang014_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[14] = 1;
        }
        private void button1loushang013_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[13] = 1;
        }
        private void button1loushang012_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[12] = 1;
        }
        private void button1loushang011_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[11] = 1;
        }
        private void button1loushang010_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[10] = 1;
        }
        private void button1loushang09_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[9] = 1;
        }
        private void button1loushang08_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[8] = 1;
        }
        private void button1loushang07_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[7] = 1;
        }
        private void button1loushang06_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[6] = 1;
        }
        private void button1loushang05_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[5] = 1;
        }
        private void button1loushang04_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[4] = 1;
        }
        private void button1loushang03_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[3] = 1;
        }
        private void button1loushang02_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[2] = 1;
        }
        private void button1loushang01_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[1] = 1;
        }
        private void button1loushang00_Click(object sender, EventArgs e)
        {
            shuju.zhuantai[0] = 1;
        }

        private void buttontijiao_Click_1(object sender, EventArgs e)
        {
            timer1lou.Start();
            timer2lou.Start();
            timershuxing.Start();
            timerdongtaishuchu.Start();//dongtai huan yin 
            //timerhuanyinsecai.Start();
            timerzidong2.Start();
            timerkongxian.Start();
            // buttonkongzhi.Enabled = false;
        }

        private void button1lou9_Click_1(object sender, EventArgs e)
        {

        }

    }

    class shuju
    {
        //电梯门控制的位置
        public static int zuowith = 77;
        public static int youwith = 77;
        public static int youweizhi = 50;//?
        //b电梯
        public static int bzuowith = 77;
        public static int byouwith = 77;
        public static int byouweizhi = 50;//?
        //判断楼门的开始
        public static int[] zhuantai = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
        public static int[] zhuantaixia = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
        public static int[] lou1 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ,0};
        public static int[] lou2 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
        public static int[] lou3 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
        public static int[] lou4 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
        public static int louceng1= 0;//层数
        public static int shangxia1 = 0;
        public static int louceng2 = 0;
        public static int shangxia2 = 0;
        public static int louceng3 = 0;
        public static int shangxia3 = 0;
        public static int louceng4 = 0;
        public static int shangxia4 = 0;
        public static int xuqiu = 0;//shang qu 
        public static int xuqiuxia = 0;//xia qu 
        public static int Axiakongxian = 0;//Ade 下边是否还有需求,有则向下,无则看上边,上有需求则上走
        public static int kongxian = 0;//电梯的空闲
        public static int helplocal = 466;
        public static int helplocalif = 0;

    }
}

界面展示:

 

原文地址:https://www.cnblogs.com/maguobin/p/3593147.html