邻接矩阵实现(初始版)

邻接矩阵实现:

运用了链式结构,其中包括一条用来存储起始节点的链表(纵向),另外一条用来存储与特定的起始点直接相邻的邻接点(横向);有待改进的是对于横向结构链表的存储存在头结点的冗余,因为在纵向结构中为了将其连接起来也为其设置了头结点。

代码如下:

#include <iostream>
#include <string.h>
using namespace std;
#define WHITE -1;
#define GRAY 0;
#define BLACK 1;
class Topoint
{
    public:
    string topointname;
    int topointweight;
    int topointcolor;
    Topoint* nexto;
    Topoint()
    {
        nexto=NULL;
    }
    Topoint(string _topointname,int _topointweight,int _topointcolor)
    {
        topointname=_topointname;
        topointweight=_topointweight;
        topointcolor=_topointcolor;
        nexto=NULL;
    }
    void Display()
    {
        cout<<"ToPoint name: "<<topointname<<" weight: "<<topointweight<<" pointcolor: "<<topointcolor<<endl;
    }
};
class Frompoint
{
    public:
    string frompointname;
    int frompointcolor;
    Frompoint* nextpoint;
    Topoint* nextopoint;
    Frompoint()
    {
        nextpoint=NULL;
        nextopoint=NULL;
    }
    Frompoint(string _frompointname,int _frompointcolor)
    {
        frompointname=_frompointname;
        frompointcolor=_frompointcolor;
        nextopoint=NULL;
        nextpoint=NULL;
    }
    void Display()
    {
        cout<<"Frompoint name: "<<frompointname<<" pointcolor: "<<frompointcolor<<endl;
    }
};
class Topointlinklist
{
    public:
    Topoint* head;
    Topoint* rear;
    Topointlinklist()
    {
        head=NULL;
        rear=NULL;
    }
    int InsertTopoint(string topointname,int topointweight,int topointcolor)
    {
        Topoint* p=new Topoint(topointname,topointweight,topointcolor);
        if(head==NULL)
        {
            head=rear=p;
            return 1;
        }
        else
        {
            rear->nexto=p;
            rear=rear->nexto;
            return 1;
        }
        return 0;
    }
    void Display()
    {
        Topoint* p=head;
        cout<<"横向遍历:"<<endl;
        while(p!=NULL)
        {
            p->Display();
            p=p->nexto;
        }
    }
};
class Headlinklist
{
    public:
    Frompoint* head;
    Frompoint* rear;
    Headlinklist()
    {
        head=NULL;
        rear=NULL;
    }
    int InsertFrompoint(string frompointname,int frompointcolor)              //竖直方向添加节点
    {
        Frompoint* p=new Frompoint(frompointname,frompointcolor);
        if(head==NULL)
        {
            head=rear=p;
            return 1;
        }
        else
        {
            rear->nextpoint=p;
            rear=rear->nextpoint;
            return 1;
        }
        return 0;
    }
    void InsertTopointList(Topointlinklist t)
    {
        rear->nextopoint=t.head;
    }
    void Display()
    {
        Frompoint* p=head;
        cout<<"纵向遍历起始节点:"<<endl;
        while(p!=NULL)
        {
            p->Display();
            p=p->nextpoint;
        }
    }
};
int main()
{
    Headlinklist head1;
    Topointlinklist list1;
    head1.InsertFrompoint("1",-1);
    list1.InsertTopoint("1",1,-1);
    list1.InsertTopoint("2",1,-1);
    list1.InsertTopoint("3",1,-1);
    head1.InsertTopointList(list1);


    Topointlinklist list2;
    head1.InsertFrompoint("2",-1);
    list2.InsertTopoint("2",1,-1);
    list2.InsertTopoint("3",1,-1);
    list2.InsertTopoint("4",1,-1);
    head1.InsertTopointList(list2);

    list1.Display();
    list2.Display();
    head1.Display();
}

  

态度决定高度,细节决定成败,
原文地址:https://www.cnblogs.com/lxk2010012997/p/2839594.html