.net 多线程的四种实现方式

.net中创建多线程可以有四种方式:

Thread类、委托、ThreadPool类、Task类

  • Thread类创建多线程
/// <summary>
/// Thread类启动
/// </summary>
public static void Thread_Start()
{
    Thread thread = new Thread(new ParameterizedThreadStart(AddA));
    thread.Start("Thread");
}
  • 委托方式创建多线程
delegate void Delegate_Add(Object stateInfo);
/// <summary>
/// 委托方式启动
/// </summary>
public static void Delegate_Start()
{
    Delegate_Add dele_add = AddA;
    dele_add.BeginInvoke("Delegate", null,null);
}
  • ThreadPool类创建多线程
/// <summary>
/// 线程池方式启动
/// </summary>
public static void ThreadPool_Start()
{
    WaitCallback w = new WaitCallback(AddA);
    ThreadPool.QueueUserWorkItem(w,"ThreadPool");
}
  • Task类创建多线程
/// <summary>
/// Task方式启动
/// </summary>
public static void Task_Start()
{
    Action<object> add_Action = AddA;
    Task task = new Task(add_Action, "Task");
    task.Start();
}
  • IsBackground

  所有的多线程操作,必定有一个主线程,主线程(ParentThread)与子线程(ChildThread)的生命周期也是相互作用的,

子线程中的IsBackground属性,决定了两类线程生命周期的依赖关系。

  如果ChildThread.IsBackGround=true,ParentThread结束时,ChildThread也会终止;

  如果ChildThread.IsBackGround=false,ParentThread必须等ChildThread终止后才会终止。

对于这四种多线程方法,默认生成线程的IsBackGround有所不同:

类型 IsBackGround
Thread类 false
委托 true
ThreadPool类 true
Task类 true

 

 

 

 

 

辅助方法

public static int a;
static void Main(string[] args)
{

    MultiThreadDemo demo = new MultiThreadDemo();
    Console.WriteLine("Main Thread ID:" + Thread.CurrentThread.ManagedThreadId);
    MultiThreadTest();

    Thread.Sleep(10000);
    Console.WriteLine("a:" + a);
    Console.WriteLine("Main thread exits.");

}
/// <summary>
/// 打印当前线程信息
/// </summary>
public static void PrinctCurrentThreadInfo()
{
    var t = Thread.CurrentThread;
    Console.WriteLine("Current Thread ID:" + t.ManagedThreadId);
    Console.WriteLine("Is Back Ground:{0}", t.IsBackground);
    Console.WriteLine("Thread Priority:" + t.Priority.ToString());
    Console.WriteLine("Thread State:" + t.ThreadState.ToString());

}

/// <summary>
/// 测试方法
/// </summary>
/// <param name="stateInfo"></param>
public static void AddA(Object stateInfo)
{

    Console.WriteLine("{0,-20} Thread ID:{1}", stateInfo.ToString(), Thread.CurrentThread.ManagedThreadId);
    Console.WriteLine("IsBackground:{0}
", Thread.CurrentThread.IsBackground);

    while (a < 10)
    {
        Console.WriteLine("{0,-20} Start :{1}", stateInfo.ToString(), a);
        Thread.Sleep(10);
        a++;
        Console.WriteLine("{0,-20} End   :{1}
", stateInfo.ToString(), a);
    }

    Console.WriteLine("{0,-20} Thread ID:{1} Result:{2}", stateInfo.ToString(), Thread.CurrentThread.ManagedThreadId, a);
    return;
}

/// <summary>
/// 多线程测试
/// </summary>
public static void MultiThreadTest()
{
    a = 0;
    Thread_Start();
    Delegate_Start();
    ThreadPool_Start();
    Task_Start();
}

 

 

 

原文地址:https://www.cnblogs.com/lvjianwei/p/5773118.html