写shader注意的一些报错

1.Shader warning in 'Custom/1': Both vertex and fragment programs must be present in a CGPROGRAM. Excluding it from compilation.

这个我找了半天错,结果令人吐血,原来是把#pragma vertex vert拼写成了#pargma vertex vert。它竟然不直接报错,还能运行,我去

2.syntax error: unexpected token 'struct' at line 22 (on d3d11)

结构体注意要加;

原文地址:https://www.cnblogs.com/luxishi/p/6667828.html