Java面向对象 练习(类、对象、方法)

知识点:构造方法、继承、方法重载、方法重写

一、

定义一个点(Point)类,用来表示三维空间中的点(有三个坐标),要求如下:

1、可以生成具有特定坐标的点对象(构造方法);

2、提供可以设置三个坐标的方法(成员方法);

3、提供可以计算改点到另一个点的距离的方法(成员方法);

代码如下:

注:文件名为TestPoint.java(主类)

public class Point{
    double x,y,z;
    
    //构造方法
    public Point(double _x,double _y,double _z){
        x = _x;
        y = _y;
        z = _z;
    }
    
    //可以 “设置三个坐标” 的方法
    void setX(double _x){
        x = _x;
    }
    void setY(double _y){
        y = _y;
    }
    void setZ(double _z){
        z = _z;
    }
//计算 “该点距其他点(p1)平均距离的平方” 的方法 public double getDistance(point p){ return (x - p.x)*(x - p.x) + (y - p.y)*(y - p.y) + (z - p.z)*(z - p.z); } public class TestPoint{ public static void main(String[] args){ Point p = new Point(1.0, 2.0, 3.0); //新建对象 Point p1 = new Point(0.0, 0.0, 0.0);//新建原点对象 system.out.println(p.getDistance(p1));//调用对象p的方法(p点距p1点的距离) }
//改变x点的坐标后重新计算p点距其他点的坐标 p.setX(5.0); system.out.println(p.getDistance(new Point(1.0, 1.0, 1.0))); } }

二、TestCircle程序分析

1、分析: Circle c1 = new Circle(new Point(1.0,2.0), 2.0);

  Circle c2 = new Circle(5.0);

//对象: x、y、圆心、半径、面积
//方法: getX、getY、setX、setY   


//  坐标x点、y点
class Point {
    private double x;
    private double y;
    Point(double x1, double y1) { 
        x = x1; 
        y = y1;
    }
    public double getX() { return x; }
    public double getY() { return y; }
    public void setX(double i) { x = i; }
    public void setY(double i) { y = i; }
}
 //圆心、半径
class Circle {
    private Point o;
    private double radius;
    Circle(Point p, double r) {  //圆心、半径
        o = p; 
        radius = r;
    }
    Circle(double r) {
        o = new Point(0.0, 0.0);  //圆心 为0
        radius = r;               //半径
    }
    
    // 写一个方法,计算一个点是否在圆内
    boolean contains(Point p) {
        double x = p.getX() - o.getX();
        double y = p.getY() - o.getY();
        if(x*x + y*y > radius * radius) return false;
        else return true;
    }
    
    public void setO(double x, double y) {
        o.setX(x); 
        o.setY(y);
    }
    public Point getO() { return o; }
    public double getRadius() { return radius;}
    public void setRadius(double r) { radius = r;}
    //圆面积
    public double area() { 
        return 3.14 * radius * radius;
    }
}


public class TestCircle {
    public static void main(String args[]) {
        Circle c1 = new Circle(new Point(1.0,2.0), 2.0);  //圆心、半径  o = new Point(1.0,2.0)   x = 1.0  y =2.0   radius = r = 2.0
        Circle c2 = new Circle(5.0);                      // 圆心 o = new Point(0.0, 0.0)    x = 0.0  y =0.0    半径 radius = r = 5.0
        
        System.out.println("c1:("+c1.getO().getX()+","
            +c1.getO().getY()+"),"+c1.getRadius());
            
        System.out.println("c2:("+c2.getO().getX()
            +","+c2.getO().getY()+"),"+c2.getRadius());
            
        System.out.println("c1 area = "+c1.area());      //3.14 * 2.0 * 2.0
        System.out.println("c1 area = "+c2.area());      //3.14 * 5.0 * 5.0
        
        c1.setO(5,6);  // o.setX(5);    o.setY(6);     即:x = 5; y = 6;
        c2.setRadius(9.0);   //radius = r = 9.0;
        
        System.out.println("c1:("+c1.getO().getX()+","
            +c1.getO().getY()+"),"+c1.getRadius());
            
        System.out.println("c2:("+c2.getO().getX()+","
            +c2.getO().getY()+"),"+c2.getRadius());
            
        System.out.println("c1 area = "+c1.area());    //3.14 * 2.0 * 2.0
        System.out.println("c1 area = "+c2.area());    //3.14 * 9.0 * 9.0
        
        Point p1 = new Point(5.2, 6.3);  // x = 5.2;  y = 6.3;
        System.out.println(c1.contains(p1));     //判断 p1是否在圆c1里面(对象.方法)
        
        System.out.println(c1.contains(new Point(10.0,9.0)));
        
    }
}
原文地址:https://www.cnblogs.com/luwanying/p/9594983.html