【Python】网络编程

1、TCP编程

2、SocketServer模块

3、Twisted框架

4、UDP编程

1、TCP编程——TCP是面向连接的,其一般的设计如下:

               image

# encoding:utf-8
'''
Created on 2014-6-20

@author: Administrator
'''

from socket import 
         socket, 
         AF_INET, 
         SOCK_STREAM

import time
import threading

class SockServer(object):
    def __init__(self, port):
        self.HOST = "localhost"
        self.PORT = port
        self.SOCK = (self.HOST, self.PORT)
        self.BUF = 1024
        self._init()
        
    def _init(self):
        self.sock_server = socket(AF_INET, SOCK_STREAM)
        self.sock_server.bind(self.SOCK)
        self.sock_server.listen(100)
        
    def __thread_process(self, sock_client, client_addr):
        print "connected :", sock_client.getpeername()
            
        while True:
            data = sock_client.recv(self.BUF)
            if not data:
                continue
            elif data == "bye":
                print "<< %s" % data
                break
            else:
                sock_client.send('[%s] %s' % (time.ctime(), data))
                print "%s << %s: %s" % (sock_client.getsockname(), client_addr, data)
        sock_client.close()
        
    """多线程并发服务器"""
    def process(self):
        while True:
            print "waiting for connection..."
            (sock_client, client_addr) = self.sock_server.accept()
            threading.Thread(target=self.__thread_process, args=(sock_client, client_addr)).start()
            
    def __del__(self):
        self.sock_server.close()
        
if __name__ == "__main__":
    port = 12345
    server = SockServer(port)
    server.process()

客户端一般设计:

image

# encoding:utf-8
'''
Created on 2014-6-20

@author: Administrator
'''
from socket import socket, AF_INET, SOCK_STREAM

class SockClient(object):
    def __init__(self, ip, port):
        self.IP = ip
        self.PORT = port
        self.SOCK = (ip, port)
        self.BUF = 1024
        self._init()
    
    def _init(self):
        self.sock_client = socket(AF_INET, SOCK_STREAM)

    def process(self):
        print "connecting server..."
        self.sock_client.connect(self.SOCK)
        while True:
            data = raw_input(">>")
            self.sock_client.send(data)
            if data.strip() == "bye":
                break
            recv_data = self.sock_client.recv(self.BUF)
            if not recv_data:
                print "no recv!"
            else:
                print recv_data
            
    def __del__(self):
        self.sock_client.close()
        
if __name__ == "__main__":
    ip = "localhost"
    port = 12345
    client = SockClient(ip, port)
    client.process()

2、SocketServer模块——用于简化实现网络编程客户端与服务器所需要的大量样板代码。

2.1 创建一个SocketServerTCP服务器:

# encoding:utf-8
'''
Created on 2014-6-23

@author: Administrator
'''
from time import ctime
from SocketServer import TCPServer, StreamRequestHandler

"""
    SocketServer 的请求处理器默认行为时接收连接,得到请求,然后关闭连接,这使得我们不能
    在程序运行时,一直保持连接状态,而是每次发送数据到服务器的时候创建一个新的套接字
"""
class MyRequestHandle(StreamRequestHandler):
    """
                客户端有消息发来时,handle函数会被调用
    """
    def handle(self):
        print "...connecting from :", self.client_address
        self.wfile.write('[%s] %s' % (ctime(), self.rfile.readline()))


if __name__ == "__main__":
    ip = "localhost"
    port = 12345
    tcpServ = TCPServer((ip, port), MyRequestHandle)
    print "waiting for connection..."
    tcpServ.serve_forever()

说明:

        1、这里的主要工作是从SocketServer的StreamRequestHandler类派生出一个子类,并重写handle()函数。

在有客户端消息近来的时候,handle()函数就会被调用,如上是一个使用SocketServer模块的回射服务器例子。

       2、SocketServer的请求处理器的默认行为时接收连接,得到请求,然后关闭连接,这使得我们不能再程序运行时,一致保持连接状态,

而是每次发送数据到服务器的时候都要创建一个新的套接字。

2.2 创建一个SocketServerTCP客户端:

# encoding:utf-8
'''
Created on 2014-6-23

@author: Administrator
'''
from socket import socket, AF_INET, SOCK_STREAM

class SocketClient(object):
    def handle(self, ADDR):
        BUF = 1024
        while True:
            self.client = socket(AF_INET, SOCK_STREAM)
            self.client.connect(ADDR)
            data = raw_input(">>")
            if not data:
                break
            self.client.send("%s
" % data)   #服务端使用的是readline,为了保持一致,发送添加了换行
            rcv_data = self.client.recv(BUF)
            if not rcv_data:
                break
            else:
                print rcv_data.strip()
            self.client.close()
        
        self.client.close()

if __name__ == "__main__":
    ip = "localhost"
    port = 12345
    client = SocketClient()
    client.handle((ip, port))

说明:

        1、本例子是针对使用SocketServer的服务端的例子,其中send()函数需要添加” ”换行符,对应于服务器端的readline()函数

        2、发送数据之后,断开连接,因为SocketServer的默认行为使得不能再程序运行时,一致保持连接状态

运行结果:

          服务端:

                  image

          客户端:

                    image

3、Twisted框架

   简介——Twisted是一个完全事件驱动的网络框架,允许使用和开发完全异步的网络应用程序和协议。

  3.1 安装Twisted扩展(Windows)

       下载:Twisted和zope

       http://twistedmatrix.com/trac/wiki/Downloads

      安装Twisted扩展(Linux)

      命令:easy_install twisted

     Linux_twisted

     eclipse pydev添加twisted模块:

        系统已经安装twisted模块,导入twisted,引用其中的方法时,出现如下情况:

         clip_image001

       解决方法是:

                在Eclipse的Window—Preferences—PyDev—Interpreter-Python 窗口下的Forced Buildins添加twisted

                clip_image003

       即可正常引用twisted包

3.2 Twisted服务端:

# encoding:utf-8
'''
Created on 2014-6-23

@author: Administrator
'''

from twisted.internet import reactor, protocol
from time import ctime

"""
    Twisted 是一个完全事件驱动的网络框架,允许使用和开发完全异步的网络应用程序和协议
"""

class TwistedServer(protocol.Protocol):
    
    """
                    重写connectionMade函数,该函数在有客户端连接时被调用
    """
    def connectionMade(self):
        client = self.client = self.transport.getPeer().host
        print "...connected from ", client, ":", self.transport.getPeer().port

    """
                    该函数在客户端通过网络发送数据过来时被调用
    """
    def dataReceived(self, data):
        self.transport.write("[%s] %s" % (ctime(), data))

if __name__ == "__main__":
    port = 12345
    factory = protocol.Factory()
    factory.protocol = TwistedServer
    print "waiting for connection..."
    reactor.listenTCP(port, factory)
    reactor.run()

说明:

          Twistede服务端从Protocol类派生子类,然后重写connectionMade()函数,这个函数在有客户端连接的时候被调用,dataReceived()函数,这个函数在客户端

通过网络发送数据过来的时候被调用,reactor把数据当成参数传到这个函数中

3.3 Twisted客户端

# encoding:utf-8
'''
Created on 2014-6-23

@author: Administrator
'''
from twisted.internet import protocol, reactor


class TwistedClient(protocol.Protocol):
    
    def _senddata(self):
        data = raw_input(">>")
        if data:
            print "...sending %s..." % data
            self.transport.write(data)
        else:
            self.transport.loseConnection()
    
    #连接建立之后,调用自定义_senddata函数
    def connectionMade(self):
        self._senddata()
    
    def dataReceived(self, data):
        print data
        self._senddata()


class TClientFactory(protocol.ClientFactory):
    protocol = TwistedClient
    clientConnectionLost = clientConnectionFailed = 
    lambda self, connector, reason:reactor.stop()
    
if __name__ == "__main__":
    host = "localhost"
    port = 12345
    reactor.connectTCP(host, port, TClientFactory())
    reactor.run()

说明:

      Twisted客户端也从Protocol派生子类,重写connectionMade()和dataReceived()函数,当用户没有任何输入时(参考如上代码中_senddata()函数中else部分),连接结束,结束时,调用loseConnection关闭套接字,这时工厂的clientConnectionLost函数会被调用,同时reactor就被关闭,脚本执行就结束了,由于某些原因,clientConnectionFailed()被调用时,reactor也会被关闭。

4. UDP 编程

   UDP是无连接的,服务器一般设计如下:

         image

4.1 服务器端编程

# encoding:utf-8
'''
Created on 2014-6-20

@author: Administrator
'''
                
from socket import 
        socket, 
        AF_INET, 
        SOCK_DGRAM

from time import ctime
        
class DgramServer(object):
    def __init__(self, port):
        self.HOST = "localhost"
        self.PORT = port
        self.SOCK = (self.HOST, self.PORT)
        self.BUF = 1024
        self._init()
        
    def _init(self):
        self.dgram_server = socket(AF_INET, SOCK_DGRAM)
        self.dgram_server.bind(self.SOCK)
        
    def process(self):
        print "waiting for message..."
        while True:
            data, addr = self.dgram_server.recvfrom(self.BUF)
            print "<<",addr, ":%s " % data
            if data == "bye":
                break
            self.dgram_server.sendto("[%s,%s]" % (ctime(), data), addr)
            
    def __del__(self):
        self.dgram_server.close()
        
if __name__ == "__main__":
    port = 12345
    dgram = DgramServer(port)
    dgram.process()

注意:

      UDP服务端,recvfrom会返回连接的地址

4.2 客户端编程

# encoding:utf-8
'''
Created on 2014-6-20

@author: Administrator
'''
from socket import 
        socket, 
        AF_INET, 
        SOCK_DGRAM

class DgramClient(object):
    def __init__(self, ip, port):
        self.HOST = ip
        self.PORT = port
        self.SOCK = (self.HOST, self.PORT)
        self.BUF = 1024
        self._init()
        
    def _init(self):
        self.dgram_client = socket(AF_INET, SOCK_DGRAM)
        
    def process(self):
        while True:
            data = raw_input("<<")
            self.dgram_client.sendto(data, self.SOCK)
            if data == "bye":
                    break
            recv_data, dgram = self.dgram_client.recvfrom(self.BUF)
            if not recv_data:
                print "no recv"
            else:
                print ">>", dgram, ":%s" % recv_data
    
    def __del__(self):
        self.dgram_client.close()
        

if __name__ == "__main__":
    ip = "localhost"
    port = 12345
    dgram = DgramClient(ip, port)
    dgram.process()

运行结果:

         服务端:

        image

        客户端1:

        image

        客户端2:

         image

原文地址:https://www.cnblogs.com/luosongchao/p/3807881.html