cocos2d-x JS 纯代码加载播放plist与png动画

 1 var cache = cc.spriteFrameCache;
 2 cache.addSpriteFrames(plist, png);
 3 
 4 var frames = [];
 5 for (var i = 1; i < 40; i++) {
 6 var spriteFrame = cache.getSpriteFrame(String(i) + ".png");
 7 if (spriteFrame) {
 8 frames.push(spriteFrame);
 9 cache.removeSpriteFrameByName(String(i) + ".png");
10 } else {
11 break;
12 }
13 }
14 
15 var animation = cc.Animation.create(frames, duration / frames.length);
16 var animate = cc.animate(animation);
原文地址:https://www.cnblogs.com/luorende/p/6638436.html