Cesium primitive绘制折线和多边形

drawContour() {
    console.log("正在执行");
    let rectangleInstanceArr = [];
    //定义折线几何
    let polyline = new Cesium.PolylineGeometry({
      positions: Cesium.Cartesian3.fromDegreesArray([
        119.7,
        30.2,
        119.8,
        30.2,
        119.85,
        30.3
      ]),
       10.0,
      vertexFormat:Cesium.PolylineColorAppearance.VERTEX_FORMAT
    });
    //定义多边形几何
    // let polygon = new Cesium.PolygonGeometry({
    //   polygonHierarchy: new Cesium.PolygonHierarchy(
    //     Cesium.Cartesian3.fromDegreesArray([
    //       119.7,
    //       30.2,
    //       119.8,
    //       30.2,
    //       119.85,
    //       30.3,
    //     ])
    //   ),
    //   vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
    // });
    var rectangleInstance = new Cesium.GeometryInstance({
      geometry: polyline,
      attributes: {
        color: Cesium.ColorGeometryInstanceAttribute.fromColor(
          Cesium.Color.RED
        ),
      },
    });
    rectangleInstanceArr.push(rectangleInstance);
    this.viewer.scene.primitives.add(
      new Cesium.Primitive({
        geometryInstances: rectangleInstanceArr,
        //多边形外观
        // appearance: new Cesium.PerInstanceColorAppearance({
        //   translucent: true,
        //   closed: false,
        // }),
        //折线外观
        appearance:new Cesium.PolylineColorAppearance({
            translucent:false
        }),
        asynchronous: false,
      })
    );
  }
原文地址:https://www.cnblogs.com/luchangzhu/p/14025553.html