转自http://blog.csdn.net/jwxkk/article/details/70186068
首先,给镜头增加skybox,然后给镜头添加如下代码即可
1 public class SkyboxCamera : MonoBehaviour { 2 public float rot = 0; 3 public Skybox sky; 4 // Use this for initialization 5 void Start () { 6 sky = GetComponent<Skybox>(); 7 } 8 9 // Update is called once per frame 10 void Update () { 11 rot += 0.7f * Time.deltaTime; 12 rot %= 360; 13 sky.material.SetFloat("_Rotation", rot); 14 } 15 }