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[StructLayout(LayoutKind.Sequential)]
        struct POINT
        {
            public Int32 x;
            public Int32 y;
        }

        [StructLayout(LayoutKind.Sequential)]
        struct CURSORINFO
        {
            public Int32 cbSize;         // Specifies the size, in bytes, of the structure.
            // The caller must set this to Marshal.SizeOf(typeof(CURSORINFO)).
            public Int32 flags;         // Specifies the cursor state. This parameter can be one of the following values:
            //     0             The cursor is hidden.
            //     CURSOR_SHOWING     The cursor is showing.
            public IntPtr hCursor;           // Handle to the cursor.
            public POINT ptScreenPos;       // A POINT structure that receives the screen coordinates of the cursor.
        }

        [DllImport("user32.dll")]
        static extern bool GetCursorInfo(out CURSORINFO pci);

        private const Int32 CURSOR_SHOWING = 0x00000001;

private void toCapture()
        {
            CURSORINFO pci;
            pci.cbSize = Marshal.SizeOf(typeof(CURSORINFO));
            GetCursorInfo(out pci);
            Cursor cur = new Cursor(pci.hCursor);

            Image img = new Bitmap(Screen.AllScreens[0].Bounds.Width, Screen.AllScreens[0].Bounds.Height);
            Graphics g = Graphics.FromImage(img);
            g.CopyFromScreen(new Point(0, 0), new Point(0, 0), Screen.AllScreens[0].Bounds.Size);           
            cur.Draw(g, new Rectangle(pci.ptScreenPos.x - 10, pci.ptScreenPos.y - 10, cur.Size.Width, cur.Size.Height));

            MemoryStream ms = new MemoryStream();
            img.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg);
            PBOX.Image = img;
            ms.Dispose();
            g.Dispose();
            //img.Dispose();
        }

原文地址:https://www.cnblogs.com/love2wllw/p/1739228.html