GestureDetector手势识别器

package com.loaderman.gesturedetectordemo;

import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.View;
import android.widget.TextView;
import android.widget.Toast;

public class MainActivity extends AppCompatActivity implements View.OnTouchListener {
    private GestureDetector mGestureDetector;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mGestureDetector = new GestureDetector(new simpleGestureListener());

        TextView tv = (TextView) findViewById(R.id.tv);
        tv.setOnTouchListener(this);
        tv.setFocusable(true);
        tv.setClickable(true);
        tv.setLongClickable(true);
    }
    /* 
     * 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector 
     * 来分析是否有合适的callback函数来处理用户的手势 
     */
    public boolean onTouch(View v, MotionEvent event) {
        return mGestureDetector.onTouchEvent(event);
    }

    private class simpleGestureListener extends GestureDetector.SimpleOnGestureListener {

        // 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发
        public boolean onDown(MotionEvent e) {
            Log.i("MyGesture", "onDown");
            Toast.makeText(MainActivity.this, "onDown", Toast.LENGTH_SHORT)
                    .show();
            return false;
        }

        /*  
         * 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发  
	     * 注意和onDown()的区别,强调的是没有松开或者拖动的状态  
	     * 
	     * 而onDown也是由一个MotionEventACTION_DOWN触发的,但是他没有任何限制,
	     * 也就是说当用户点击的时候,首先MotionEventACTION_DOWN,onDown就会执行,
	     * 如果在按下的瞬间没有松开或者是拖动的时候onShowPress就会执行,如果是按下的时间超过瞬间
	     * (这块我也不太清楚瞬间的时间差是多少,一般情况下都会执行onShowPress),拖动了,就不执行onShowPress。
	     */
        public void onShowPress(MotionEvent e) {
            Log.i("MyGesture", "onShowPress");
            Toast.makeText(MainActivity.this, "onShowPress", Toast.LENGTH_SHORT)
                    .show();
        }

        // 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发   
        ///轻击一下屏幕,立刻抬起来,才会有这个触发
        //从名子也可以看出,一次单独的轻击抬起操作,当然,如果除了Down以外还有其它操作,那就不再算是Single操作了,所以这个事件 就不再响应
        public boolean onSingleTapUp(MotionEvent e) {
            Log.i("MyGesture", "onSingleTapUp");
            Toast.makeText(MainActivity.this, "onSingleTapUp",
                    Toast.LENGTH_SHORT).show();
            return true;
        }

        // 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发
        public boolean onScroll(MotionEvent e1, MotionEvent e2,
                                float distanceX, float distanceY) {
            Log.i("MyGesture", "onScroll:" + (e2.getX() - e1.getX()) + "   "
                    + distanceX);
            Toast.makeText(MainActivity.this, "onScroll", Toast.LENGTH_LONG)
                    .show();

            return true;
        }

        // 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发  
        public void onLongPress(MotionEvent e) {
            Log.i("MyGesture", "onLongPress");
            Toast.makeText(MainActivity.this, "onLongPress", Toast.LENGTH_LONG)
                    .show();
        }

        // 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发   
        // 参数解释:   
        // e1:第1个ACTION_DOWN MotionEvent   
        // e2:最后一个ACTION_MOVE MotionEvent   
        // velocityX:X轴上的移动速度,像素/秒   
        // velocityY:Y轴上的移动速度,像素/秒 
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
                               float velocityY) {
            Log.i("MyGesture", "onFling");
            Toast.makeText(MainActivity.this, "onFling", Toast.LENGTH_LONG)
                    .show();
            return true;
        }

        /*****
         * OnDoubleTapListener的函数
         *****/
        public boolean onSingleTapConfirmed(MotionEvent e) {
            Log.i("MyGesture", "onSingleTapConfirmed");
            Toast.makeText(MainActivity.this, "onSingleTapConfirmed",
                    Toast.LENGTH_LONG).show();
            return true;
        }

        public boolean onDoubleTap(MotionEvent e) {
            Log.i("MyGesture", "onDoubleTap");
            Toast.makeText(MainActivity.this, "onDoubleTap", Toast.LENGTH_LONG)
                    .show();
            return true;
        }

        public boolean onDoubleTapEvent(MotionEvent e) {
            Log.i("MyGesture", "onDoubleTapEvent");
            Toast.makeText(MainActivity.this, "onDoubleTapEvent",
                    Toast.LENGTH_LONG).show();
            return true;
        }
    }
}
原文地址:https://www.cnblogs.com/loaderman/p/6542680.html