委托定义

using System;

namespace C重载
{//定义一个委托跟函数差不多,区别在于定义委托需要加上delegate关键字委托定义不需要函数体
    delegate double MyDelegate( double par1,double par2);
    class Program
    {
        static double MUL( double par1,double par2){
            return par1*par2;
        }
        static double Divide( double par1,double par2){
            return par1/par2;
        }
        public static void Main(string[] args)
        {
            MyDelegate de;//利用委托我们定义的委托类型声明变量
            de=MUL;//当我们给一个委托的变量赋值的时候,返回值跟参数列表必须一样,否则无法赋值
            de(2.0,34.1);
            Console.WriteLine(de(2.0,34.1));
            de =Divide;
            de(2.0,34.1);
            
            Console.WriteLine(de(2.0,34.1));
            // TODO: Implement Functionality Here
            
            Console.Write("Press any key to continue . . . ");
            Console.ReadKey(true);
        }
    }
}
原文地址:https://www.cnblogs.com/llhhcc/p/9832015.html