ios设计一部WindowsPhone手机

ios设计一部WindowsPhone手机

main.m

#import <Foundation/Foundation.h>
#import "WindowsPhone.h"
int main(int argc, const char * argv[])
{

    WindowsPhone * phone = [WindowsPhone new];
    phone->_color = WindowsPhoneColorGolden;
    phone->_size = 3.5;
    NSLog(@"%@",phone);
    [phone cameraWithFlashLightSatuts:WindowsPhoneFlashLightStatusOpen];
    
    
    @autoreleasepool {
        
        // insert code here...
        //NSLog(@"Hello, World!");
        
    }
    return 0;
}

WindowsPhone.h

#import <Foundation/Foundation.h>

enum WindowsPhoneSize
{
    WindowsPhoneSize3Point5,//屏幕尺寸3.5
    WindowsPhoneSize4Point0,//屏幕尺寸4.0
    WindowsPhoneSize5Point5,//屏幕尺寸5.5
    WindowsPhoneSize6Point0 //屏幕尺寸6.5
};
typedef enum WindowsPhoneSize WindowsPhoneSize;


enum WindowsPhoneColor
{
    WindowsPhoneColorWhite,//用来存储WidowsPhone的颜色白色
    WindowsPhoneColorGolden,//用来存储WindowsPhone的颜色土豪金
    WindowsPhoneColorBlack //用来存储WindowsPhone的颜色黑色
};

typedef enum WindowsPhoneColor WindowsPhoneColor;

enum WindowsPhoneFlashLightStatus
{
    WindowsPhoneFlashLightStatusOpen,//闪关灯开
    WindowsPhoneFlashLightStatusClose,//闪光灯关
    WindowsPhoneFlashLightStatusAuto//自己主动模式
};

typedef enum WindowsPhoneFlashLightStatus WindowsPhoneFlashLightStatus;


//记录电影播放的状态
enum WindowsPhoneFilmPlayStatus
{
    WindowsPhoneFilmPlayStatusStart,//状态:開始播放
    WindowsPhoneFilmPlayStatusPause,//状态:暂停播放
    WindowsPhoneFilmPlayStatusFastSpeed,//状态:快进
    WindowsPhoneFilmPlayStatusSlowSpeed, //状态:快退
    WindowsPhoneFilmPlayStatusLastFilm,//状态:上一部
    WindowsPhoneFilmPlayStatusNextFilm //状态:下一部
    
};

typedef enum WindowsPhoneFilmPlayStatus WindowsPhoneFilmPlayStatus;

@interface WindowsPhone : NSObject
{
    @public
    /**用来存储WindowsPhone的颜色*/
    WindowsPhoneColor _color;
    
    /**用来存储WindowsPhone的尺寸大小*/
    float _size;
    
    /**用来存储WindowsPhone cpu的大小*/
    float _cpu;
    /**用来存储WindowsPhone ram内部存储的大小*/
    float _ram;
}

//setter 方法
-(void)setWindowsPhoneSize:(float)size;

/**打开闪光灯*/
-(void)openFlashLight;

/**关闭闪光灯*/
-(void)closeFlashLight;

/**自己主动模式*/
-(void)flaseLightAuto;

/**拍照*/
-(void)cameraWithFlashLightSatuts:(WindowsPhoneFlashLightStatus)flashLightStatus;
/**看电影*/
-(void)filmWithPlayStatus:(WindowsPhoneFilmPlayStatus)WindowsPhoneFilmPlayStatus;
/**发邮件*/
-(void)sendEmail;




@end


WindowsPhone.m


#import "WindowsPhone.h"

@implementation WindowsPhone
/**打开闪光灯*/
-(void)openFlashLight
{
    //打开闪光灯
    NSLog(@"打开闪光灯");
}

/**关闭闪光灯*/
-(void)closeFlashLight
{
    //关闭闪光灯
    NSLog(@"关闭闪光灯");
}
/**自己主动模式*/
-(void)flaseLightAuto
{
    //自己主动模式
    NSLog(@"自己主动模式");
}
//拍照
-(void)cameraWithFlashLightSatuts:(WindowsPhoneFlashLightStatus)flashLightStatus
{
    //self keyword 谁调用指的就是谁 能够实现类的内部方法的调用
    if(flashLightStatus == WindowsPhoneFlashLightStatusOpen)
    {
        [self openFlashLight];
        //打开摄像头
    }
    else if(flashLightStatus==WindowsPhoneFlashLightStatusClose)
    {
        [self closeFlashLight];
        //关闭摄像头
    }
    else
    {
        [self flaseLightAuto];
        //自己主动模式
    }
    
    NSLog(@"拍照了!

笑一个!"); //用switch来实现这个功能 /* switch(flashLightStatus) { case WindowsPhoneFlashLightStatusOpen: [self openFlashLight]; break; case WindowsPhoneFlashLightStatusClose: [self closeFlashLight]; break; case WindowsPhoneFlashLightStatusAuto: [self flaseLightAuto]; break; default: break; } */ } //看电影 -(void)filmWithPlayStatus:(WindowsPhoneFilmPlayStatus)WindowsPhoneFilmPlayStatus { if(WindowsPhoneFilmPlayStatus == WindowsPhoneFilmPlayStatusStart){ //開始播放电影 NSLog(@"開始播放电影"); } else if (WindowsPhoneFilmPlayStatus == WindowsPhoneFilmPlayStatusPause) { //暂停播放 NSLog(@"暂停播放"); } else if(WindowsPhoneFilmPlayStatus == WindowsPhoneFilmPlayStatusFastSpeed) { //快进 NSLog(@"快进"); } else if(WindowsPhoneFilmPlayStatus == WindowsPhoneFilmPlayStatusSlowSpeed) { //快退 NSLog(@"快退"); } else if(WindowsPhoneFilmPlayStatus==WindowsPhoneFilmPlayStatusLastFilm) { //上一部电影 NSLog(@"播放上一部电影"); } else if(WindowsPhoneFilmPlayStatus == WindowsPhoneFilmPlayStatusNextFilm) { //下一部电影 NSLog(@"播放下一部电影"); } else { //退出 NSLog(@"退出"); } } //setter 方法 -(void)setWindowsPhoneSize:(float)size { _size = 3.5; } //重写description方法 //这里重写方法要注意是重写的是对象方法还是类的方法 //用来调试 -(NSString *)description { return [NSString stringWithFormat:@"size = %f cpu = %f ram = %f ",_size,_cpu,_ram]; } @end



原文地址:https://www.cnblogs.com/llguanli/p/6950155.html