LevelDB PUT/GET操作调用关系

  • LevelDB的Put操作,是一个顺序写log,然后插入memtable(数据结构是skiplist)的过程,调用关系如下图所示:

  • LevelDB的Get操作,会优先查找memtable,如果memtable查找不到,逐层在sstable中查找。下图是在memtable不存在,但在sstable中可以找到key的调用关系图:

  • 程序代码如下:
  1 #include "third_party/leveldb/db.h"
  2 
  3 int main(void) {
  4   leveldb::DB* db;
  5   leveldb::Options options;
  6 
  7   options.create_if_missing = true;
  8   leveldb::Status status = leveldb::DB::Open(options, "/tmp/testdb", &db);
  9   if (!status.ok()) {
 10     printf("%s\n", status.ToString().c_str());
 11   }
 12   std::string key = "hello";
 13   std::string value = "world";
 14   std::string exist_key = "nwlrbbmqbhcdarzowkkyhiddqscdxrjmowfr";
 15   std::string empty_value;
 16   status = db->Put(leveldb::WriteOptions(), key, value);
 17   if (!status.ok()) {
 18     printf("%s\n", status.ToString().c_str());
 19   }
 20   status = db->Get(leveldb::ReadOptions(), exist_key, &empty_value);
 21   if (!status.ok()) {
 22     printf("%s\n", status.ToString().c_str());
 23   }
 24 }
原文地址:https://www.cnblogs.com/liuhao/p/2807826.html