WebSocket

WebSocket协议是基于TCP的一种新的协议。WebSocket最初在HTML5规范中被引用为TCP连接,作为基于TCP的套接字API的占位符。它实现了浏览器与服务器全双工(full-duplex)通信。其本质是保持TCP连接,在浏览器和服务端通过Socket进行通信。

1,启动服务端

import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('127.0.0.1', 8002))
sock.listen(5)
# 等待用户连接
conn, address = sock.accept()
...
...
...

启动Socket服务器后,等待用户【连接】,然后进行收发数据。

2,浏览器(客户端)连接

<script type="text/javascript">
    var socket = new WebSocket("ws://127.0.0.1:8002/xxoo");
    ...
</script>

当客户端向服务端发送连接请求时,不仅连接还会发送【握手】信息,并等待服务端响应,至此连接才创建成功!

3,建立连接(握手)

import socket
 
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('127.0.0.1', 8002))
sock.listen(5)
# 获取客户端socket对象
conn, address = sock.accept()
# 获取客户端的【握手】信息
data = conn.recv(1024)
...
...
...
conn.send('响应【握手】信息')

请求和响应的【握手】信息需要遵循规则:

  • 从请求【握手】信息中提取 Sec-WebSocket-Key
  • 利用magic_string 和 Sec-WebSocket-Key 进行hmac1加密,再进行base64加密
  • 将加密结果响应给客户端

注:magic string为:258EAFA5-E914-47DA-95CA-C5AB0DC85B11

请求【握手】信息为:

GET /chatsocket HTTP/1.1
Host: 127.0.0.1:8002
Connection: Upgrade
Pragma: no-cache
Cache-Control: no-cache
Upgrade: websocket
Origin: http://localhost:63342
Sec-WebSocket-Version: 13
Sec-WebSocket-Key: mnwFxiOlctXFN/DeMt1Amg==
Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits
...
...

提取Sec-WebSocket-Key值并加密:

import socket
import base64
import hashlib
 
def get_headers(data):
    """
    将请求头格式化成字典
    :param data:
    :return:
    """
    header_dict = {}
    data = str(data, encoding='utf-8')
 
    for i in data.split('
'):
        print(i)
    header, body = data.split('

', 1)
    header_list = header.split('
')
    for i in range(0, len(header_list)):
        if i == 0:
            if len(header_list[i].split(' ')) == 3:
                header_dict['method'], header_dict['url'], header_dict['protocol'] = header_list[i].split(' ')
        else:
            k, v = header_list[i].split(':', 1)
            header_dict[k] = v.strip()
    return header_dict
 
 
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('127.0.0.1', 8002))
sock.listen(5)
 
conn, address = sock.accept()
data = conn.recv(1024)
headers = get_headers(data) # 提取请求头信息
# 对请求头中的sec-websocket-key进行加密
response_tpl = "HTTP/1.1 101 Switching Protocols
" 
      "Upgrade:websocket
" 
      "Connection: Upgrade
" 
      "Sec-WebSocket-Accept: %s
" 
      "WebSocket-Location: ws://%s%s

"
magic_string = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
value = headers['Sec-WebSocket-Key'] + magic_string
ac = base64.b64encode(hashlib.sha1(value.encode('utf-8')).digest())
response_str = response_tpl % (ac.decode('utf-8'), headers['Host'], headers['url'])
# 响应【握手】信息
conn.send(bytes(response_str, encoding='utf-8'))
...
...
...

4,客户端与服务端收发数据

客户端和服务端传输数据时,需要对数据进行【封包】和【解包】。客户端的JavaScript类库已经封装【封包】和【解包】过程,但Socket服务端需要手动实现。

第一步:获取客户端发送的数据【解包】

info = conn.recv(8096)

payload_len = info[1] & 127
if payload_len == 126:
    extend_payload_len = info[2:4]
    mask = info[4:8]
    decoded = info[8:]
elif payload_len == 127:
    extend_payload_len = info[2:10]
    mask = info[10:14]
    decoded = info[14:]
else:
    extend_payload_len = None
    mask = info[2:6]
    decoded = info[6:]

bytes_list = bytearray()
for i in range(len(decoded)):
    chunk = decoded[i] ^ mask[i % 4]
    bytes_list.append(chunk)
body = str(bytes_list, encoding='utf-8')
print(body)
基于Python实现解包过程(未实现长内容)

解包详细过程:

0                   1                   2                   3
 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-------+-+-------------+-------------------------------+
|F|R|R|R| opcode|M| Payload len |    Extended payload length    |
|I|S|S|S|  (4)  |A|     (7)     |             (16/64)           |
|N|V|V|V|       |S|             |   (if payload len==126/127)   |
| |1|2|3|       |K|             |                               |
+-+-+-+-+-------+-+-------------+ - - - - - - - - - - - - - - - +
|     Extended payload length continued, if payload len == 127  |
+ - - - - - - - - - - - - - - - +-------------------------------+
|                               |Masking-key, if MASK set to 1  |
+-------------------------------+-------------------------------+
| Masking-key (continued)       |          Payload Data         |
+-------------------------------- - - - - - - - - - - - - - - - +
:                     Payload Data continued ...                :
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
|                     Payload Data continued ...                |
+---------------------------------------------------------------+

第二步:向客户端发送数据【封包】

def send_msg(conn, msg_bytes):
    """
    WebSocket服务端向客户端发送消息
    :param conn: 客户端连接到服务器端的socket对象,即: conn,address = socket.accept()
    :param msg_bytes: 向客户端发送的字节
    :return: 
    """
    import struct

    token = b"x81"
    length = len(msg_bytes)
    if length < 126:
        token += struct.pack("B", length)
    elif length <= 0xFFFF:
        token += struct.pack("!BH", 126, length)
    else:
        token += struct.pack("!BQ", 127, length)

    msg = token + msg_bytes
    conn.send(msg)
    return True
View Code

5,基于Python实现简单示例

a. 基于Python socket实现的WebSocket服务端:

#!/usr/bin/env python
# -*- coding:utf-8 -*-
import socket
import base64
import hashlib
 
 
def get_headers(data):
    """
    将请求头格式化成字典
    :param data:
    :return:
    """
    header_dict = {}
    data = str(data, encoding='utf-8')
 
    header, body = data.split('

', 1)
    header_list = header.split('
')
    for i in range(0, len(header_list)):
        if i == 0:
            if len(header_list[i].split(' ')) == 3:
                header_dict['method'], header_dict['url'], header_dict['protocol'] = header_list[i].split(' ')
        else:
            k, v = header_list[i].split(':', 1)
            header_dict[k] = v.strip()
    return header_dict
 
 
def send_msg(conn, msg_bytes):
    """
    WebSocket服务端向客户端发送消息
    :param conn: 客户端连接到服务器端的socket对象,即: conn,address = socket.accept()
    :param msg_bytes: 向客户端发送的字节
    :return:
    """
    import struct
 
    token = b"x81"
    length = len(msg_bytes)
    if length < 126:
        token += struct.pack("B", length)
    elif length <= 0xFFFF:
        token += struct.pack("!BH", 126, length)
    else:
        token += struct.pack("!BQ", 127, length)
 
    msg = token + msg_bytes
    conn.send(msg)
    return True
 
 
def run():
    sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
    sock.bind(('127.0.0.1', 8003))
    sock.listen(5)
 
    conn, address = sock.accept()
    data = conn.recv(1024)
    headers = get_headers(data)
    response_tpl = "HTTP/1.1 101 Switching Protocols
" 
                   "Upgrade:websocket
" 
                   "Connection:Upgrade
" 
                   "Sec-WebSocket-Accept:%s
" 
                   "WebSocket-Location:ws://%s%s

"
 
    value = headers['Sec-WebSocket-Key'] + '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
    ac = base64.b64encode(hashlib.sha1(value.encode('utf-8')).digest())
    response_str = response_tpl % (ac.decode('utf-8'), headers['Host'], headers['url'])
    conn.send(bytes(response_str, encoding='utf-8'))
 
    while True:
        try:
            info = conn.recv(8096)
        except Exception as e:
            info = None
        if not info:
            break
        payload_len = info[1] & 127
        if payload_len == 126:
            extend_payload_len = info[2:4]
            mask = info[4:8]
            decoded = info[8:]
        elif payload_len == 127:
            extend_payload_len = info[2:10]
            mask = info[10:14]
            decoded = info[14:]
        else:
            extend_payload_len = None
            mask = info[2:6]
            decoded = info[6:]
 
        bytes_list = bytearray()
        for i in range(len(decoded)):
            chunk = decoded[i] ^ mask[i % 4]
            bytes_list.append(chunk)
        body = str(bytes_list, encoding='utf-8')
        send_msg(conn,body.encode('utf-8'))
 
    sock.close()
 
if __name__ == '__main__':
    run()

b. 利用JavaScript类库实现客户端

<!DOCTYPE html>
<html>
<head lang="en">
    <meta charset="UTF-8">
    <title></title>
</head>
<body>
    <div>
        <input type="text" id="txt"/>
        <input type="button" id="btn" value="提交" onclick="sendMsg();"/>
        <input type="button" id="close" value="关闭连接" onclick="closeConn();"/>
    </div>
    <div id="content"></div>
 
<script type="text/javascript">
    var socket = new WebSocket("ws://127.0.0.1:8003/chatsocket");
 
    socket.onopen = function () {
        /* 与服务器端连接成功后,自动执行 */
 
        var newTag = document.createElement('div');
        newTag.innerHTML = "【连接成功】";
        document.getElementById('content').appendChild(newTag);
    };
 
    socket.onmessage = function (event) {
        /* 服务器端向客户端发送数据时,自动执行 */
        var response = event.data;
        var newTag = document.createElement('div');
        newTag.innerHTML = response;
        document.getElementById('content').appendChild(newTag);
    };
 
    socket.onclose = function (event) {
        /* 服务器端主动断开连接时,自动执行 */
        var newTag = document.createElement('div');
        newTag.innerHTML = "【关闭连接】";
        document.getElementById('content').appendChild(newTag);
    };
 
    function sendMsg() {
        var txt = document.getElementById('txt');
        socket.send(txt.value);
        txt.value = "";
    }
    function closeConn() {
        socket.close();
        var newTag = document.createElement('div');
        newTag.innerHTML = "【关闭连接】";
        document.getElementById('content').appendChild(newTag);
    }
 
</script>
</body>
</html>

c.更多

名称                 类型            描述
# WebSocket         对象            提供到远程主机的双向通道。
# close             方法            关闭websocket。
# send              方法            使用websocket 发送数据到服务器。
# binaryType        属性            由 onmessage 接收的二进制数据格式。
# bufferedAmount    属性            使用 send 的已排队的数据字节数。
# extensions        属性            报告服务器所选中的扩展名。
# onclose           属性            当套接字关闭时调用的事件处理程序。
# onerror           属性            当出现错误时调用的事件处理程序。
# onmessage         属性            通知接收到消息的事件处理程序。
# onopen            属性            当 websocket 已连接时调用的事件处理程序。
# protocol          属性            报告服务器所选中的协议。
# readyState        属性            报告 websocket 连接的状态。
# url               属性            报告套接字的当前 URL。
更多方法详解

7,基于Tornado实现Web聊天室

更新中...

 

原文地址:https://www.cnblogs.com/leguan1314/p/6906380.html