vs2013下OpenGL环境的配置

1、下载glut库:https://files.cnblogs.com/files/laoxia/glutdlls37beta.zip

2、解压后,将glut.lib和glut32.lib两个文件拷贝到X:Program Files (x86)Microsoft Visual Studio 12.0VClib 目录下;

3、将文件glut.dll 和 glut32.dll拷贝到C:Windowssystem32文件夹内(32位系统)或‪C:WindowsSysWOW64(64位系统)下;

4、将头文件 glut.h 拷贝到 X:Program Files (x86)Microsoft Visual Studio 12.0VCincludeGL 下;

5、编写Demo并编译运行:

#include <GL/glut.h>
#include <stdlib.h>

void display(void)
{
glColor3f (1.0, 1.0, 1.0);
glBegin(GL_POLYGON);
glVertex3f (0.25, 0.25, 0.0);
glVertex3f (0.75, 0.25, 0.0);
glVertex3f (0.75, 0.75, 0.0);
glVertex3f (0.25, 0.75, 0.0);
glEnd();

glFlush ();
}

void init (void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);

glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
}

int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize (250, 250);
glutInitWindowPosition (100, 100);
glutCreateWindow ("hello");
init ();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}

原文地址:https://www.cnblogs.com/laoxia/p/7691443.html