Unity3d NGUI 滑动菜单

核心脚步:

 UIDraggablePanel.cs;UIDragPanelContents.cs

细节:

UIDraggablePanel脚步:

1,关联滑动的GameObject;

2,添加UIPanel.cs,并且和 “Panle”同级别;

3,设置 DragEffect 和 滑动坐标:Scale

UIDragPanelContents脚步

1,关联的GameObject加BoxCollider。

2,DraggablePanel 参数:关联UIDraggablePanel.cs的GameObject

 3.UICenterOnChild,cs

 1,和UIDraggablePanel.cs关联在一起。实现滑动菜单停止后Item居中对齐;

4.SpringPanel.cs控制滑动范围

原文地址:https://www.cnblogs.com/kuangwu/p/2986615.html